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Items
Melee Weapons
Magical
3.23
11 Votes

13xp


Hits: 4971
Comments: 8
Ideas: 0
Rating: 3.2273
Condition: Normal
ID: 398

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Updated:
June 25, 2007, 11:18 pm

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The Sword of False Prophet

By:

A blade forged by a man with an evil mind.

Forged Buy Genorf Farsige (An ancient wizard with a dark mind) as a cruel prank on humanity. The sword is embossed with jewels of all kinds; the hilt is gold plated and resembles a dragon’s head with inky black eyes that seem to stare into the darkest regions of your soul. From the dragon’s mouth spouts the blade of the sword, which is engraved, with the seven chants of plague, doom, fear, malice, death, torture, and foreboding. It disturbs your very spirit to gaze upon this sword. But there are a few drawbacks.
You see Genorf was not a master blacksmith by any means, it was with magic that enabled him to give the sword its horrifying beauty, but the sword itself was barely strong enough to bare its own weight, the weapon could hardly be useful except for one peculiar thing, this one thing that kept the sword for being ever displayed in a museum. For when this sword was welded in battle everyone within a twenty-one foot radius would have horrible visions of themselves dieing slow horrible deaths. But this sword was not discriminate as you might think, because even the allies of the wielder had these horrible visions when within the horrible grasps of the evil sword.
The location of the sword is shown in map that is said to have been drawn by the devil himself, which is sealed in the crypt of a one Genorf Farsige


Magical Properties:

When weilded in battle, it causes everyone within a 21 foot radius to have horrible visions of there deaths. The visions are false.



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Comments ( 8 )
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Strolen
December 14, 2003, 16:02
0xp
Interesting idea that has a few inconsistancies.

Why can't it be in the museum if the effect takes place when in battle. (different interpretations if you read the description of the magical property)

And at 21 feet then this person would be alone at the onset of battle since the allies would already know of the effect. Person may even be alone at the front of the battle to cause initial chaos. Would have to build a strategy of fighting around this weapon.

Not enough history on why the weapon was made so I will make my observation. (A cruel prank on humanity is a pretty weak motivation to make a magical weapon, there is usually much more thought by a mage before creating one). The sword may be better off projecting to each person the deaths of everybody else around them eating a slow bitter death. If it only targeted each individual they may be able to discern the illusion easier and not be affected, but if they were to see all their comrades dying in agony they may be more apt to turn and run away at this threat of death on themselves. Fear of a slow death is more terrifying that actual experiencing your own slow death because you can't do anything about it.

Has a solid core idea that I really like, just needs some refinement in my opinion.
CaptainPenguin
December 14, 2003, 16:23
0xp
There's nothing I can say that Strolen hasn't already said.
Magus
December 14, 2003, 17:54
0xp
I think that it is a great improvement compared to the last item you made. But strolen is right on the weapon history.
Pirate Penguin
December 14, 2003, 18:36
0xp
Thanx i'll get to work on it. But do you like how i discribed the sword?
ephemeralstability
December 15, 2003, 3:10
0xp
I do: I think it conveys the feeling of horror quite aptly. It's also a lovely idea. The only problem I can see is this: how do you tell your players that each of them sees s/his comrades dying without the others knowing? If you just said it to them all they'd get what was going on. So while it's a superb idea, the only way I can see it working is in one-player campaigns when you have NPC allies whose unpleasant deaths you can describe.

ephe!
Pirate Penguin
December 15, 2003, 7:46
0xp
I guess that if you have more than one player you just have to hope that they don't metagame.
Voted Ria Hawk
June 13, 2006, 20:07
0xp
I think this shows some promise, but I have a couple of issues beyond what has already been said. I understand the point of giving the sword a hefty drawback, but I don't see this one working. Despite it's awesome ability, which I like very much, this is a crappy sword, structurally. It has to be used in battle for it to work, but one really good hit could warp or break it. I can't really see any warrior using this for more than a few moments, possibly getting rid of it before they find out how it can be useful.
Voted Wulfhere
March 1, 2007, 21:17
0xp
I don't know what to make of this one. The weapon seems like the maker must have gone to a lot of effort without a good reason. Why the mage would make a weapon that could barely support its own weight is another good question.

The post has a lot of errors. Even the name seems wrong: It sounds like you meant Sword of False Prophecy.


Random Idea Seed View All Idea Seeds

       By: CaptainMayday

When running a new party, get around the question of plot density by having the first discovery to be a deck of fate, or whatever you call it. If you use a real deck, you should definitely stack it to have the desired outcome, which is to curse the party to attract weird things to happen and involve them. This should not be told to the players at the time, so that they won't just up and try to get themselves 'decursed'. Though quite why they would want to is beyond me.

Ideas  ( Items ) | May 18, 2005 | View | UpVote 0xp


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