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Dungeons
Swamp
Traps
2.58
6 Votes

3xp


Hits: 5297
Comments: 9
Ideas: 0
Rating: 2.5833
Condition: Normal
ID: 1341

Submitted:

Updated:
November 4, 2005, 1:22 pm

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The Rain of Toads

By:

The unwitting players tromping through the swamp won’t know what hit them.

The unwitting players are travelling through a swampy forest, but unknown to them, it is owned by a vicious swamp tribe. They have set up a huge net of hemp above the characters heads. The characters have been stepping on snapping twigs. Every time a twig snaps, the string connected to it also breaks. When enough strings snap, the net falls, dropping huge clouds of poisonous toads upon them. If the players somehow survive the deadly tree-toad poison, the smell of the toad-flesh attracts the swamp’s vicious Trogodons (Alligator-Centaurs).



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Comments ( 9 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
November 6, 2005, 17:24
0xp
Cunning but not the most orginal thing out there.
Voted Iain
November 6, 2005, 17:30
Only voted
Voted Zylithan
November 8, 2005, 14:02
0xp
It's a nice trap idea - I like the image of raining toads.
Voted Ancient Gamer
November 8, 2005, 14:10
0xp
Great idea, poor execution. Yes, I know it is just the basic idea transferred from V1. Now you got a chance to change that and I will surely change my vote once you do that :)
CrimsonShadow
November 30, 2005, 14:37
0xp
How do they keep the toads alive in well up in teh net? Surely they don't go up there and feed them all the time?
Michael Jotne Slayer
December 8, 2005, 20:38
0xp
That's what you will find out in the next wpisode of "Toad adventure".
*Sigh*, if only CP updates this post.
Great basic idea, will check up on it in a few weeks to see if it's fleshed out.
It deserves it. I will hold on to my vote until then.
Murometz
February 20, 2006, 18:33
0xp
how high above the pcs heads is this hemp net?

and like the others, I want to know more!
Voted Hrofgar
August 3, 2008, 14:38
Only voted
Voted valadaar
May 21, 2013, 21:46
Only voted


Random Idea Seed View All Idea Seeds

Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp


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