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ID: 7106

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November 22, 2012, 3:45 pm

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The Kingmakers, Session 9

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Stuff happened. Now I have plotting to do.

I'm feeling lazy, it's thanksgiving, so I'm going to bullet point the important bit:

  • Valen strangled Baron Frond after the party at his estate

With that out of the way, I'm going to segue awkwardly into discussing the effects of this.


  1. Baron Frond was the wealthiest noble around Pyrim and also the second-largest employer due to his Orchards. (Lomar Stronghoof employs more people in his mines but is not a noble.)
  2. Joanne Frond is now a very wealthy widower.
  3. Baron Frond was connected to The Locust- the antagonist I am building up towards.
  4. The Private Army Frond had raised is now without a leader.

Building off of those points, I have some options:

  1. Joanne Frond's father arrives to take over the estate. I'm shaky on this idea because of my own lack of knowledge about how such things worked in Fuedal society. That said, such a person could be a relative to the late Baron, such as a brother.
  2. The mercenaries hired by Frond enter Pyrim and take over. This option is very appealing at the moment given the political situation that I've been trying to create. Most of the King's army is currently tied up to prevent the commanders from attempting a coup, which means that rural areas are under threat of bandits, roving mercenaries, etc.
  3. Since Frond is connected to the Locust, the players just tied themselves into the web by removing one of its links. Dalzell in Pyrim still lives, and might prove useful. The tunnel under his Tavern still can be used to extrapolate.
  4. Frond's workers were also very unhappy with him, and I'm fairly sure looting will happen. Whether this brings the peasants into conflict with the Mercenaries... a massacre could be fun.

Overall, all forecasts of the fallout from this point towards things getting worse in Pyrim.



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Comments ( 2 )
Commenters gain extra XP from Author votes.

Voted Murometz
November 28, 2012, 15:13
0xp
I'm jealous. I wish I had a steady, weekly campaign to detail here on Strolens. :(
Voted valadaar
April 30, 2013, 9:49
0xp
Ditto.

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Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp


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