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November 22, 2012, 3:45 pm

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The Kingmakers, Session 9

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Stuff happened. Now I have plotting to do.

I'm feeling lazy, it's thanksgiving, so I'm going to bullet point the important bit:

  • Valen strangled Baron Frond after the party at his estate

With that out of the way, I'm going to segue awkwardly into discussing the effects of this.


  1. Baron Frond was the wealthiest noble around Pyrim and also the second-largest employer due to his Orchards. (Lomar Stronghoof employs more people in his mines but is not a noble.)
  2. Joanne Frond is now a very wealthy widower.
  3. Baron Frond was connected to The Locust- the antagonist I am building up towards.
  4. The Private Army Frond had raised is now without a leader.

Building off of those points, I have some options:

  1. Joanne Frond's father arrives to take over the estate. I'm shaky on this idea because of my own lack of knowledge about how such things worked in Fuedal society. That said, such a person could be a relative to the late Baron, such as a brother.
  2. The mercenaries hired by Frond enter Pyrim and take over. This option is very appealing at the moment given the political situation that I've been trying to create. Most of the King's army is currently tied up to prevent the commanders from attempting a coup, which means that rural areas are under threat of bandits, roving mercenaries, etc.
  3. Since Frond is connected to the Locust, the players just tied themselves into the web by removing one of its links. Dalzell in Pyrim still lives, and might prove useful. The tunnel under his Tavern still can be used to extrapolate.
  4. Frond's workers were also very unhappy with him, and I'm fairly sure looting will happen. Whether this brings the peasants into conflict with the Mercenaries... a massacre could be fun.

Overall, all forecasts of the fallout from this point towards things getting worse in Pyrim.



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Comments ( 2 )
Commenters gain extra XP from Author votes.

Voted Murometz
November 28, 2012, 15:13
0xp
I'm jealous. I wish I had a steady, weekly campaign to detail here on Strolens. :(
Voted valadaar
April 30, 2013, 9:49
0xp
Ditto.

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Order of the Moonbeard

       By: valadaar

Among the assortment of organized criminals who live in the great city, few command greater fear the Moonbeard Order.

They of course do not call themselves that, but have earned the moniker from their fashion of dying their large beards with lye to produce a distinctive crescent shape running from earlobe to earlobe. This is meant as a taunt for their enemies, for it clearly outlines their throats.

They also wear garb similar to the northern tribesman, carefully tooled leather and showing multiple, colourful glyphs.

They are feared due to the intense discipline that their group maintains, due to their origins as a warrior-sect.

They serve as paid thugs, enforcers and assassins within the city, with the client simply ordering a service from the organization, not hiring an individual. Apart from making the request and providing payment in full in advance, the order completes the assignment themselves.

Their order has many moles through the organizations of the city, and more than a couple of nobles. As such, no organized move has been made against them since their chief activity is directed against other members of the crime world. It is said that their services have been useful for those in power as well, further protecting them from persecution.

Their religion holds that their time in this world is vanishingly brief, and largely unimportant except as training for the Great Battle.

The order is very utilitarian with weapons choice - they simply use the tool needed for the occasion, though not without having trained extensively with it beforehand. Daggers, garrottes, swords, bows, battle axes, polearms, wagons, even siege engines have been used to carry out their contracts.

Encounter  ( City/ Ruin ) | January 24, 2014 | View | UpVote 5xp


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