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November 22, 2012, 3:45 pm

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The Kingmakers, Session 9

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Stuff happened. Now I have plotting to do.

I'm feeling lazy, it's thanksgiving, so I'm going to bullet point the important bit:

  • Valen strangled Baron Frond after the party at his estate

With that out of the way, I'm going to segue awkwardly into discussing the effects of this.


  1. Baron Frond was the wealthiest noble around Pyrim and also the second-largest employer due to his Orchards. (Lomar Stronghoof employs more people in his mines but is not a noble.)
  2. Joanne Frond is now a very wealthy widower.
  3. Baron Frond was connected to The Locust- the antagonist I am building up towards.
  4. The Private Army Frond had raised is now without a leader.

Building off of those points, I have some options:

  1. Joanne Frond's father arrives to take over the estate. I'm shaky on this idea because of my own lack of knowledge about how such things worked in Fuedal society. That said, such a person could be a relative to the late Baron, such as a brother.
  2. The mercenaries hired by Frond enter Pyrim and take over. This option is very appealing at the moment given the political situation that I've been trying to create. Most of the King's army is currently tied up to prevent the commanders from attempting a coup, which means that rural areas are under threat of bandits, roving mercenaries, etc.
  3. Since Frond is connected to the Locust, the players just tied themselves into the web by removing one of its links. Dalzell in Pyrim still lives, and might prove useful. The tunnel under his Tavern still can be used to extrapolate.
  4. Frond's workers were also very unhappy with him, and I'm fairly sure looting will happen. Whether this brings the peasants into conflict with the Mercenaries... a massacre could be fun.

Overall, all forecasts of the fallout from this point towards things getting worse in Pyrim.



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Comments ( 2 )
Commenters gain extra XP from Author votes.

Voted Murometz
November 28, 2012, 15:13
0xp
I'm jealous. I wish I had a steady, weekly campaign to detail here on Strolens. :(
Voted valadaar
April 30, 2013, 9:49
0xp
Ditto.

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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