NPCs
Minor
Criminal/Espionage
4.19
8 Votes

36xp


Hits: 3474
Comments: 10
Ideas: 0
Rating: 4.1875
Condition: Normal
ID: 3060

Submitted:

Updated:
June 17, 2010, 12:20 am

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Cheka Man

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The Hatchet

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Shrouded in rags, this fallen foreign nobleman serves as the lethal right hand of the queen of the beggars.

“One Leg” Petra, ruler of the Market Quarter’s beggars, has several lieutenants, but none so loyal as the misshapen ruin known as “Hatchet”.  Even the other beggars keep well clear of Hatchet's black, filthy skin, shunning his diseased touch.  His odd, grey eyes squint blindly from beneath the yellowed rags that mask his angular features.  Tattered gilt lace adorns the battered and ruined courtier’s attire hanging awkwardly off his warped frame.   With curiously delicate gestures, Hatchet carefully dusts the ragged sleeves of his aged velvet coat. A ragged wig, stylish ten years earlier, covers his grimy grey hair, while an antiquated sword of curious foreign make hangs at the sinister beggar's hip, its battered scabbard covered with rust.

Hatchet never sleeps where anyone can see him, quietly sitting outside his lady’s chamber for hours every day while she rests.  As he sits, he quietly mumbles to himself, muttering imprecations in some strange foreign dialect.  The instant his patroness stirs from her chambers, he is at her right hand, ready to protect his queen with his strange, foreign blade.

When Hatchet is questioned about his mysterious homeland, he lies freely and enthusiastically.  Other beggars have gathered a few odd facts, in between his fanciful tales:  Apparently, he was a merchant in his homeland, but fled into exile after he murdered a prominent noble in some sort of duel.  Miserable in his new land, he lost himself in absinthe and laudanum.  He was fading away, falling into pleasant oblivion when Petra found him.  Her strong hand pulled him from his despair; he found some purpose to his life again when the domineering woman took him into her service.

In the small hours of the night, Hatchet can be seen lurching awkwardly through the streets of the Market Quarter, carefully enforcing “Dame Petra’s” requirements.  Very seldom does he actually draw his rusty weapon; he instead prides himself on finding more ‘imaginative’ punishments for those who would threaten his lady's authority.  Area folk still whisper of the gang leader whose doxy was driven to madness by the twisted beggar’s manipulations, eventually slashing her lover’s throat; others speak of the crusading priest who was found, drunk and stinking, in the bed of a diseased slattern.  Where most folk see only a disease-riddled foreign nobleman ruined by drink, the poor folk of the district suspect the truth:  The creature they call Hatchet is a cold blooded killer, who takes dark pleasure from the misery he wreaks.



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Comments ( 10 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
September 10, 2006, 8:29
0xp
Very well done. 5/5
Voted manfred
September 10, 2006, 9:47
0xp
Nice little bad guy. The Bassage Market starts to untangle its dirty secrets; will you post more about it? With additions it would make a great location, prepared for adventures on the lowest level of society, not world-shattering, but nonethless interesting - to stand against evil is always a challange, whether amongst kings and dragons, or beggars and alley thugs. If you make more of it, consider linking it together (perhaps making the original location post a Codex).
Voted MoonHunter
September 10, 2006, 13:59
0xp
Nicely executed piece; good language and description used, nice plot compliations, and good dramatic touches. Nothing yet to add. Eventual we will have all the colorful important people of the market.
Voted valadaar
September 10, 2006, 15:26
0xp
Nice little villian...
Voted Scrasamax
September 11, 2006, 8:42
0xp
Very interesting. I like the touch of the exotic in the foreign man who serves his lady, and the sort of low justice/law that he dispences in a very twisted fashion. I think this character has a good deal of potential.
Wulfhere
September 11, 2006, 12:18
1xp
Hatchet came about after I read an unfortunate submission from some time ago, a cliched "Drow Assassin". It made me wonder: What would such a creature actually become in a more realistic setting? Forced to abandon everything he'd known, blinded and scorched by the glare of the sun, surrounded by an alien people that he can barely comprehend... How would he survive?

Thus Hatchet came to be, a creature that wraps his burnt and damaged skin away from the sun's glare, hides what he is, and never lets his guard down. Miserable and unable to find a place in an alien land, he falls to society's lowest rungs. Taken in by a domineering female, he finally finds a resonance with his homeland and a role he can fill.

If Hatchet were actually one of the legendary "dark elves", how would the folk of the Market Quarter know that? A creature of ancient legend dwelling among them? Who would believe it?

Is Hatchet really a "Drow"? Who knows? In all likelihood, he's just a foreigner with a disfiguring skin disease...
Scrasamax
September 11, 2006, 12:58
0xp
Drow or not, he is well written and well presented. As for turning cliche bad posts into decent ones, I have done that a time or three so you loose no points from me.
Voted axlerowes
October 5, 2006, 15:33
0xp
Nice Villian with clever, interesting but not sufficating details that links him to all sorts of possible plot hooks.
Voted PoisonAlchemist
July 27, 2011, 3:31
0xp

Reading through this I didn't put all the pieces together, but "drow" really pulled it all together and made it something special. I would have liked some inkling as to how he managed to 'punish' people as he does, is it connections? Psychological manipulation? Drugs? D. All of the above?

Voted Tauric
July 27, 2011, 11:35
0xp

Okay, I wasn't really feeling this until I read the explanation. At first I thought it was a serviceable idea, touch of flavor to throw in, maybe a mid-level villian, but with the added fact of the drow, it has much more potential. If drow exist and are known, and he is found out, what implications will it have?  Will the authorities believe he is outcast, or think he is a spy? Will they kill him immediately or imprison him? If drow exist but are not known, what will they make of him if they discover him? 

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Tambourine

       By: Yokima.van.zephrill

Tämbourine is firmly placed on my back ,to unsheathe this sword I simply have to say "re clouse" meaning come to me or i can just reach over and unsheathe it the old fashioned way. This sword was created to my liking tambourine is made of raw-like metals I found in different regions as I begun to forge the metals together, I’ve noticed that the raw metal materials were different pieces to a wide variety of swords that were used the past and present, being so most blades have a sheer grey texture Tambourine’s blade became black as the depths of the oceans. The blade expands to 6” which weighs 426lbs the sapphire jewel placed on the tip of hilt (upper middle center of the base) it emits a aura texture of purple which weighs 24lbs the jewel is un-breakable it negates magic for tambourine has a mind of its own only belonging to me it finds a worthy opponents who doesn’t use magic or any type of power to their liking which I can agree with(who would want an opponent that abuses their powers to kill for no reason or to avoid dying by honor tambourine fights with honor and accepts its glory or defeat) I’ve named the sapphire Sophia because not only that its rare and radiant it resembles my burning passion for my love Sophia. I made the hilt to be a length of 15 inches its frame is created with fine katchin (very thick and heavy metal) it alone weighs 50 pounds its texture is black like mixture of, I made it to be a cruciform hilt so it has room for two hands. I I made the blades hilt aprox. 2”, the blade is double-edged but the left side of the swords frame can block and or negate ones attack if needed, it weights 500lbs making it nearly unmovable. To go up against this sword is to quickly find your own death. Tambourine is a twin sword to Terra.

Ideas  ( Items ) | February 20, 2010 | View | UpVote 1xp


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