Lifeforms
Fauna
Any
3
4 Votes

13xp


Hits: 3191
Comments: 4
Ideas: 0
Rating: 3
Condition: Normal
ID: 1230

Submitted:

Updated:
November 3, 2005, 12:57 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


The Fakastr

By:

Fakastr are large brutal bull-like creatures. They are green and brown mottle in their fur. Their hooves are large and sharp, as are their long pointed horns. They also regenerate. If they were not dangerous enough, they are semi-intelligent.

Full Description
The Fakastr are a race of semi-intelligent (akin to Wolves, Dolphins, and Chimps), massive, brutal bull-like creatures who grow limbs back after they have been hacked off, with a single exception: their horns.

The horns, when severed, remain alive and the Fakastr see it as a great dishonour to lose one. (They will grow back in two to three years) They always attempt to retrieve lost horns, escaping and travelling miles to seek out the owner and punish them. They can sense the presence of their horn and instinctively follow it, sometimes across continents…

The Fakastr are used by the people of Ichyria as entertainment. Fakastr arenas exist. In these fighting rings men contest the beasts and try to render them harmless. Of course the advantage is that any lost limbs grow back and the same Fakast can be used for many fights.

It is seen as a great prize for a Toreador-Warrior to hack off a horn of his Fakast, and Fakastr with no horns left are generally considered no good for the fighting ring.



Magical Properties:

Regeneration.

Roleplaying Notes
They are somewhat even tempered creatures when used as beasts of burden. Treat them well and they will treat you well. (Though a few weeks every late winter when they go into heat, stand back). Even those used in the arenas will only fight people they recognize as warriors, so the handlers are normally fairly safe.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Suggested Submissions


Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 4 )
Commenters gain extra XP from Author votes.

Voted Ancient Gamer
November 4, 2005, 8:00
0xp
More akin to a sketch than any full MoonHunter quality post. I see the idea and I think there is a glimmer there, but I do not know if it is a glimmer of hope. What I mean: I do not know if I am attracted to the idea of a regenerating beast of burden/oxen replacement.
Voted Zylithan
November 17, 2005, 23:39
0xp
If they are semi-intelligent why do they tolerate being fought for amusement, why not try to escape? Are they fed well and pampered? Considering their hatred of being de-horned, I imagine they would not like to be kept as arena animals. The post confuses me because some things make the animal seem very aggresive ("brutal" and description of hooves as very sharp makes it sound aggressive to me) but the description seems mild. It doesn't all add up to me, but maybe I'm just reading it wrong.
Voted valadaar
January 15, 2015, 12:45
0xp
I read it the same , Zylithan from 2005 :). These seem too well designed and submissive to their role.
Voted Moonlake
January 15, 2015, 19:48
0xp
I understand the logic of Zylithan and Val comments but personally I'm okay with this seemingly disconnect of a docile beast that could be very dangerous (I think of it as a sort domesticated wolf becoming dog story). However, I also agree with AG that this is a solid but not particularly endearing idea presented here.


Random Idea Seed View All Idea Seeds

the dead mechent of death

       By: celticring

To Dougles Nye money is power, a powerful wizard only newly into lich-hood

Originally the son of servants to a noble family, yet he found that life humiliating. "How could anyone stand to serve another?" he often wondered. His father, was a greedy man who offered an explanation one day “It’s all for the coin, every demanding, humiliating thing. It’s for the coin, boy."

So when Dougles began developing the potential for magic, he found a way out of a life of servitude. Learning magic though stolen books, he made his escape. Taking the all the possessions of the lord’s vaults with him. He set out to gain as much money as possible.

His gifts for magic allowed him many advantages other merchants could only dream of. Capitalized on the use of deviation magic, allowing him to always having what the city he is in needs most, whether that is wheat or weapons, poison or drug doesn’t matter to him.

Some would say he follows war, disease, famine, and political strife like a vulture looking for a nice carcass to claim. What they don’t know is he has a hand in the conflict he supposedly follows. Assassinating ruler to incite wars, casting spells that decimating crops, acting as an information broker to both sides in a conflict. Dougles is known as a man who can get what you need to some, to other a monster who capitalizes on the suffering of others.

The lich know as Dougles Nye, prefers the title ”The Merchant of Death” for that shows just how much power money has earned him.

Ideas  ( NPCs ) | January 7, 2010 | View | UpVote 5xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0284