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Rating: 2.25
Condition: Normal
ID: 620

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June 29, 2007, 3:37 pm

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The Everlasting Cantine

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A small round cantine, that is strapped around its wearer with a leather strip. It has the ability to never run dry. It will be able to contain any type of liquid such as acid or lava. It will also never run out.

A Gift given to a desert, dryed out community during a harsh sandstorm followed by a drought. The woman who created the gift was by a powerful female sorceror who wanted to help save the very town she almost destroyed. For it was her blunder that almost killed them all. She was practicing her weather manipulating ablities. She thought the desert was desolent but it was actually home to a small community. She sent the sandstorm and drought towards, what she thought was, the empty wasteland. Feeling sorry for her actions she united the entire community with one cantine that helped the entire village get the water needed to survive until the drought ended and their water.  returned.

Magical Properties:

Once a different liquid is dropped into the cantine, its everlasting supply will become that of which is dropped in.
For example: Just one drop of water will change whatever liquid was already in the container.

The container is unbreakable and can even contain acid, lava, or even blood. (( Vampires who don’t want to kill people would like that ;) ))



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Comments ( 7 )
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Agar
April 7, 2005, 0:48
0xp
2/5

Short, but solid backstory.

A bit munchkin. A vampire with one of these looses any villian background and becomes a superpowered junkie. Pouring out lava, acid, or molten gold is way too powerful. Imagine a never ending canteen of spider poision. Yikes!

If it was limited to potable fluids, juices, wines, milk and of course, water, it would be less over powerful.

You could balance it by letting each user only have access to a limited portion each day. Say about 3 gallons of whatever's inside. It's still never ending, because you can pour out more tomorrow, and you'll have enough to survive if it's water, but it won't be an instant artificial volcano.

Brace canteen in place, top down, un cork, vacate premisies.
Dragon Lord
April 7, 2005, 8:02
0xp
OK - I can see why it exists but there's no justification in making it never-ending - way too munchkin

Also I agree with Agar - should be restricted to water or other potable fluids

2/5 because it's a nice idea but way too powerful
EchoMirage
April 7, 2005, 12:47
0xp
What's so nice about it? even 2nd edition DnD features Decanters of Endless Water, and they can be seen in several games... Nothing New in the West.
Scrasamax
April 7, 2005, 15:26
0xp
Sorry I almost destroyed your home and livelyhood. Here, have this shiny canteen.

Not a bad item, if overpowered. I think that the canteen should have no special resistances, and would thus be destroyed by acid, or lava, while normal beverages would be fine.

2/5
Preacher
April 8, 2005, 15:49
0xp
Good idea, but I have to agree with the rest, too much power. I like Scrasamax's idea to remove the resistances.
Voted valadaar
April 9, 2013, 12:20
0xp
A minecraft bucket before minecraft :)
Voted axlerowes
April 9, 2013, 19:24
0xp
Well you have to put the drop of lava in there..that can't be easy. But other stuff molten gold...I have known PCs that would lame this up all day.

Nuttin wrong with it-big mojo, small mojo...it is all contextual

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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