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October 24, 2011, 10:47 am

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Tager

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A extra-dimensional symbiote

http://cthulhutech.wikidot.com/tagers

Tagers

"These…'things' may fight for us, but only due to the little shred of humanity that still makes them scarcely sane…"

Tagers are the warriors and leaders of the Eldrich Society. They bond with alien symbionts that produce alien-like suits of flesh over their bodies, giving them enhanced strength and other abilities. They, and the Society, combat the powerful and terrible cult known as the Children of Chaos who seek the return of the Old Ones. Tagers are named for the Ta'ge symbionts they bond with.

The Rite of Sacred Union

Tager are "born" through the Rite of Sacred Union, the process which fuses a mortal and a Ta'ge symbiont into one creature. Exactly where these symbionts come from is unknown, as is whether they exist somewhere in physical space and are transported across that distance, or if they come from another layer of reality. It is known that the symbiont will destroy any "unsuitable" mortal which attempts to bond with it.

Added as a point of reference for future CthulhuTech submissions



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Comments ( 2 )
Commenters gain extra XP from Author votes.

Dossta
December 22, 2011, 17:54
0xp

You know, growing a new suit of flesh is both brilliant and icky.  I'd like to know a little more about the bonding process and about the end result, eventually.

Scrasamax
December 22, 2011, 20:01
0xp
It's been lifted from the Guyver series, so that is a good point of reference, and I would say Venom is as well. The Bonding process is done by a mystic rite, and there is a 60% chance of failure. If you fail, the potential symbiont simply eats you. The end result is a human who can call a super suit into existence as a free action, gains boosts to all physical attributes, looses the ability to use mystic and parapsychic powers (cosmic horrors, even benign ones need to eat and are sustained by the orgone of the human host) as well as a bag of nasty powers ranging from flight, to invisibility, to something called a tentacle sheath. I'll let your imagination play with that.


Random Idea Seed View All Idea Seeds

Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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