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Comments: 4
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Rating: 4
Condition: Normal
ID: 3551

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April 18, 2007, 12:48 pm

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Scrasamax

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Space Operas

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Not quite Science Fiction…

Same idea here as Wulfhere’s wonderful Tales of Adventure inspired scrolls. Space, the Penultimate Frontier! Pomp, Pulp, and Circumstance abound!

Tales of Adventure

are brief adventure plots or story elements, presented in a few paragraphs.  What separates a Tale of Adventure from other plots is that it gives three different directions for the adventure to play out.  They may be minor twists in how the original situation is presented, or they may turn the whole scenario upside down.



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Codex

At Star's End By: Scrasamax ( Plots ) Event - Encounter

Few things attract attention quite like the death of a star.

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Behind the Veil: The Traft System By: Wulfhere ( Locations ) TransWorld - Space

In the depths of the nebula, the people of the Traft System serve their government well…

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Cyborgula By: Scrasamax ( NPCs ) Scenario Based - Combative

Half robot, half vampire

All woman!

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Giant Psychic Leech Lords from Outer Space By: MysticMoon ( Lifeforms ) Intelligent Species - Swamp

Hailing from the giant swamp planet of Acadia, the Leech Lords rule with a mighty will. And slimy green tentacles.

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Intrigue in the Hebra IX Cluster By: Murometz ( Plots ) Crisis - Multi-Storyline

The Sneel are causing trouble again.

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The Biridian System By: manfred ( Locations ) World - Space

Some places are too dangerous to enter, even approaching them can mean adventure. What is forbidden is forbidden for a reason.

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Comments ( 4 )
Commenters gain extra XP from Author votes.

Voted Wulfhere
January 6, 2007, 22:29
0xp
Like a young shoot rising from the earth, this one's going to need nurturing to reach its full potential. Futuristic Science Fiction could become an interesting part of the Citadel, but it needs encouragement until it reaches a "critical mass".
Voted valadaar
January 7, 2007, 13:38
0xp
Sweet! As if I didn't have enough of my own subs to work on....
Voted Scrasamax
August 18, 2007, 14:24
0xp
LAAAAA La LAAAAAAAAAAAA La La La Laaa LAAAAAAAAAA!
(Star Trek theme, the lyrics are my own)
Voted manfred
August 19, 2007, 14:56
0xp
(Or was that the Star Wars theme? *puzzled* )

Nice collection here!


Random Idea Seed View All Idea Seeds

       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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