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Comments: 8
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ID: 1149

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March 19, 2007, 1:30 am

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Short overview of the Effin (Red Elves)

By:

Originally High Elf blood. A band of warrior type high elves moved north to the “Settlements” where they could fully exploit their warrior natures. Intermixed with a dwarven and gnomish tribe, with tales of several half-orges.

Full Description

Short History: A small group of high elves, disgruntled with the old ways, traveled north to the North Settlement. They made a home with the dwarven and gnomish tribe, the Dunazable, and soon were interbreeding. The children of the Dunazable and warrior High Elves soon became known as the Effin, long living, small, fine boned warriors capable of incredible berserk rages in battle.

Apperances: Effin are generally about five feet tall, naturally skinny, with fine features, such as high cheekbones, long limbs, and delicate looking fingers. They are proportioned as a tall man might be, with long legs and arms, and short torsos. Their faces have a sallow appearance, with overly large eyes, and somewhat sunken features. But the Red Elves have super dense bone structures, and are incredibly hardy. They lack endurance, so most of their fighting is done in quick, insane bursts. They are like cats (A choice animal companion of the Effin), taking lost of naps, and eating lots of food to keep their energy reserves high.

Specialities: Effin are often known as Red Elves, because of their warrior natures intermixed with magical prowess. They specialize in heavy weapons, such as two handed swords, halberds, maces, crossbows, and the like, but wear light armor. It’s rare to see an Effin pure-mage, but all Effin have some degree of magical skill, and all are trained to harness that skill to the fullest in battle.



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Comments ( 8 )
Commenters gain extra XP from Author votes.

Voted Mourngrymn
November 4, 2005, 13:33
0xp
Ok let me first begin by saying creating new versions of a race are difficult. having done it myself and nearly pulled my hair out I know its frustrating.

The introduction leads me to believe that this post will be talking about a community instead of a singular type of elf. Which is fine, but I was expecting more on the dwarven, gnomish, and half-ogres.

You speak of short elves with a berzerking quality when in battle yet describe them as, about five feet tall, naturally skinny, with fine features, such as high cheekbones, long limbs, and delicate looking fingers. They are proportioned as a tall man might be, with long legs and arms, and short torsos. Their faces have a sallow appearance, with overly large eyes, and somewhat sunken features. But the Red Elves have super dense bone structures, and are incredibly hardy. They lack endurance, so most of their fighting is done in quick, insane bursts.

This confuses me, they are skinny yet dense sallow looking yet fine featured, five feet tall but proportioned like a tall man with long arms and legs. I get the distinct image of them being more porportioned like an ape with short squat bodies and long arms.

The specialize in heavy two handed weapons yet are only five feet tall. Rather difficult for someone that size. I am 5'9" tall and I have practiced with a two handed claymore and let me tell you, it is made for someone much taller than I am.

Ok. Now for what I would recommend. Explain more about why they have decided to live with a group of dwarves, gnomes, and half-ogres and how the inner bred. Explain the society more. What is their culture like now. Do they have one of their own or is it inter mingled with the other races?

Religion. Do they have any? Or is it again focused more on their patrons?

A good idea is to find any race write up by Captain Penguin. I took some pointers from him and his work is great to read. I wil lgive a 3/5 right now but will be more than happy to change it should it be altered. Don't give up... just give it more work than two paragraphs.
Zylithan
November 18, 2005, 22:19
0xp
maybe they just have small two-handed weapons :-P
Voted Zylithan
November 18, 2005, 22:21
0xp
Agree with Mourngrymn - It's a very good start, but more details about their culture and why they live with dwarves/gnomes would add a lot to this post.
MoonHunter
November 19, 2005, 0:26
0xp
CleckMoon never came back to finish it. This is an orphan post.

That means we can work on it. So where would we go from here to make this viable? We need to "even out" the contradictions in his initial description.
Voted Michael Jotne Slayer
November 22, 2005, 20:25
0xp
Shows some definite promise. I agree with MoonHunter, it could be worth fleshing out after disposing of the contradictions.
Barbarian Horde
May 7, 2008, 22:57
0xp
Personally, I think that they should all have hemophilia.

You know, keep their numbers down?
Voted valadaar
April 29, 2013, 21:16
1xp
I can help thinking - 'Those Effin' bastards...' :)
Voted axlerowes
April 29, 2013, 21:20
0xp
This is pretty Effin short, but not all that effed up. From a different time on the citadel....

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Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

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Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

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Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp


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