NPCs
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Criminal/Espionage
Private Draft
1.67
3 Votes

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Hits: 2044
Comments: 2
Ideas: 0
Rating: 1.6667
Condition: In Work (hidden)
ID: 915

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Updated:
January 15, 2006, 2:20 pm

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Sayth

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Sayth is a halfling born in a poor home. He’s quick with great agility, and speed. Though he lacks knowlege but he is always willing to learn somthing new.

Special Equipment:

Sayth carries a poisoned dagger, and a hand crossbow that he stole from a wanderer.

Appearance:

Sayth is caucasion, with golden brown hair that is always matted with sweat. He has deep black eyes, so deep that you canoot see his pupils. He wears ragged cloths that reflect that he is poor, and he has worn out shoes.

Background:

Born into a poor family, sayth, is young halfling that is forced to steal for a living. His only friend and companion is Psy, a rat that Sayth grew up with. The young man was orphaned at a young age, so young that he shant remember it. He only remembers the face of his beatiful mother.

Roleplaying Notes:

A collision.
“sorry sir”
“Watch where your going!”
“I try sir” a halfling said, trying to regain his composure. The man left the young man to be and continued in the busy streets. The young man slid the wallet that he’d just snached, and stuck it in his pocket, all the while looking to make sure nobody had seen. But somebody had…



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Comments ( 2 )
Commenters gain extra XP from Author votes.

CaptainPenguin
October 15, 2003, 22:15
0xp
I don't think it has enough detail.
I did like the "I try, sir" at the end. I though that was clever.
Voted KendraHeart
December 31, 2005, 17:19
0xp
Blah!


Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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