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Condition: In Work (public)
ID: 1893

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December 3, 2005, 9:26 pm

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Quick Plots

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Sometimes the plots posted here on the Citadel are simply too long to be quickly used by a desperate GM. This then is an effort to compile short plots.

This is an idea based on Steve Darlington’s Buffy Plots: http://www.steved.org/roleplaying/rules/elvisbuffy.html

Do you long for the old days and the short, concise posts? Sometimes I do, but I also like the opportunity to be really verbose. This here then is the place to post short concise plots. Not only do we expect short plots here, we demand that they are short. You can use whatever format you like, but a good one is used in these Buffy Plots

To post a plot here it must not contain more than 250 words



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The intertwining of Time and Music By: Moonlake ( Plots ) Mystical - Single-Storyline

The story of a castle where time and the sound of piano intertwines 

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Comments ( 4 )
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MoonHunter
January 20, 2006, 11:53
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http://www.strolen.com/idea.php?top_idea=1&idea=12

Isn't this what that is for?
Chaosmark
November 7, 2008, 13:12
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I think we're looking for a slightly longer version of Short and Sweet: fully fleshed out plots within a restrictive word count; not, however, that restrictive. About 3 times the size seems right, since these are plots only.

In his defense, this was before Muro's sub, so AG was here first. I doubt this will ever make it out of in-work.
Mourngrymn
April 26, 2006, 10:13
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Edit the summary and the link doesn't work...
Michael Jotne Slayer
June 29, 2006, 16:24
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When will this be moved out of the "in work" section? Are you waiting for people to add a few plots? I like this chance of making a few "legal" short plots and miss easy access to such plots in general.

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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 1xp


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