Items
Melee Weapons
Non-Magical
2.33
3 Votes

2xp


Hits: 5593
Comments: 3
Ideas: 0
Rating: 2.3333
Condition: Normal
ID: 1717

Submitted:

Updated:
January 19, 2007, 3:05 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


Pu-Da

By:

Pu-Da are called Clubs in the rest of the world. Among the Ankorillian weaponry are different types of clubs for use in close combat.

Full Item Description
Among the Ankorillian weaponry are different types of clubs for use in close combat. Those made entirely of wood are either smooth or rough headed.

Also used are Newa with stone heads attached to wooden handles. They are short, from 9 to 18 inches long, except for one made of whalebone which is 19.5 inches in length and rather heavy. 

Ankorillians heavy clubs were favored. This is because ease of wielding and faster speed of use, in hand to hand fighting, were determining factors. The exception to this, however, was the club used by the public executioner, which was much longer and very heavy (also of whalebone).

History
People have been hitting people with large things since the begining. These are clubs adapted from the environment.

Magic/Cursed Properties
None



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 3 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
November 21, 2005, 20:51
0xp
Simple but good.A solid idea.
Voted Zylithan
November 29, 2005, 16:13
0xp
I understand this is part of a world you're making... but as a stand alone it is somewhat weak. It's a good description and all, it's just... well.. it's a club. :)
Voted valadaar
November 21, 2013, 20:31
Only voted

Link Backs

Freetext



Random Idea Seed View All Idea Seeds

Nomadic Library

       By: Murometz

Saril had a dream. To open a library in the windswept wastes of Naarish, so that the people of the many villages and towns spread over the hundreds of leagues of desert could discover the joys of his books. For a whole year he kept his library open, but alas, almost no one came.

That is when Saril came up with his new idea. If people didn't travel to read his books, he would travel to them! Saril closed his library, hired a team of twelve camels, loaded up the beasts with all of his books and proceeded to invent the first nomadic library.

Now children and adults alike, looked forward to hearing the bells of Saril's camels as he entered their villages, as he tirelessly traversed the deserts in a long circuitous route, visiting every village and town he came across, in turn. It came to pas that Saril's traveling library came to some fame, and that is how the folk of Naarish became literate.

A word of warning though. Naarish has only six thousand volumes. He deals with those that lose or steal his tomes quite "harshly", by bypassing the town or village which was responsible for losing one of his books for that calendar year.

Encounter  ( Desert ) | January 12, 2016 | View | UpVote 3xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0184