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ID: 790


June 9, 2007, 1:18 am

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Cheka Man

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Princess Avenue


The street is wide, and smoothly paved, with trees planted along the sides. The houses are mansions and palaces, each surrounded by stone and ironwork walls that are as much decorative as they are protective. These are the summer homes of the Princesses, and ladies of privelage.

Status is an important thing to the rich and the famous, the influential and powerful. The best horses, the best hounds, the best looking children and the best drilled soldiers and mercenaries. Itis all vital to the image of the near divinity that the better off often wish to present to the rest of the world (Not counting the eccentric millionaires who wear regular clothes and slum in the regular taverns)

Princess Avenue can be located in any major city, but most likey in A. the capital city, or B. a major port with a temperate to tropical climate. Dukes and duchesses, Kings and Queens, even of other kingdoms will endeavor to purchase, or lease a residence on Princess Avenue as a summer home, as a show that they are not poor, or lacking in worldliness. Two things come with Princess Avenue.

The first is the upper class merchants district. This is the Fifth Avenue or the fantastic realm. The silks and rare clothes are sold here, where a talented tailor or seamstress can make themselves wealthy with a few words of praise from one prince or princess. Chocolatiers, confectioners, jewelers and makers of shoes and handbags are hotly contested commodities. During the summer months, the shops are constantly full, and even do brisk business during the off months as the less than wealthy nobles buy the clothes of last years fashion.

The second is the ‘Finishing School’ a place of worldly learning outside the private tutors of the palace. Nobles meet one another, and form bonds of friendship, or hope to. More than one Finishing School Rivalry has turned to skirmishes to the brink of open war. The golden children are drilled on calligraphy, horsemanship, falconry, heraldry, and the like, some venture into mathematics and linguistics but this is not required.

This is a rarified place or wealth and power, often detached from the rest of the world. There are no beggars and few thieves. The city watch is very vigilant and most of the households maintain their own security in the form of family retainers, or mercenaries.

Kidnap the Prince/Princess - A take on the standard plot, but it is a rival Prince/Princess who has kidnapped a rival to prevent them from showing them up at an up and coming social event. Things are made more difficult as half of the residents could be suspects, not counting the usual evil mages, and the like.

Heir of the Evil Mage - Evil mages could have families as well. Evil mages also tend to be wealthy and powerful also. The daughter of a known evil mage takes up residence on Princess Avenue, and hires the PCs as guards as the rest of the residents blame her for anything amiss or bad. The may, or may no be the guilty party.  More interesting if one of the PCs falls for the evil Princess, or Evil Prince as the case may be.

Spring Break - Its Princesses Gone Wild during the Feast of Vines, a time of debauchery following the springtime opening of last year’s wine. A time of wild parties, gala balls, brinking contests and the like. Mardi Gras, plus Spring Break, plus Standard fantasy. The woman with the peacock mask could be a bar wench, or she could be the blooming queen of the kingdom. Drinking buddies become lifelong contacts, assassins arrive to do in a VIP. Everyones invited, let mayhem, and merriment ensue.

Last Note
I envision Princess Avenue being in some place like the fantasy Equivalent of Fort Lauderdale, Florida, New Orleans, Louisiana or Padre Island Texas. (Dont know the go wild places in Europe, or I’d list em too)

There could very well be a Princess Avenue in the cold mountainous kingdom, but instead of spring break, it is Aspen skiing and snowsports, cuddling in fur and getting drunk on vodka. The shops will tend to cold climate goods and cold climate food. The wealthy and the elite can congregate anywhere.

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Comments ( 12 )
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December 28, 2004, 13:57
Don't forget places to waste cash, man! Theatres/gladiatorial arenas, a noble casino or two, an extra-fancy auction house...
the major banks should also be housed in the vicinity, perhaps this area of town could be surrounded by a second city wall, creating a true forbidden city...
December 28, 2004, 18:54
Already got the ball rolling, besides most of the above listed shops are going to run exorbitant prices. The fantasy equivalent of $3000 dresses, diamond studded shoes, and the most expensive of fragrances. Theatres are a must, as well as reputable establishments for gambling, but it has to be tailored and immaculate, this isnt Vegas, you know. Thanks for the comment, I like the connotation of the Forbidden city, I was slighty fixed on an amalgam of Rodeo Drive, and Fifth Avenue.
December 29, 2004, 9:51
That is because you have seen Shrek II one time too many. It is a good idea, the dig at modern culture aside. The only thing that limited the existance of such places in the "real world" was the ability to travel. There was a limit to the distance that could be convienently traveled (in comfort). This limited the concentration of rich/ noble/ important people, to only those in a certain area. (Plus how far did the goods have to travel to satisfy them). If you "wave your hand" to that issue, places like this have to exist.
Barbarian Horde
January 10, 2005, 19:41
ytpos! Other than that it's a good scenario. I like it.
Barbarian Horde
January 14, 2005, 10:12
Answer to MoonHunter

You're right of course - the likelihood is dependant on the availability of easy (and comfortable) long distance travel and efficient transport of goods, which is why this is a relatively recent phenomenon in the real world.

Bear in mind however that in a truly magical fantasy universe much of what we do with technology can be achieved with magic (teleport spells, flying ships, bound spirits / minor imps to carry messages, etc). This means that a fantasy world with a medieval of earlier technology might well have more modern culture, at least in some respects. Thus a playground for the rich and famous might well exist.

Another plot hook

Don't forget the paparazzi (or some equivalent) - the rich and famous can get REALLY annoyed about these guys - plenty room for PC fun here, either as the paparazzi trying to unearth an embarrassing story or as a nobleman's bodyguards trying stop them.
Voted Cheka Man
November 11, 2005, 18:50
These kinds of locations are my favourite.
Voted Ria Hawk
July 4, 2007, 3:25
Nice. I like the concept of the "social elite" district, and the potential complications of PCs ending up in the "no poor people allowed" sector. It does seem to me that it has the potential to devolve into Soap Opera Central, if not used properly.
Barbarian Horde
January 10, 2009, 9:06
very nice articles thank you... evden eve
Voted punkcasher
March 13, 2009, 10:12
Nice post.

Princesses gone wild...lol.

Voted PoisonAlchemist
March 21, 2013, 0:12
I enjoy this idea, but I think there could be so much more done with it. Think of all the social fauxpas all the uncouth adventurers could make! Scandal would tarnish their reputation in the cities forever, especially with how gossipy these girls are. And beyond the girls the merchants who cater to these wealthy twits are equally catty and vicious as well I am sure. A rival chocolatier is trying to muscle in? Sabotage, murder, chocolate golems!
March 21, 2013, 0:20
+1 for chocolate golems!

Or for a true spoiled princess gift, the chocolate and caramel homunculus
Voted valadaar
August 12, 2014, 9:44
This is a great location, especially for high fantasy, but I'm pretty sure the Romans had an equivalent place.

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Random Idea Seed View All Idea Seeds

Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp

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