Items
Clothes
Magical
4
6 Votes

23xp


Hits: 4692
Comments: 10
Ideas: 0
Rating: 4
Condition: Normal
ID: 2391

Submitted:

Updated:
January 15, 2007, 4:10 pm

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Perfumed Veil

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These minor items were developed by a mage tired of the foul odor of the garbage pit behind his home.

Full Item Description
The Perfumed Veils are more truthfully simple masks that cover the nose and mouth behind a sheet of thin cloth, which ties behind the user’s head. Bandits occasionally make use of similar items to hide their identities, and travellers through the Wilderlands and the Desert Kingdoms sometimes make use of them to keep the dust and sand away from their faces.

History
Where these Veils differ, however, is the illusionary enchantment woven into them that alters the smell of the air passing through the cloth into a fresh, slightly flowery smell rather than whatever else might be around. They were developed by a magician who had tired of the foul stench of the communal trash pit of the village, which filled the space behind his home and was known to occasionally produce such horrid smells that even the local scavengers refused to go near it.

Rather than suffer the smell, or move elsewhere after spending so much time perfecting his laboratory, the magician chose to create an enchanted face mask that would ward away the bad smells and allow him the smell of clean, fresh air.

Unfortunately, the mask only concealed the smell without altering the quality of the air, and so it was one day that the mage unknowingly cast a spell to light some torches near the pit, unaware of the cloud of flammabe fumes that had been billowing up in the aftermath of a brilliantly sunny day. The mask was found, only slightly singed, when the townfolk came to see what had caused the tremendous explosion; since the owner no longer had need of it, the mask was sold to a passing gypsy troupe, who later sold it to another mage in the Crystal City. From there, the masks have become a fairly commonplace, trivial magic, used by those who work in the sewers and other foul-smelling locations.

Magic/Cursed Properties
The Perfumed Veils have one simple power: they alter the smell of any air passing through them to whatever scent was decided upon by the mage who ade the item. Many use flowers as the basis of the scent, but a few more unusual masks exist, including half a dozen in the hands of a group of assassin-mages that fill the air with the scent of blood.

This power is purely illusionary, and makes no changes to the actual air.



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Comments ( 10 )
Commenters gain extra XP from Author votes.

Voted MoonHunter
March 5, 2006, 11:59
0xp
1) Format comment: Extra return/ line feed after every paragraph.

2) Like the item. They are a useful functional item that would exist. If magic is common enough, I could see these items being fairly prevolent.

This should go in the domestic magic and common magic scrolls. :)
MoonHunter
March 5, 2006, 15:21
0xp
Thank you for the formatting.
Voted Cheka Man
March 5, 2006, 14:14
0xp
Very useful and probebly commonplace for sewer workers ect.
Voted Murometz
March 5, 2006, 14:21
0xp
great point Cheka- "The Piss-Walkers Guild", as they are euphemistically called, would pay top-dollar!!

fun and useful item Kassil!
Voted manfred
March 6, 2006, 7:45
0xp
Rightfully added to Generic Magical Items. Good one.
Murometz
October 6, 2007, 0:38
0xp
BUMP. Good one, indeed.
Murometz
October 12, 2007, 16:05
0xp
Hmmm, k, I have found a use for these veils. Will link this weekend!
Kassil
January 4, 2008, 4:54
0xp
I am quite curious as to the use to which you put this, now...

I can think of a number of simple uses, and even a few against some common D20 creatures such as ghasts and troglodytes...
Voted Phaidros
September 17, 2011, 13:53
Only voted
Voted valadaar
August 10, 2016, 15:07
0xp
Good item!

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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