Login or register. (You can now login/register with your social networks.)

Items
SpaceShips
Combat
3.9
5 Votes

27xp


Hits: 243
Comments: 6
Ideas: 0
Rating: 3.9
Condition: Normal
ID: 7513

Submitted:

Updated:
August 29, 2013, 7:07 pm


Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


Print Friendly and PDF

Oscv 02 Baleful Eye

By:

The Baleful Eyes hang in the space lanes near the Sanctuary of the Oraki, standing ever-watchful vigil in the name of their safety. The first to sense, the first to see, they are a lynchpin of the world's defense.

After the bloody war with the Word of Creation, the Oraki after action reports singled out the need for a defensive fleet - one to find and engage any who would dare assault their stronghold. In response, the war-weary engineers designed several classes of ships, among them the OSCv-02, dubbed the Baleful Eye by the first human who saw it, in memory of an ancient book.


It hung in the darkness as I arced towards their world, their Sanctuary that forbidden place that had promised me so much in return for the simple trip. Then the sun dawned, the sphere in orbit caught aflame, and the darkness looked back into me like an ancient holo-vid, the Baleful Eye of Sauron.



Spherical in shape, and approximately thirty-five meters in diameter, the external surface of the Baleful Eye largely consists of active sensors and maneuvering thrusters, save for the maw of its primary thruster, and a single arc where its weapon is mounted. Backlit by the faint light of Van Maanen's star, the exhausts of the many maneuvering thrusters cause it to appear to be wreathed in a haze of sooty flame, the slitted eye of a long forgotten horror.
Mounting many hundreds of telescopes and gravscopes across the spectrum, combined with a variety of radar and lidar systems, the Baleful Eye is capable of passively detecting even the smallest of vessels within roughly a light-week of Sanctuary, provided light has had the time and actively detecting them within about a light-day. While it is possible to 'evade' the Eye's detection system by plowing directly inward at massive velocity, and arriving within moments of any image to be seen, few vessels can accelerate to such speeds swiftly enough for this to be meaningful in wartime - most such are seen during the early parts of acceleration from the drop of the ship from Yau-Calabi space, and even a few hours of warning is more than sufficient.


We figgered the ingoing freighters was easy. Hit the afterburners when they come, wipe the floor with the escort before they saw us, redd up the cargo, duck back out into that crazy nebula around the whole star. Well, weren't more than a few hours after we was into our stealth orbit that the fighters popped up on sensors, burning hard. Then the missiles started, and me, I just up and quit. Three squares and a little room beats breathing hard vacuum. -- Lucky John, convicted pirate.



While the Eye is armed, and armored, it is hardly a front line vessel. Rather, it bears but a single, track-mounted heavy maser with which to defend its crew of eight, concentrating almost entirely on its role as an Early Warning System, according to the combined arms philosophy of the Sanctuary Military. From the data it collects, central command is able to dispatch an appropriate response to whatever threatens. It is typically expected to entirely avoid the front lines, and while not exceptionally fast, it is noted as being exceptionally agile compared to the majority of Starkin Federation vessels.

Typically, a pentet of Eyes is deployed in orbit over Sanctuary, while six more hang in orbits roughly three times further out from the central star, three perpendicular to the ecliptic, while the other three orbit in parallel to it. Together, few approaches across the barren star system avoid notice.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Suggested Submissions


Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 6 )
Commenters gain extra XP from Author votes.

Siren no Orakio
August 28, 2013, 5:29
0xp
Update: Restored from the Great Crash.
Voted valadaar
August 28, 2013, 10:14
3xp
I like these - I have put a little thought into this area as well. I would add a network of xray-laser mines as well. These would be scattered all about, running cold with just enough energy to monitor laser-communications with the Eyes, to avoid their detection.The source would most probably be an RTG using the nuclear warhead carried to generate the x-ray blast.

The Eyes would have all the sensors/intelligence and would use lasers to communicate with the mines, giving them their very simple instructions - a target vector - to fire upon.



Voted CrazyF1r3f0x
August 29, 2013, 15:25
0xp
The transition to the quote is rough, and at first I was unaware it even was a quote; if I were you I'd put the quote in quotations, or italicise it, just so the reader knows they're reading a quote.
Other than that, it's a pretty interesting idea, I especially enjoy how it tracks ships, with countless telescopes and radars crammed into it.
Siren no Orakio
August 29, 2013, 19:12
0xp
Hopefully, it's a little cleaner. We seem to have lost our Quote function from our wyiwyg editor, and hmtling it wasn't working.
Voted Shadoweagle
August 29, 2013, 18:23
0xp
I like them! Ominous sensory eyes gloating in the dead of space! Val's thoughts on adding mines in conjunction with the eyes is a great idea.
Voted MysticMoon
August 29, 2013, 20:28
0xp
It's nice to see some good sci-fi here.
Voted Gossamer
August 31, 2013, 8:34
0xp
The idea of a Sauron's Eye type of thing coming at you in space, is certainly awe-inspiring. Bit on the short side, but that was what made me read it in the first place, seeing as sci-fi isn't really my cup of tea. I believe the quote-boxes should be fixed by now?

Link Backs

Freetext



Random Idea Seed View All Idea Seeds

Morbidium

       By: Scrasamax

An alloy of iron and iridescent meteoric metal, also known as shadesteel. Weapons forged of this metal cause gangreneous infections almost instantly and sometimes the victims becomes a shambling zombie after death. The material is very vulnerable to fresh water which will cause it to corrode and eventually melt in a period of hours to days.

Ideas  ( Items ) | May 11, 2006 | View | UpVote 2xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0213