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NPCs
Scenario Based
Mercantile
3.7
5 Votes

33xp


Hits: 1030
Comments: 6
Ideas: 0
Rating: 3.7
Condition: Normal
ID: 5633

Submitted:

Updated:
September 2, 2011, 11:29 am

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Oka

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28- Captain’s Wench
This is an upscale dockside working girl (oxymoron?). She will only "be with" a Captain or Officer. She is prettier, cleaner, and more refined than what one would expect. She is more of an escort, making the captain buy her drinks and food (as well as others). She actually works for the house to promote people to spend.

30 People in a crowded dockside tavern ~ Moonhunter

Appearance
Oka is of oriental appearance, with dark complected skin, almond shaped dark eyes, and short cut almost glossy black hair. She doesnt wear the bosom enhancing corsets favored by the other working girls and tavern wenches. She prefers form fitting sheath like outfits that show off her sinewy form and long legs. She favors the colors green, amber, and teal. Her jewelry is modest and mostly consists of pearls and peridot and silver settings.

History/Background
Hailing from a distant and exotic land, Oka was one of many stow-aways and refugees who hid aboard the larger cargo ships bound for the local area. She lived a life of secrecy, first hiding from the crews of ships, and then when she was old enough to join a crew, binding her chest and dressing like a man to get a job on one of the ships. Now that she has flowered to the point that such a disguise is near impossible to pull of, she works as a shoreside liason for captains. It is one thing to shamble into a tavern and dump coin for cheap ale, watery gin, and whatever bits of rump are available. It is another to procure the services of a first rate escort such as Oka.

Having lived so long on the fringes of maritime society, she has an eye for the drinks that are watered, and the girls who have a bit of itch or a case of sea crickets. While her price may seem steep, in the long run it is often worth more than she charges. A captain who gains her company not only has a first rate escort, but a guide to the clean women, the uncut drinks, and the places where the meat on the menu is actually the meat it pretends to be.

But she is far more than an entertainer and dockside guide. Little goes on that escapes her eyes and ears, or the eyes and ears of the men who desire to seduce the foreign goddess. She knows the dealings of the local nobility, down to what is commonly known among the rank members of the thieve’s guild. As such, she is a veritable font of information, and plot hooks, so long as the captain or officers in question have the gold to catch her eye.

Special Equipment
Oka has two concealed weapons on her at any given time. She has a throwing dagger concealed in the body of her dress, which is baited with a toxin that causes weakness and unconsciousness in quick effect. She is loathe to kill, even when pressed to do so. The second concealed weapon is a poisoned needle concealed on her in a place that isnt looked. (If she is searched, it is somewhere that she wasnt searched, such as in a hat, a hairpiece, etc). The poison on this needle is such that a prick of the needle causes paralysis and a slow death of strangulation. The poison is extracted from a certain type of fish.

Roleplaying Notes
As mentioned above, Oka is a good source of information as well as being a way for a game master to insert plot hooks into a game. She is very curt and polite, and is much like a cat that doesnt want to be touched.



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Comments ( 6 )
Commenters gain extra XP from Author votes.

Barbarian Horde
May 19, 2009, 17:07
0xp
Just saying, having her have that needle that's automatically unfindable is a pretty bad idea. It's like playing favorites with imaginary characters. If you're running a game with other people and they find out that the needle is just always wherever they happened not to search, they won't be impressed. I think that you'd be better off saying that it's just very well hidden in her clothes, or just taking another step and making it a magical needle.
Voted PoisonAlchemist
September 2, 2011, 12:29
0xp

Cute, detailed, practical and a nice fleshing out to the 30 submission. 

Voted Cheka Man
September 2, 2011, 16:09
0xp

A realestic NPC other then the needle.

Voted Ancient Gamer
September 8, 2011, 4:20
0xp

A nicely detailed NPC. Dunno why it only got a 3.0, but I give it a 4.0. 

I can use a NPC like this!

The needle isn't a big issue for me, but how the heck does she get to know all about the thieves guild when she mostly escorts Captains through the dockside maze of female genitals (and fine beer)?

She would HAVE to be a thieves guild member to have that kind of information methinks, unless the thieves guild in question is a miraculously amateurish one. 

And IF she is a member of the guild, she would ONLY divulge information for a price, provided it suited the guild (or have her throat slit within days)

Voted Tundra
September 8, 2011, 5:34
Only voted
Voted valadaar
June 10, 2013, 11:00
0xp
Another form of Fixer. A good one at that. AG's comments on her Thieves Guild contacts is a good one.

The whole needle being wherever she was _not_ searched strikes me as a bit plot hammer though. Easily ignored, but odd.



Random Idea Seed View All Idea Seeds

       By: manfred

The lengthy process to do something necessary or a magical scroll needed is inscribed on the other side of a great tapestry and can't be removed. For more fun it could be in the kings throne room. Try to hide in shadows with a 20*5 (yards/meters) monstrosity!

Ideas  ( Items ) | January 7, 2002 | View | UpVote 1xp


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