Gaming - In General



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September 21, 2012, 6:34 pm

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Moonology Manuscript


A recently re-discovered odd treatise

Moonology Manuscript

This ancient document was discovered by Baron Ogus Loresco inside familial crypts, beneath the estates of his expired rival the Countess Crubidonde.

The ancient script and diagrams describe a world with five distinct moons in the sky above, and a dying, anemic sun, the color of drying blood, pulsing weakly like a failing heart.

The manuscript focuses on the moons; naming depicting, and describing each one’s virtues and mysteries in turn, and rambling semi-coherently on the mythological aspects of the five orbs, in an unknown language, a language that would take linguist-sages months if not years to truly understand.

Amarmeela Mother-of-Moons, Amar-Kais, Amar-Vais, Amar-Oonar, Amar-Tarmeena

The riddle inside the manuscript is difficult at best to decipher, but those who are wise and those who are dogged can learn the secret within. When the Five Moons are aligned a particular way, that is to say, when Vais and Kais “cling” nearer to their mother Amarmeela who glows blood-red with motherly love, when Oonar the Gray sulks far away into the night sky, jealous of his mother’s love for his siblings, appearing as merely a dull pearl, when Tarmeena the Golden hovers dangerously close to the earth and smiles with lust and greed for the earth’s splendors, so shall the mysterious “Gate of Five Moons” open to even the uninitiated, and they may thus enter within. Of course, this is all “explained” in a convoluted, esoteric way with maddeningly obtuse text, and bizarre, non-Euclidean charts.


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Comments ( 4 )
Commenters gain extra XP from Author votes.

September 22, 2012, 11:29
Rather than celestial constellations, there are sigils and glyphs that the five moons form, each moon forming a point or specific position within the symbol.
September 22, 2012, 12:34
September 23, 2012, 2:45
Link it to the books thread or freetext for extra usefulness?
September 23, 2012, 10:32
Hmm, I can't quite put my finger on it but there's just something about this stub that makes me really like it.

Random Idea Seed View All Idea Seeds

       By: Monument

When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp

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