These gloves are of simple design - leather, forearm length, and magically altered to a blackened colour. They look the same inside out as the right way around. Obviously very basic.
The malevolant mage Tarquin was, of course, picked on by the peers of his school, as are all brilliant minds. Those who are superior to others are feared by people. Those who people fear, people naturally come to hate. As a result, he was subject to many insults and acts of physical violence - yet another factor as to why the mage became so cruel as to slaughter them all.
During his many experimentations just before the discovery of his soul-leeching techniques, Tarquin crafted these gloves. He imbued the gloves with the warped powers discovered by his delving into the mysteries of the soul, plus the skills he obtained in the studying of necromancy. The outside of the gloves, when pressed against living flesh and their powers called upon by the one wearing them, Will cause intense pain to flare into the victims very bieng. The gloves are in no way fatal, and can never kill somebody, but the pain, rendered to the core of the victims essense is very incapacitating and few will be able to break free of it. This power is certainly cruel but useful, but it is not the extent of the powers in the gloves.
Tarquin is a very weak man, dispite his great magical power. He is unable to use much physical strength, and even the simple act of walking for extended periods of time is very taxing on him. These gloves help alleviate some of that weakness - anything lifted by hands in the glove, will have half the weight of what it should be. This was also so Tarquin could grip the throat of an enemy and lift him from the ground, then unleash that deadly energy into him. A most painful death, as it is torture and choking.
One intriguing use of this glove is to allow an enemy to know what they do, then turn them inside-out and let the enemy conveniently find them. The enemy will put the gloves on then attempt to attack you with it - only to shock their very own souls. Also, since the glove is halving the weight of their hands, they will find that things are quite harder to pick up then before.
These gloves, when the torture is activated, link to the victims very soul and simply give its existence a jolt, similar to electrical shocking. Since the pain and wounding is to the soul, the damage cannot be healed barring the passage of time, and it takes some two minutes after contact is released that the pain would completely diminish.
The weight reduction used by the gloves are derived from necromatic power - the power that makes zombies unnaturally strong. All items lifted by the gloves will be half as heavy.
Yes, all these things seem quite beneficial, but rest assured, these gloves ARE cursed:
Tarquin was a young mage at the creation of these gloves, and dispite his rapidly growing power, he was subject to failure at times. A quirk in his magic forced these gloves to have a reaction against steel and wood - Steel would erode and rust with the prolonged grip of the gloves, and wood rots away as though termites were eating through it. As a result, weapons cannot be held for more than 5 minutes with these gloves on lest they shatter in the users grip, so one would be physically unarmed barring the power of the gloves themselves.
Those with the gloves on will gradually find themselves having evil desires and thoughts. Desires of inflicting pain, and of stealing power. Desires which rot through the minds of people - Though the process takes time. The gloves eventually turn the users alignment into evil. Tarquin, of course, was fairly unaffected by this, as at the time he created it, his mind was already dwelling on many evil thoughts.
One last detrimental effect occurs only to those who do not dabble in ‘evil’ magic and most prominently - necromancy. Prolonged use of the gloves will cause the persons skin to slowly rot, their muscles becoming effected and their minds slowly diminishing - the mechanics behind this is once again that necromatic power imbued into the gloves, which are slowly turning the user into the undead. Anyone who has a bit of knowledge in the dark arts will be able to halt this action, however, but those of good alignment will find this taking place quite quickly.