Innsington Canyon
Size: Megalopolis (Population 4,589,588)
Location: Southern Lowlands, Al-Vil’s Forest
Surrounding Region: Lake fishing
Racial Demographics: Elf (72 %), Goblin (13 %), Sphinx (9 %) & Maxpary (6 %)
Type of Government: Oligarchy
Ruler: Chairman Shadplen Olafpyrir (male elf, 12th level Soldier)
Fealty of Government: Ruling City-State
City Defenses: Wet Moat & Simple Stone Walls
Defense Force: Poor Garrison; 458959 Fighters, 1 Men of Magic, & 9 Priests.
Attitude toward Outsiders: VERY Friendly
Social System: Coexistence
Loyalty: Loyal
Alignment: Good, primarily Scrupulous
Level of Wealth: Rolling in Dough, probably successful merchants, land owners, nobles, politicians or adventurers
Literacy Rate: 99 %
Presence of Law: Small Sheriffdom; Sheriff & 45896 Deputies.
Presence of Crime: Crime Problems
Presence of Guilds: Charter Guilds
Presence of Magic: Non-existent
Presence of Psionics: Pervasive
Presence of Religion: Wide Open!
Pantheons & Deities: An unknown god, Upuat, The Wild Lords, Sera, Pantheon of Taut, Pantheon of Ra, Church of the Scar
Buildings:
- Intelligence Ministry.
- Mansion of Viscountess Larsil. Upper Class Residence. Three stories and one cellar; Under construction.
- Church of Sera . This brotherhood can be found high on a cliff . It is a large complex with 9 buildings: a classroom building, kiln, a large meeting hall, a cloister, a chapel, a large meeting hall, stables, a living quarters for the mother superiors, and a training arena. There is one small fountain. The order maintains a large wall around the compound. You can find a wall around the compound. It has an elaborate babbling brook.
- Dorm. Lower Class Residence.
- Temple of Church of the Scar . This monastery can be found on an island. It is a small complex with 3 buildings: a meditation building, a classroom building, and a meditation building. There is a small wall around the compound. It has two small water features: a roofed bathing sauna and a fountain. You can find a very small library on the premesis. You can find a large wall around the compound, including a gatehouse and towers.
- Bethel of Church of the Scar . This ashram can be found in the forest. It is a medium complex with 4 buildings: a church, Guest-house for those of superior rank, a training arena, and a chapel. It has an elegently simple waterfall spilling into a pond . There is two small gardens: a flower garden of chrysanthymums, lilies and peonies and a kitchen garden. The ashram contains a medium herb garden. The complex has a cliff providing the only wall defining the compound.
- Empty Building. Cursed.
- Bucos. Masseur. Three stories, with tower or partial upper level. Well-worn, heavy daily use, some need of repairs.
- Marquis Corira, His Most Wondrous The Bloodletter, Slayer of Lemaria Mansion. Upper Class Residence.
- Lyrmir Chalet. Middle Class Residence.
- Alamanac Ministry
- Empty Building. Winter quarters for the King Dagyan’s Sentinels mercenary unit.
- Radicanrath Cabin. Middle Class Residence. One story building with a basement and seems to have functioned as a abandoned shop Well kept and in good condition but dirty;
- Illicit Casino.
- Convent of Sera . This chapterhouse can be found with a branch in nearly every large city. This complex is typical. It is a small complex with 3 buildings: a small meeting hall, a living quarters for the ascendeds, and a church. The chapterhouse contains an elegently simple koi pond . It has a large wall around the compound. Visitors will see a large collection of books for their library on the premesis. Visitors will see a wall around the compound.
- Empty Building. Dangerously decayed, floorboards may give, roof may collapse etc. Used as a place to fight duels.
- Convent of Upuat . This chapel can be found on a mountain. It is a small complex with 3 buildings: a cell block for the laymans , a factory containing a cutler’s workshop, a currier’s workshop, a fuller’s workshop, a saddler’s workshop, a saddler’s workshop, a currier’s workshop, a shoemaker’s workshop, and a cutler’s workshop, and a chapter house. The chapel contains no library on the premesis. The chapel contains no library on the premesis. Visitors will see one small fountain gurgling into a pond. The complex has no library on the premesis.
- Lumber Industry. Covering snakewood, cedar, cherry, .
- The Orange Army’s Barracks. Garrison Barracks.
- Wellmasters Department.
- Cart Construction.
- Farmhouse. Lower Class Residence. One story building with a basement and tower and functions as a new rooming house
- Crysnyr Ranch. Middle Class Residence. Four stories building without a basement and functions as a well-cared for, ground floor office with an appartment above
- Ignila. Bonesetter. One story, with tower or partial upper level.
- Tenement. Lower Class Residence. Two stories building with a basement and functions as a well worn warehouse (multi-story elevator or interior hoist)
- Hovel. Lower Class Residence. One story (any) and no cellar; New or pristine condition, undecorated with glazing or paint;
- Unran. Apothecary.
- Agir. Accupuncturist. One story building with a basement and seems to have functioned as a well worn warehouse Under construction.
- Poor Barracks. Lower Class Residence. Two stories with basement.
- The Guildhouse of Excellent Enforcers & Thugs. Guildmaster Futhana of Mt Nimro. Three stories and 4rh story feature; Ramshcakle, in need of repair.
- Slum. Lower Class Residence. Building currently under reconstruction or extensive major repairs (from recent fire damage, collapse, explosion, etc.);
- Guildmaster Her Ever Distinguished Highness, Dammyr The Distinguished, Hall . Upper Class Residence. Three stories building without a basement and seems to function as a under construction rooming house
- Riding School. Three stories, with tower or partial upper level. New building currently under construction.
- Manor of Duchess Ysla Gravnos the III. Upper Class Residence. One story hovel and crawlspace under wood floor; Well kept and in good condition, clean and newly painted;
- Sanitation Department.
- Thieves’ Guildhall. One story building with a partial upper level and seems to have functioned as a well worn dwelling with space shared with stored goods New, well-cared for, and freshly redecorated.
- Religious Supply Manufacture.
- Thieves’ Hideout.
- Belvyr Ranch. Middle Class Residence.
- The Shining Barding; Hagalmar, proprietor. Two star ale draper. Front for an assassins’ safehouse/den..
- Corcir Churchyard
- Industrial Gravel Mining.
- Empty Building. Four stories with basement.
- Dame Carcan the Elusive One Manse. Upper Class Residence. One story (wood) and no cellar; Well worn and in heavy daily use, with a need for one major or numerous minor repairs;
- Cathedral of Pantheon of Ra . This covenant can be found on a mountain. It is a huge complex with 12 buildings: a chapel, a cloister, a hall of arts, courtyard, a refectory, baths, a dormitory for the pensioners, sStorehouses, baths, a refectory, a cloister, and a training arena. There is a huge wall around the compound. You can find no library on the premesis. It has one small lily pond. You can find both a huge rose garden and an extensive grove of cherry trees.
- Empty Building. Derelict, boarded up, though possibly in use as a secret meeting place by thieves, intrigue groups, monsters, or adventurers.
- Hovel. Lower Class Residence. Three stories building with a basement and tower and functions as a in good condition warehouse (multi-story elevator or interior hoist)
- Records Department.
- Industrial Lime Mining.
- Benar Flat. Middle Class Residence.
- Smiley Jimmy’S Farmstead. One story hovel and crawlspace under wood floor; New or pristine condition, freshly decorated with ornate furnishings and brickwork; Farm with Physic Garden, Cowshed, Greenhouse, Vineyard, and Silo.
- Townhouse. Middle Class Residence. Four stories building without a basement and functions as new offices of a major business
- Industrial Warehouse. Warehouse containing barrels of blood..
- Hadraera’s Tomb
- Farmhouse. Lower Class Residence. Three stories and no cellar; Well kept and in good condition, clean and newly painted;
- Landgrave Alfbìn the Firey Palace. Upper Class Residence. Well-worn, heavy daily use, some need of repairs.
- Mansion of Marquis Maranvanplen. Upper Class Residence.
- The Blinking Scribe. Calligrapher. Ground floor shop with offices and apartments above.
- Lyrcir’s Research House. Sage for hire.
- Empty Building. Four stories with basement. Some signs of decay, but still sound, stripped bare of furnishings. Used by plotters.
- Bucyas Mound
- Selwug Grange. Middle Class Residence.
- Empty Building.
- Governmental Halls of Justice.
- Lumber Processing Industry. Processing fir, .
- Dorm. Lower Class Residence. Two stories and two cellar levels;
- Brotherhood of Assassins. Guildmaster Alfdale the Just.
- Damarira. Healer (clergy). One story, with tower or partial upper level. Under extensive repair.
- Office of Odivanira, Cartographer. Cartographer. Large shop with storage above
- The Crossed Quill. Bookstore.
- Loansharks Office. Well kept and in good condition, clean and newly painted;
- Poor Barracks. Lower Class Residence.
- Parks Bureau.
- The Frowning Scribe. Scriptorium. Ground floor shop with offices and apartments above.
- Homestead. Middle Class Residence.
- Reliquary of Sera . This lamasery can be found on an island. It is a small complex with 2 buildings: a dining hall, and a training arena. The order maintains a wall around the compound. Visitors will see a large wall around the compound, including a gatehouse . The complex has a small library on the premesis. There is an elaborate hot mineral springs.
- Government Offices.
- Invermer, Copyist. Scriptorium. Large shop with storage above
- Empty Building. The building was never completed, floorboards may give, roof may collapse etc.
- Beggars’ Alley.
- Sweat Lodge.
- Hovel. Lower Class Residence. Four stories and one cellar;
- Oraura, Scrivener. Copyist. Ground floor apartment with offices and shop above.
- Dormitory. Lower Class Residence.
- Townhouse. Middle Class Residence. One story (brick/wood) and one cellar; New or pristine condition, undecorated with glazing or paint;
- Tenement. Lower Class Residence. Four stories without basement.
- Tenement. Lower Class Residence.
- Werla. Dog Leech. One story building with a basement and seems to have functioned as a heavily used single family dwelling New or pristine condition, undecorated with glazing or paint;
- Physics Academy. Three stories and two cellars;
- Livestock Industry.
- Lecture Hall.
- Shack. Lower Class Residence.
- General, Her Most Stupendous Kelna, The Bloodletter, Queller of Iandria Castle. Upper Class Residence.
- Hesor Homestead. Middle Class Residence. One story building with a basement and seems to have functioned as a in good condition shop Building currently under reconstruction or extensive major repairs (from recent fire damage, collapse, explosion, etc.);
- Convent of Sera . This abbey can be found isolated in the desert . It is a small complex with 2 buildings: a refectory, and a chapel. You can find two small gardens: a weirwood grove and a herb garden. Visitors will see no gardens. The order maintains no library on the premesis. It has a small wall around the compound.
- Stone Mason Industry.
- Gray Grange. One story (wood) and no cellar; Well kept and in good condition but dirty; Farm with Well House, Shearing Shed, Fowl House, Avocados Orchard, Shearing Shed, Market Garden, Manger, Greenhouse, Pasture, and Arbor.
- Ranch. Middle Class Residence. Three stories building without a basement and functions as a under construction rooming house
- Construction Industry.
- Mansion of Grand Dame Gravus, Her Most Excellent Primacy, Hammer of Daumos Stronghld. Upper Class Residence. Well kept and in good condition but dirty;
- Entertainment Industry. Side Show.
- Ysos. Historian.
- Mallos’s Scriptorium. Scribe .
- Kadale Apartments. Middle Class Residence. One story building without a basement and functions as a recently repaired, ground floor office with an appartment above
- Masonry Lycee. One story building with a partial upper level and seems to have functioned as a abandoned warehouse New or pristine condition, freshly decorated with ornate furnishings and brickwork;
- Hescir Cottage. Middle Class Residence. Three stories building with a basement and seems to function as abandoned ground floor shops with offices and an apartment above
- Industrial Salt Mining.
- Military Supply Industry.
- Illicit Arena. Three stories building without a basement and seems to function as heavily used ground floor shops with offices and an apartment above
- Empty Building. Derelict, boarded up, though possibly in use as a secret meeting place by thieves, intrigue groups, monsters, or adventurers.
- Lyrplen. Midwife. One story (wood) and no cellar; Under extensive repair.
- Illicit Brothel.
- Convent of The Wild Lords . This chapterhouse can be found in the forest. It is a medium complex with 5 buildings: a living quarters for the master generals, a meditation building, a greenhouse, a refectory, and a dormitory for the adherents. The chapterhouse contains a medium raked-sand garden. There is a medium hedge maze. You can find a medium wall around the compound. There is a large wall around the compound, including a gatehouse .
- Distillery Industry.
- Crypt
- Illicit Arena.
- Farmhouse. Lower Class Residence.
- Hidden Fields. Two stories and no cellar; Well kept and in good condition but dirty; Farm with Cowshed, Market Garden, Storm Cellar, Duckpond, Mangos Orchard, Market Garden, Cowshed, Greenhouse, and Pineapple Orchard.
- Grounds of Damus. City Park
- Farmhouse. Lower Class Residence.
- Surveyor Generals Ministry.
- Thieves’ Guildhall. One story without basement.
- Mount Greenmond Stone Ship. Worn, sandstone, tighly or loosely fit slabs or stones forming the shape of a ship.
- Hut. Lower Class Residence.
- Surveyor Generals Department.
- Illicit Arena.
- Fadua. Veterinary. One story (wood) and no cellar; New or pristine condition, undecorated with glazing or paint;
- Hovel. Lower Class Residence. Two story (wood) and no cellar; In good condition, well-kept, and clean.
- Chateau of Lord Belval the VIII. Upper Class Residence.
- Marantas. Drugger. Three stories and one cellar; New or pristine condition, freshly decorated with ornate furnishings and brickwork;
- Radihan. Drugger. Well-worn, heavy daily use, some need of repairs.
- Sir Carsil, His Ever Radiant The Marvelous, Mansion. Upper Class Residence. Three stories without basement. Well-worn, heavy daily use, some need of repairs.
- Grange. Middle Class Residence.
- Canal Building Industry.
- Usury.
- Entertainment Industry. Tourney.
- Carsroth. Healer (psychic).
- University. . One story without basement. New building currently under construction.
- Slum. Lower Class Residence.
- Beggar’s Guildhall.
- Industrial Sandstone Mining.
- Nunnery of Pantheon of Taut . This lamasery can be found on an island. It is a medium complex with 6 buildings: a training arena, a charter house, Guest-chamber for strange monks, brewhouse, a factory containing a goldsmith’s workshop, and a shoemaker’s workshop, and a training arena. Visitors will see a large collection of books for their library on the premesis. There is a small well and a medium koi pond. The group built two small gardens: a flower garden of chrysanthymums, lilies and peonies and a rose garden. You can find a wall around the compound.
- Ministry of Public Works.
- Empty Building.
- Astronomical Observatory
- Crysatr’s Most Fine Book Binding. Bookbinder.
- Empty Building.
- Shack. Lower Class Residence.
- Libary of Geology. Library.
- Banmas Apartments. Middle Class Residence.
- Gromurrcir. Healer (clergy). Two stories without basement. Well kept and in good condition, clean and newly painted;
- Mansion of Admiral, Benvyr, The Resolute, Light of Obrod. Upper Class Residence. Well kept and in good condition but dirty;
- The Pike & Folio. Bookstore. Ground floor shop with offices above.
- Leprosarium.
- Surveyor Generals Department.
- Entertainment Industry. Circus.
- Empty Building. Derelict, boarded up, though possibly in use as a secret meeting place by thieves, intrigue groups, monsters, or adventurers. Used by criminals.
- Religious Supply Manufacture.
- Viscountess Selgann of Dozen Fracts Manse. Upper Class Residence.
- The Mace & Book. Calligrapher.
- Faera. Doctor. Four stories with basement. Under construction.
- Roads Department.
- Palace of Esquire Arygath Coratr the XI. Upper Class Residence. One story hovel and no cellar; New, well-cared for, and freshly redecorated.
- Tenement. Lower Class Residence.
- Convent of Sera . This charterhouse can be found on a mountain. It is a huge complex with 9 buildings: servants’ and workmen’s sleeping-chambers, a meditation building, a school, kiln, a training arena, an aviary, kitchen, a living quarters for the high masters, and a classroom building. The order maintains a large wall around the compound, including a gatehouse . The charterhouse contains a simple but carefully stocked library on the premesis. The group built both a huge hedge maze and an extensive oak grove. It has one small reflecting pool.
- The Fair Scribe. Printer.
- Lumberyard Industry.
- Unngath Cottage. Middle Class Residence.
- Entertainment Industry. Carnival.
- Empty Building. The building was never completed, floorboards may give, roof may collapse etc.
- Cottage. Middle Class Residence.
- Corvan’s Fine Manuscript Embellishment. Limner (book illustrator).
- Fencing Hall.
- Guard Post. Fortification
- Bureau of Public Works.
- Stalyara Townhouse. Middle Class Residence. Three stories and no cellar; New or pristine condition, freshly decorated with ornate furnishings and brickwork;
- Convent of Upuat . This commune can be found in a province in the hinterlands. It is a large complex with 8 buildings: a training arena, abbot’s house, a chapel, a charter house, sStorehouses, baths, a church, and a training arena. It has a small still pond and a large fountain gurgling into a pond. You can find a large wall around the compound, including a gatehouse and towers. It has a large collection of books for their library on the premesis. The group built an elaborate physic garden.
- Mortuary Enclosure
- Government Stables.
- Priory of Pantheon of Taut . This abbey can be found in a province in the hinterlands. It is a medium complex with 4 buildings: wine cellar, a chapter house, a charter house, and a medium meeting hall. The abbey contains two small water features: a fountain gurgling into a pond and a reflecting pool. There is a medium library on the premesis. You can find an elaborate herb garden. There is no library on the premesis.
- Damarcan’s Dojo.
- Grave
- Letters Lycee.
- Clock Tower, Mechanical.
- Convent of The Wild Lords . This covenant can be found in the forest. It is a huge complex with 11 buildings: Guest-house for the poor, a dormitory for the devotees, a classroom building, a dormitory for the devotees, a cave for contemplation, a vestarium, abbot’s house, a training arena, a prayer shrine, sheep-folds, and a dormitory for the devotees. Visitors will see no water feature in the complex. The covenant contains no water feature in the complex. There is a large wall around the compound. It has a very small library on the premesis.
- Raiwug’s Riding School. One story tent and no cellar; Well worn but in good shape, with evidence of some recent repair work done; more minor work needed;
- Art Academy.
- Dorm. Lower Class Residence. Two stories building with a basement and seems to function as a repairable rooming house
- School of Mosaics.
- Larpyr Cabin. Middle Class Residence.
- Brazar Chalet. Middle Class Residence. Two story (wood) and one cellar. Under extensive repair.
- Usurers Office.
- Illicit Casino.
- Military Supply Industry.
- Stupa of Sera . This commune can be found in the capital. It is a medium complex with 4 buildings: servants’ and workmen’s sleeping-chambers, a chapel, a classroom building, and a living quarters for the grand preceptors. The commune contains a cliff providing the only wall defining the compound. The group built a large fountain. You can find a large wall around the compound, including a gatehouse . Visitors will see no library on the premesis.
- The Guild of Enforcers. Guildmaster Nocatrlos Tirsil the Buccaneer.
- Hovel. Lower Class Residence.
- Gravel Yard Industry.
- Military Supply Industry.
- Talapas. Surgeon.
- The Slashing Sorcerer’s Hotel. Four star inn. Front for a slaving operation..
- Illicit Drug Den.
- Royal Stables.
- Post Ministry.
- Count Belatrla, His Most Brilliant Potency, The Honorable Villa. Upper Class Residence.
- Entertainment Industry. Fair.
- Shack. Lower Class Residence. One story hovel and no cellar; Under construction.
- Department of Census.
- Daybourne of the jungle Trilithon. Two parallel upright, broken, copper-sheathed stones with horizontal lintel stone connecting their tops.
- Revenue & Taxes Bureau.
- Funeral Home. Three stories, with tower or partial upper level.
- Empty Building.
- Logging Industry. Cutting sandalwood, .
- Military Supply Industry.
- Ysos’s Fencing Hall.
- Hesosrath Townhouse. Middle Class Residence. One story building with a partial upper level and seems to have functioned as a crumbling office Well kept and in good condition, clean and newly painted;
- Printmaking Museum.
- Brayara. Tutor. Four stories building without a basement and functions as a recently repaired residence of a noble, Seigneur Fanamir the XX
- Farmhouse. Lower Class Residence.
- Military Supply Industry.
- Lumberyard Industry.
- Empty Building. Three stories with basement. Used by criminals.
- Game Ministry.
- Religious Supply Manufacture.
- Margrave Carurr Mansion. Upper Class Residence. One story building without a basement and seems to have functioned as a heavily used rooming house Building currently under reconstruction or extensive major repairs (from recent fire damage, collapse, explosion, etc.);
- Morgue. Three stories and one cellar; New or pristine condition, undecorated with glazing or paint;
- Brewery Industry.
- Game Department.
- Empty Building. Two stories with basement.
- Rectory of Sera . This order can be found high on a cliff . It is a medium complex with 4 buildings: a cloister, a cell block for the heirodeacons , wine cellar, and a cell block for the heirodeacons . The group built a large collection of books for their library on the premesis. Visitors will see a large wall around the compound, including a gatehouse . Visitors will see a very small library on the premesis. The complex has a very small library on the premesis.
- Pet Cemetary
- Empty Building. Winter quarters for the Maranayth’s Rodeo traveling show.
- Townhouse. Middle Class Residence.
- Farming Industry: Nutmeg Spices.
- Hut. Lower Class Residence. One story (wood) and no cellar; Well-worn, heavy daily use, some need of repairs.
- Illicit Drug Den.
- Agpas’s Map Shop. Cartographer. Ground floor storage with shop above.
- Solar Tower.
- Illicit Drug Den. In good condition, well-kept, and clean.
- Priory of Sera . This lamasery can be found on an island. It is a very small complex with two buildings: a chapel, and a living quarters for the venerables. There is a large wall around the compound. You can find a very small library as well as the excellent personal collection of the Venerable on the premesis. It has an outstanding library on the premesis. The complex has a cliff providing the only wall defining the compound.
- Empty Building.
- Usury.
- Empty Building.
- Mithraeum of The Wild Lords . This charterhouse can be found near a bustling merchant town. It is a medium complex with 5 buildings: an aviary, an infirmary, baths, a chapter house, and a charter house. The charterhouse contains a large wall around the compound, including a gatehouse and towers. There is a medium library on the premesis. There is both a medium grove of cherry trees and an extensive physic garden. The complex has both a medium grove of cherry trees and an extensive vegetable garden.
- Canal Building Industry.
- Palace of Pages. Printer.
- Military Supply Industry.
- Synagogue of Pantheon of Taut . This school can be found with a branch in nearly every large city. This complex is typical. It is a huge complex with 13 buildings: a chapter house, gardener’s house, a living quarters for the hegumens, a church, a church, a chapel, a cell block for the monks , a training arena, a factory containing a currier’s workshop, a grinder’s workshop, a shoemaker’s workshop, a trencher-maker’s workshop, a grinder’s workshop, and a shoemaker’s workshop, baths, a dormitory for the acolytes, a hall of arts, and a charter house. The complex has a small library on the premesis. You can find a small library on the premesis. Visitors will see no gardens. The complex has both a huge hedge maze and an extensive vegetable garden.
- Townhouse. Middle Class Residence. One story (any) and no cellar; In good condition, well-kept, and clean.
- Oratory of Church of the Scar . This priory can be found on an island. It is a small complex with 3 buildings: a classroom building, a classroom building, and a training arena. Visitors will see one small flower garden of chrysanthymums, lilies and peonies. There is an ecclectic assortment of writings they call a library on the premesis. The complex has a cliff providing the only wall defining the compound. You can find a medium phandar grove.
- Entertainment Industry. Side Show.
- Shadran. Historian. Two stories and no cellar;
- Beggar’s Guildhall. Three stories, with tower or partial upper level. Building currently under reconstruction or extensive major repairs (from recent fire damage, collapse, explosion, etc.);
- Lecture Hall. One story building with a basement and functions as a well worn warehouse (multi-story elevator or interior hoist)
- Tenement. Lower Class Residence. One story building with a tower and seems to have functioned as a heavily used warehouse owned by Baron Crysara Well worn but in good shape, with evidence of some recent repair work done; more minor work needed;
- Printing Industry.
- Ysmur, Book Binder. Bookbinder.
- Stupa of Pantheon of Ra . This friary can be found isolated in the desert . It is a medium complex with 6 buildings: poultry-keeper’s house, baths, a cell block for the fathers , a medium meeting hall, a dormitory for the novices, and a chapel. The friary contains an outstanding library on the premesis. You can find both a small vegetable garden and a medium vegetable garden. The friary contains no water feature in the complex. The order maintains no water feature in the complex.
- Industrial Gong, Tam-tam Construction.
- Museum of Law. Ground floor apartment with shop above.
- Guard Post. Fortification
- Shanty. Lower Class Residence. Three stories building without a basement and seems to function as a repairable apartment block
- Hut. Lower Class Residence. One story building with a basement and seems to have functioned as a boarded up multi family dwelling Building currently under reconstruction or extensive major repairs (from recent fire damage, collapse, explosion, etc.);
- Empty Building. Two stories without basement. The building was never completed, floorboards may give, roof may collapse etc.
- Governor, His All Resolute Sufficiency, Fagan Hacienda. Farm with Apiary, Rice Grain field, Silo, Chicken Coop, Rye Grain field, Pigsty, and Greenhouse.
- The Laughing Scholar. Bookstore.
- Industrial Salt Mining.
- Fence’s Warehouse.
- Talala, Wonderful Maps & Charts. Cartographer. Large shop with storage above
- Shanty. Lower Class Residence.
- Shack. Lower Class Residence.
- Roads Bureau.
- Flat. Middle Class Residence.
- Viscount Saygann Kyraplen Villa. Upper Class Residence. One story building with a basement and seems to have functioned as a abandoned dwelling with space shared with stored goods Under construction.
- Assayers Department
- Crysdua Flat. Middle Class Residence.
- Farming Industry: Vineyards & Wines.
- Military Supply Industry.
- Thieves’ Guildhall. Well-worn, heavy daily use, some need of repairs.
- Lecture Hall.
- The Lower Malford Crusade Triumphal Arch. Old, sandstone arch.
- Greaves Office.
- Riding School.
- Weaving Lycee. One story (any) and no cellar; Well worn but in good shape, with evidence of some recent repair work done; more minor work needed;
- Almshouse of Pantheon of Ra . This monastery can be found with a branch in nearly every large city. This complex is typical. It is a small complex with 3 buildings: a factory containing a currier’s workshop, a saddler’s workshop, a trencher-maker’s workshop, a smith’s workshop, and a fuller’s workshop, a charter house, and a chapel. The order maintains a large wall around the compound, including a gatehouse and towers. The group built an outstanding library on the premesis. The order maintains an ecclectic assortment of writings they call a library on the premesis. The monastery contains two small gardens: a shaped topiaries and a raked-sand garden.
- Licensing Department.
- Tenement. Lower Class Residence. Two stories, with tower or partial upper level.
- Dorm. Lower Class Residence. One story building with a basement and seems to have functioned as a heavily used warehouse owned by Mistress Vidala, The Devout, New building currently under construction.
- Fencing Hall.
- Industrial Laboratory.
- Religious Supply Manufacture.
- Military Supply Industry.
- Yarcan Graveyard
- Farming Industry: Dairy.
- Invertree Mercat Cross. Overgrown, obsidian stone market cross.
- Dorm. Lower Class Residence. Two story (wood) and one cellar. Well kept and in good condition but dirty;
- Lumber Processing Industry. Processing walnut, blackwood, corkwood, hickory, .
- Illicit Arena. Building currently under reconstruction or extensive major repairs (from recent fire damage, collapse, explosion, etc.);
- Canal
- Kahan’s Riding School. Four stories, basement, with tower or partial upper level. New building currently under construction.
New Submissions



September 21, 2008, 17:13
Still, gotta tip my hat at your programming skills. It´s really quite impressive.
/David
September 21, 2008, 19:57