Locations
World
Space

Stub


3xp


Hits: 881
Comments: 0
Ideas: 0
Rating: 0
Condition: Stub
ID: 5325

Submitted:

Updated:
September 25, 2008, 12:29 am

Author Status

Options


Gadsonia -- Border

By:

It doesn’t look like much.

A Firefly World

Gadsonia is a fairly average terraformed world. It is a bit on the dry side, and a bit hotter than average at most elevations, but still pretty darn normal. Normal plants did not take over here. Only ones that seemed to thrive are the xerophyte (desert plants) and scrubby pines at higher altitudes.

Cotton farming and copper mining are the two most important industries on the planet. Both suffered heavily during The War. In fact, most people on Gadsonia, especially the Sino population (which makes up a solid 30% of the population), supported the Alliance before, during, and after The War.

Eventually the wealth it is generating will bring "modern comforts" to Gadsonia. However, it is awfully far out towards the Rim. So the cost of bringing more than a handful of "civilized things" out this far is fairly steep.

It should be noted that it is not too far from Nob if you cut across a very, very empty rift area. Most people don’t like to do it, just in case something, untold happens.

Shorthands for this world: Desert and Purple Coats.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 0 )
Commenters gain extra XP from Author votes.

There be no comments on 'dis here submission.



Random Idea Seed View All Idea Seeds

       By: ephemeralstability

The Forest of Throck:

Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 2xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0161