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Lifeforms
Fauna
Forest/ Jungle

Stub


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ID: 4186

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August 8, 2007, 8:02 am

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Forest Encounters

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Forest Encounters

Some of the following are drawn from the great Walking Through the Forest When… Scroll

1 -Angry Bear Additional Bears can be found under Concerning Bears.
2 -Whispering Pines - Spooky, but nothing comes of it.
3 -Camp (Nighttime)
4 -Charyn Slug(Nighttime at camp)
5 -Cor-Spiders Giant webs will be encountered.
6 -Mirruva Fox- Forest life encounter - not dangerous, just an event. On reoccurrence, substitute any desired temperate-forest wildlife.
7 -Trapper Ants
8 -Dire Vine or Black Leaf Bug swarm
9 -Swarmsnake Pit
10 -Selvaks On the prowl.
11 - Dire Swine - Dangerous wild boars.
12 - Walking Tree - Ent Analog. Patrolling for forest despoilers, may or may not be hostile to PCs. Will be defiantly hostile if a road is being cleared in the area.
13 - Giant Feral Boar - This massive pig-monstrosity is one of the more active defenders of the Forest. It is the size of a small elephant with massive tusks and vicious hooves. It is highly aggressive and will attack regardless of numbers. There is only one such Boar in the forest. If rerolled, substitute a similarly dangerous forest encounter. This is similar to the Dire Boars, but is a singular creature of great power.
14 -17 Trap! (but only if there are active defenders to maintain them)

1 .. Massive deadfall - Treetrunk will fall if trapline triggered. Tripline is about 1/4 inch and colored to match the local ground.
2 .. Covered pit - 10’ deep, optionally spiked or occupied by Swarmsnakes.
3 .. Snare - Strong rope loop will snare a foot - mostly a nuisance, but will activate a noisemaker if the victim struggles.
4 .. Whip trap - A springy sapling will lash across the path at face level. The sapling is studded with poisoned thorns (poison is weak due to effects of the elements, not likely to kill..)

18 - 20 Defender Patrol (Again if active defenders present)

need to De-Unseen Fortress this one..



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Random Idea Seed View All Idea Seeds

the dead mechent of death

       By: celticring

To Dougles Nye money is power, a powerful wizard only newly into lich-hood

Originally the son of servants to a noble family, yet he found that life humiliating. "How could anyone stand to serve another?" he often wondered. His father, was a greedy man who offered an explanation one day “It’s all for the coin, every demanding, humiliating thing. It’s for the coin, boy."

So when Dougles began developing the potential for magic, he found a way out of a life of servitude. Learning magic though stolen books, he made his escape. Taking the all the possessions of the lord’s vaults with him. He set out to gain as much money as possible.

His gifts for magic allowed him many advantages other merchants could only dream of. Capitalized on the use of deviation magic, allowing him to always having what the city he is in needs most, whether that is wheat or weapons, poison or drug doesn’t matter to him.

Some would say he follows war, disease, famine, and political strife like a vulture looking for a nice carcass to claim. What they don’t know is he has a hand in the conflict he supposedly follows. Assassinating ruler to incite wars, casting spells that decimating crops, acting as an information broker to both sides in a conflict. Dougles is known as a man who can get what you need to some, to other a monster who capitalizes on the suffering of others.

The lich know as Dougles Nye, prefers the title ”The Merchant of Death” for that shows just how much power money has earned him.

Ideas  ( NPCs ) | January 7, 2010 | View | UpVote 4xp


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