Login or register. (You can now login/register with your social networks.)

Items
Clothes
Non-Magical
3.83
3 Votes

14xp


Hits: 2042
Comments: 5
Ideas: 0
Rating: 3.8333
Condition: Normal
ID: 4221

Submitted:

Updated:
March 21, 2008, 2:45 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


Print Friendly and PDF

Footpaws

By:

We were quite the motley band, even for adventuresome sorts. Yet being in a party can bring even the oddest people close. Let me tell you a story.

We were on the road to Maltrell and had been for a week. Tempers were short. We had been thrown together by various guilds, temples, and noble houses, and few of us wanted to be here. We had not come to know each other at this point, let alone trust each other. I personally was thinking about breaking my contract. Then I saw it.

Sitting on a log by the side of the quick camp we had for a break were our two of our oddest members. Ton was a bald holy man of the Ancient Dragon Temple. His ways were odd and nobody truly understood him. He was the only man who could act like a servant, yet still have an imperious superior than thou attitude. Sitting with him was good old Darren. Darren was his opposite. He was a cat folk, and very city, very Parisian, if you know what I mean. He was a total dandy, with tons of clothes, foppish snobby attitude, and pretenses to nobility, honor, and station beyond his station. Gods know, I miss that cat.

Anyways, the two were sitting together, had been for a bit I guess. They seemed to be hitting it off, smiling and talking. I could not see what those two could have in common, the most austere and the most…umm worldly.. of our party.  When I came up to ask, "What was so funny"?  They both leaned back and showed me their feet, wiggling their toes, though they were wearing something shoe-ish.  When I looked at them perplexed like, they both burst into genuine laughter. Darren made some comment about only they wore the finest footwear. There was some joke that I did not know. It annoyed me at the time, but to be honest… it was that laughter that held us together. It showed that even though we did come from different places and had different positions, we had things in common - even if they be shoes- and could be as one. One by one, we came to know each other and realized that, as a party, we could complete our mission.

A simple item allowing those who need to go barefooted some protection against city stones and sharp things. These items are normally associated with masters of the unarmed combat arts.

In a fantasy world, these items would be adapted from the Beast Folks, the furry people with animal traits who live alongside the Humans and other peoples.

Full Item Description and a Touch of History
A footpaw is the Human name for this item of clothing. Describing it is hard, as it is not something most people would think of wearing. 

To begin the visualization, think of a sock. That sock has been cut so it covers only the ball of the foot and part of the arch and of the midfoot. There are holes in the end of the sock allowing the toes to stick out. On the bottom of the sock, is a soft pad of leather/ suede that protects the ball of the foot. This is not exactly what it is, but it gives one an idea.

The question most people ask at this point is "why?

This is footgear for those who are trained in unarmed combat or tumbling/ acrobatics. For maximum movement and balance (and for protecting the training hall floors), they tend to go without shoes or boots. This habit extends to when they leave the training halls, especially if they are expecting trouble. Like an adventurer.

However the world (and even the training hall floor) can be a hard place on the foot. Injuries to the ball of the foot can not only eliminate kicks from the attack options, they can disrupt all your footwork, eliminating many of the advantages that going "free foot" can provide in the first place.

Footpaws provide protection (both from rough surfaces and limited from impact) while still granting "free foot" touch and maneuverability.

A simple and very smooth cloth is used for the Footpaw. It is shaped like that short sock, with the holes for each toe (each footpaw ideally needs to be customized for each wearer). A small pad of leather or suede about the size of the ball of the foot is attached to the bottom. Two or three eyelets are near the top of the Footpaw, allowing one to lace them tight.

If a stretchy cloth is available, like Masklander silk or Lycra or some form of elastic, there is no need for laces

But there is more
The Beast Folks call them Paw Pads. While they do have pads on their feet, cities and roads with their stones and such were hard on them. Even sometimes the natural world was too. The Beast Folks learned of shoes from Humans and such, but they did not work for them.

Given the paw like nature of a beast folks foot and the fact that most are digigrade, conventionally shaped shoes and boots are not an option for them. In addition to protection needs, when they live amongst furless ones, they are expected to wear clothing and shoes appropriate for the culture. The clothing can be made to work, adjusting things for tails and different body types. Footwear is where the illusion is lost. No regular cobbler has boots or shoes that come close. Only the most expert cobbler could make such a garment and even then they would be hideously uncomfortable and expensive. Pawpads became the alternative. Where the combat artist version is silk or cotton (and many Beast Folks wear those too), these PawPads were made of soft leather with finishes like those of boots and shoes. They are often a bit longer, with a split at the bend, continuing short of the dewclaw. The lacing is optional if the leather was firmer.

Half Boots

: In an effort to be more stylish, in addition to PawPads matching uppers would be made. The uppers would continue the illusion and would look like the tall parts of a boot. Halfboots are very popular when cuffed boots are the popular style. Note: some PawPad wearers might wear these too.

Half Gloves

: Given the difference between clawed and unclawed fingers, regular gloves were never an option for Beast Folks. They often wore gloves with the finger elements cut out. Since sometimes beast folks could still go on all fours, they took to putting paw pads on the palms of their half gloves. 

If long gloves are the fashion (or archery bracers are needed) uppers would sometimes be added.

Magic/Cursed Properties
None. This is a mundane item.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 5 )
Commenters gain extra XP from Author votes.

Voted Misanpilgrim
March 19, 2008, 15:35
0xp
So it's a "foot" version of the fingerless glove... It's something I wouldn't have thought of, but which some characters would definitely feel the need for.
MoonHunter
March 19, 2008, 15:53
0xp
Thank you. It is one of those tiny items that add both realism and functionality to a character and to a culture.

And before anyone asks, they are "real items". You can get things like them at better Martial Arts supply depots and catalogs.

I am debating in my head if they should be a Tools of the Trade for Martial Artists. http://www.strolen.com/view.php?node=free_search&free=Tools+of+the+Trade Part of me say yes, part of me says no.
Voted Pariah
March 20, 2008, 21:45
0xp
Most of me says yes...
PoisonAlchemist
July 17, 2011, 20:06
0xp

A simple item, a solid idea, a bit of history, but I think it's the introduction which really makes this submission special. 

Voted valadaar
June 2, 2013, 19:45
0xp
Interesting item, though the physical description appears to be repeated.

Freetext



Random Idea Seed View All Idea Seeds

What's in a Name?

       By: rickster

The court wizards of Angolterre have been working for several generations to protect the dynasty. They see to it that the new monarch's names acronymically refer to a rune of protection. Once completed, the rune will make the dynasty almost invulnerable in battle, wise in counsel, etc. Unfortunately the next name, the only one that starts with the right letter, happens to have belonged to the worst monarch in living memory. Not much chance of getting the current ruler to name his child that, or for the people to put up with it if he did! What's a court wizard to do? The magic requires that the plot be kept secret of course...

Ideas  ( Plots ) | July 25, 2013 | View | UpVote 4xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0209