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ID: 53

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November 5, 2005, 9:27 am

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Evil mischief with gremlins

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My group had to locate the hidden entrance to an abandoned Gnomish city. They searched for two days before they found what they thought was the entrance. It was the entrance…., to Kiddieland, the Gnomish equivalent of a modern funhouse for children. Evil, nasty super-gremlins had infested the place and had warped much of the magic there to terrorize suckers, er, characters who found the way in.

My group had to locate the hidden entrance to an abandoned Gnomish city. They searched for two days before they found what they thought was the entrance. It was the entrance…., to Kiddieland, the Gnomish equivalent of a modern funhouse for children. Evil, nasty super-gremlins had infested the place and had warped much of the magic there to terrorize suckers, er, characters who found the way in. There was a moon room with reverse gravity that turned on and off when the PC’s passed a certain point in the room. Great fun for children until the gremlins removed the padding. There was the equivalent of a slide with potato sacks to ride on ending in piles of feathers. Add spears, a brick wall, hot tar, something weird on each one. Dodge ball with goblin-golems. The PC’s get little plastic balls. The goblin-golems get big rocks. The winner gets to go {in a ‘Rock’ like voice} ‘One on One with the Great One.’ ‘Can you smell-ell-ell-ell, what the Gnome…, is cooking! A roller coaster-Indiana Jones mine cart ride complete with no brakes, having to lean to one side to avoid tipping, the gremlins attempting to spoke the mine cart, and the obligatory giant boulder was an engrossing 20 minutes of sheer pleasure. Great fun. Think of fun rides that you have been on. Or things you’ve seen at fairs. And then twist them evilly with gremlins, throw the party inside, and smile wickedly as the party figures out that the child’s ride is more like Child’s Play 10 - Chucky’s Revenge!



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Comments ( 5 )
Commenters gain extra XP from Author votes.

Strolen
September 12, 2002, 5:45
1xp
Could even make it a twisted part of your nemesis lair. Who says all evil overloards have to have torture dungeons?

Could take any one idea and use it seperately as well. Just the reverse gravity room with spikes on the ceiling/floor would be very bad for the players health.

The temptation of a lone ore cart just sitting at the entrance of long cave. Perhaps have a rope connected to it for a means of self propelling by a pulley system so the characters have the illusion of being in control. Throw in a hill and suddenly reaching the end of rope leaves them out of control and at the mercy of the track that can end up wherever.
Voted CrimsonShadow
December 5, 2005, 12:58
0xp
What keeps the creators from coming back? Why do the gremlins bother with it? Do people come there often enough to keep them entertained? A lit bit of background for the place would go a long way.
Voted Mourngrymn
December 5, 2005, 15:53
0xp
I found the one paragraphs difficult to read actually. It seems entertaining but that along with the movie comments turns me off this. It seems like a bunch of mives were slammed together to get this idea. it has potential but it needs work, to me.
Voted valadaar
April 23, 2013, 13:00
0xp
Added silly freetext.
Voted Shadoweagle
January 27, 2015, 20:02
0xp
FANTASTIC!


Random Idea Seed View All Idea Seeds

Quool's Tide

       By: Murometz

Once every decade on the eve of St. Poskov's Day during mid-winter, the coastal city of Tiyabon experiences a horrific event. Quool's Tide rolls in, depositing hundreds of bloated, fish-eaten corpses upon the pebbly shores of Tiyabon's wide bay. This singularity is to this day unexplained, though countless theories abound. It is said for example, that these corpses are not eaten by the myriad fish of the seas completely, due to the fear all creatures of the seas hold for Quool.

Named for Quool, a terrible, antediluvian god of seas and storms, who no longer exists for he has no worshipers, the Tide chokes the beaches and surf with the countless rotting bodies of those who had perished at sea in a violent way.

Almost immediately, the lifeless corpses are fed upon by crabs, gulls, and worse things that await the horrid feast. The townsfolk let nature take it course with disinterested disgust, though lately some enterprising adventurers have taken to searching along the beaches of flesh for former deceased companions, with intentions of raising them again!

Surprisingly no undead ever rise from among the many corpses. This is also a mystery.

Encounter  ( Water ) | January 19, 2014 | View | UpVote 6xp


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