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June 15, 2013, 5:36 am

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Elementallion

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A magical catastrophe that changed the world of Kalimon forever

Elementallion occurred as a result of the War of Redemption that the Youlini (meaning ‘shape shifter’ in the ancient tongue of the Zhongha) waged against the alliance of humans, elves, dwarfs and the Clans of the Choca. In particular, the sheer number and intensity of the spells unleashed caused massive instability to the elements of magic on the world of Kalimon. This drove magical elements to flock into living creatures. The direct result of such disorderly incursions is that the life forms that experience these infiltrations are changed in fundamental ways- elementalised. Many intelligent beings die as a result of such a transformation but the majority becomes insane. Furthermore, these creatures bring a “plague” with them- magic becomes unusable within a radius of 50 feet of them.



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Comments ( 3 )
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Dossta
May 6, 2013, 11:52
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Alright, I'm going to need a little more context to truly understand what is happening here. First, what are the "elements of magic"? Are we talking elementals -- living, thinking, beings composed of pure air, fire, water, etc? Or are we talking inert magical components of some sort, like frostrock (magical vitamins and minerals, as it were)?

Second, what exactly happens when a creature is "elemantalised"? I'm picturing a common house cat becoming something like a Pokemon (which is pretty darn cool), but maybe you had something else in mind.
Moonlake
May 6, 2013, 18:05
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The elements of magic are meta components of magic (your analogy of magical vitamins and minerals).
When a creature is 'elementalised', I picture it as some kind of mutation/monsterisation going on mostly so yeah, your house cat becoming Pokemon example would fit right in.
Strolen
May 6, 2013, 11:57
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Oh.

I really like this idea of the magic being absorbed (kinda) by living creatures, driving them mad and creating instability in the magic around them.

We wantssss more....precioussss


Random Idea Seed View All Idea Seeds

       By: tinypoisonousfish

Bag on a Stick

Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.

As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.

The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.

Ideas  ( Items ) | December 31, 2009 | View | UpVote 5xp


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