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Condition: Normal
ID: 16


October 24, 2005, 3:21 pm

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Dinner Time


A small group of cannibals has started roaming farther out from their remote home and have come into contact with some farms.

A small group of cannibals has started roaming farther out from their remote home and have come into contact with some farms. What the cannibals do is wait till dark and all the farmers have entered their home then they raid the place killing everybody. Once that is accomplished they stoke the fire of the home they just invaded and proceed to cook the former occupants and have a grand meal.

Characters can find farm houses ransacked with cooked and half eaten farmers strewn about the house. The perfect time to catch the cannibals is in the middle of one of their dinners.

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Comments ( 13 )
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January 8, 2003, 12:39
Farmer, it's what's for dinner.

This group of cannibals seems rather wasteful for someone who eats people. Why do they eat people? It doesn't seem like they are trying to gain the strength of a defeated foe, farmers at the end of a day are rather tired and not a worthy opponent.

Maybe they just like the taste. If they didn't have any other source of meat for a while, maybe that drove some of the past generations to cannibalism and now it's a way of life. If they could be convinced to eat some chicken maybe they'd go "Hey, this tastes just like Bob!" and the spree is ended.

Of course, they could just be evil. Find 'em and chop 'em up.
September 2, 2003, 6:34
Some canibalistic tribes on this earth simply resort to canibalism as they think their gods feel them to be more worthy if they eat other people.
The victim does not have to put up a fight, just the eating itself is a act of "power".

Others eat human flesh, because they consider it a delicacy...
Voted Chaosmark
April 19, 2007, 22:27
Generic plot, easy to insert. Most of the oldest ones are, and that's why they're useful.
April 25, 2011, 12:37

One twist here could be the "confusion" surrounding who the "foe" actually is...perhaps there are rumors/assumptions of trolls, orcs, demons, etc (take your pick) and the PCs assume the worst when reports of half-eaten farmers reach their ears. This could lead to some surprises if the PCs prepare for horrid "monsters", but instead find perfectly "normal" appearing people. This would work best perhaps, if the cannibals are not caught "dining" in-situ. I can see the exchange between PCs and Cannibals taking place on the road. The cannobals have dined and now return to their villages. The PCs warn the cannibals (who appear quite normal it must be stressed, not as deranged bone-in-nose types) about "farmers being attacked" in the area. The cannibals thank the PCs for the warning, nod, and go on their way. Much later the PCs sheepishly realize what is going on.

Voted MysticMoon
April 25, 2011, 14:42

For some reason "... cooked and half eaten farmers strewn about the house" cracked me up. What is wrong with me? :P

I know this is a very short and minimal sub but there is something about it that just gets the wheels churning. So many possible ways this could go.

Voted Cheka Man
April 25, 2011, 16:26

Short but sweet.

Voted valadaar
April 26, 2011, 11:36

I think the big C is too useful a tool for horror to use this casually.  The level of waste implied is irrational - even for cannibals.

Something would be doing this for a purpose, not just some random cannibals on some type of eating binge.

Muros comment is on the right track, but I think the idea can definitely be reworked. 



April 26, 2011, 15:57

What don't you ever get hungry and binge and walk away in disgust. Could be cannibals on a diet that had a cheat day and then realized what they were doing and never know. :)

April 26, 2011, 19:40
Nah, my folks raised me to finish my plate, or carcass as the case may be....
Voted PoisonAlchemist
August 12, 2011, 2:20

This seems so uninspired I am not sure what to make of it. The cannibals have no motivation to make them interesting, the farmers have nothing for players to empathize with, it's simply a scene of gore. This post would work better as an idea.

August 19, 2011, 14:02
The Citadel was a different place in 2002, with something this short its kind of important to check when it was done. We are currently in the third incarnation of the Citadel, and this came from the original iteration.
Voted Scrasamax
August 19, 2011, 14:02

Only Voted

Voted axlerowes
September 26, 2012, 7:55
Over ten years old, and It has that old school DnD feel to it. As I said, we are at least 40% nostalgia round here.

Daily highlight 9/25/2012

Random Idea Seed View All Idea Seeds

       By: Monument

When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp

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