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17xp

ID: 3
Hits: 7060
Comments: 22
Ideas: 0
Rating: 2.8438
Condition: Normal
Submitted:
September 11, 2000, 1:31 pm
Updated:
November 21, 2010, 5:57 am


HoH not available due to level or sub is not 10 days old
Demon Bang
By: Strolen , Ancient Gamer

A large explosion was heard 4 days ago coming from the foot of the nearby mountains. Ever since then no trade wagons have come through as they usually did.

A large explosion was heard 4 days ago coming from the foot of the nearby mountains. Ever since then no trade wagons have come through as they usually did. Investigation finds that the wagons and traders, by the look of their path, have just disappeared. The sound actually came from a necromancer that summoned a greater demon and lost control of it, and lost his own life. The huge demon is hungry for souls but isn’t strong enough to attack a city yet. Can only be harmed with magic weapons but is still very weak from breaking the bond with the necromancer.



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Comments ( 22 )
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Agar
2002-11-19 10:18 PM
1xp
Bit of a paradox there. Strong yet weak. Ok, but how is it strong and how is it weak?

Weak from it's fight with the necromancer and possibaly it's journey to this place is good, but is there anything specific about it weaknesses that could be helpful? Can only be hit by magical weapons isn't a very weak defense, unless it can't heal the damage because of it's weakened state.

Strong in what way? Since the Wagons and travelers seem to be vanishing, does it have a disintegreation attack? What is it doing that makes an entire caravan disapppear without anyone raising an alarm or any animals panicing?

Seems like a way to make a powerful foe more approachable by lower level characters. While one or more of them may get crushed by the creature, they won't have an overly difficult time of dispatching it. I don't think defeating a weakened creature should have all the benifits of one at full power and would only reward reduced experience and such.
Ylorea
2003-07-31 10:06 AM
1xp
Actualy I feel it is a pretty good idea.

All the questions Agar raised have their validity, but just make this a very usable plot. The DM can simply fill out the answers and of course he will have to reduce the award for beating this demon. Remember that XP usualy depends on the CR.

On the other hand defeating the monster has great awards, as it will probably be very benificial in none XP areas. I can imagne the traders and the city people are gratefull, so they might be much more willing to help the PC's achieve other goals.

So it is not only a good way to make a high level monster more approachable for lower level characters, it is also a nice way to give players the opertunity to "solve" the problems they may have with some city (due to stupid moves made in the past.)
It might be a great way to give a group of novice players a second chance at getting something.

Ylorea
Voted CaptainPenguin
2006-01-08 09:31 PM
0xp
This'n is a golden oldie.
Very basic, but very good and concise... Easily useable.

3.5/5
Voted Drackler
2006-04-29 08:21 AM
0xp
Personaly I think that this one should be in the Idea Seed section, but that's just me.
Strolen
2006-04-29 08:56 AM
0xp
With today's standards, you are right. But considering it was the 3rd post ever on the site almost 6 years ago, it will stay for its historical significance. All my old ones suck so don't look too hard. :)
Cheka Man
2006-04-29 03:29 PM
0xp
It's OK.
Voted Pariah
2006-05-14 09:36 PM
0xp
Wow this site has changed a lot since the old days.
Strolen
2006-05-15 10:03 PM
0xp
Who keeps digging this crap up? ;) It has been hidden and should stay that way. :)
Voted Chaosmark
2007-04-19 09:26 PM
0xp
Why? We all need to have a basis to work from. Know your roots!

...Ours just happen to suck. =p
Siren no Orakio
2007-04-19 09:35 PM
0xp
Roots are supposed to suck. If they blow, your tree is in BIG trouble.
Barbarian Horde
2007-06-21 11:41 AM
0xp
ÓÅ»ÝÐÅÏ¢¡¢ÕÛ¿ÛÐÅÏ¢·Ç³£·á¸»¡£
manfred
2007-06-21 01:20 PM
0xp
Yeah. It's old, but still has something. I couldn't say it better.
Wulfhere
2007-06-21 03:02 PM
0xp
You can't argue with logic like that.
Voted Cheka Man
2011-04-24 12:44 PM
0xp

Not bad for an early submission *digs up the decomposing body and dumps it on the lawn.* 3/5

Voted Pieh
2011-04-24 03:08 PM
0xp

I love the title on this one. Though one has to wonder why a Necromancer would summon a Demon? Makes me think of undead infused with Demonic essences, powerful and unstable, hungering for the souls and flesh of the living. This a great oldie, thanks for dragging it out of its grave, Cheka.

Voted valadaar
2011-04-25 10:16 AM
0xp

I think this could even be used as the start point of a campaign, if the demon on remains long enough to scare the bejesus out of the PC's.

Other aftereffects of this occurrence could then make things move very quickly.  Perhaps the PCs have seen far too much and there are those who would seek to silence them.

Voted Kassy
2011-07-26 08:17 AM
1xp

Unvoted by section has worked wonders for my posting confidence.

Voted PoisonAlchemist
2011-08-13 02:21 PM
Only voted
Voted Scrasamax
2011-08-18 03:27 PM
0xp
The citadel has come a long way in 11 years.
Ancient Gamer
2011-08-18 04:04 PM
0xp

I actually did not contribute in the making of this. :S

Cheka Man
2011-08-18 09:34 PM
0xp

Can someone make a better submission based on this?

Voted Silveressa
2012-05-10 10:56 PM
1xp

"Demon Bang" It sounds like the title to an especially lewed bards tale, involving no small amount of Succubi. :P

Title aside this is a quick little adventure seed that can be tossed in almost anywhere as filler when the GM needs a quick adventure/encounter to occupy the party while she comes up with the next piece of the campaign.

 

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While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way. The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin. The Party spends another night and day with Ferrin's group. One of four things can happen on the third night. 1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's. 2: Hordel gets mad after repeated questioning about his life from the PCs. 3. Preminitat gets mad after repeated questioning from the PCs about what god he worships. 4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult. All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.
By: Almar | UpVote

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