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ID: 1694

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November 19, 2005, 3:42 pm

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Dame Ellenius's Park

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Dame Ellenius is more than a landmark, she is a person. Dame Ellenius has lived in this house for decades now.  The story as for why varies, having passed into local legend, but all of the stories agree that it has something to do with a broken heart (lost love to duty, a bitter break up, a love lost to war/ trouble/ his wife).  Given her genetic make up, she will be living in that home for a century or more. However, her home has become a neighborhood of sorts.

Dame Ellenius’s family has quite a long and prestigious pedigree, links to reigns of power, and a great deal of land spread around the Country.  They are also tied to the Elven Nobility as well, as Ellenius’s mother married an Elven Lord’s son.  Many of the household thoughout the Country are in positions of importance and have an adventerous aire about them. 

Such is not the way for Ellenius.  Dame Ellenius has lived in this house for decades now.  The story as for why varies, having passed into local legend, but all of the stories agree that it has something to do with a broken heart (lost love to duty, a bitter break up, a love lost to war/ trouble/ his wife).  Given her genetic make up, she will be living in that home for a century or more. The house is a good sized affair, with a huge amount of grounds surrounding it. (The family wealth will support her in a modest way indefinitely.)  In fact, the home has two sets of walls, one out side all the grounds, bording the city around it, and inner walls setting off the personal gardens and house from the large estate. The walls are quite formitable, so only those skilled can actually climb them.

The inner gardens are well tended and quite formal. Few see it, except by stealing a look between cracks in the gate.

The outer gardens/ grounds are also maintained by an army of short foreigners (inset odd race if needed). While not a formal garden, there is little open space. The grounds are private noble property and no one of a lesser rank should be there, yet no one that has not harmed the gardens or anyone else physically is turned out.  Given the lovely and romantic nature of the gardens, its lovely seculuded benches and nitches, it is commonly used by lovers and couples. 

Those who would use it for clandestine meetings of a non romantic nature often find themselves being watched by one of the short foreigners.



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Comments ( 4 )
Commenters gain extra XP from Author votes.

Voted KendraHeart
November 20, 2005, 0:49
0xp
MoonHunter is a romantic at heart. This shows it. I like the write up. Another Victorian Maid going mad with grief in a dark and lonely home. She shares her love with no one, yet allows lovers to use her gardens. You just don't see this kind of thing in most gaming areas.

One Question: Is she an Elf or half elf, that is confusing to me.
Voted manfred
November 21, 2005, 9:58
0xp
"...Ellenius's mother married an Elven Lord's son."

So she was a half-elf, as you might say.


It is certainly a good location in a city, adds a lot atmosphere.
Voted Scrasamax
November 26, 2005, 17:33
Only voted
Voted valadaar
May 14, 2014, 14:57
0xp
An interesting location - the old Widow's Garden.

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Random Idea Seed View All Idea Seeds

       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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