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Submitted:
June 9, 2006, 11:00 am
Updated:
April 8, 2011, 7:18 pm





Cultural Mythology
By: Mourngrymn

One thing that has been stressed over and over on this site is that reality can emulate fantasy. There are so many different real world events that can be transformed into gaming material that one should literally never run out of new content.

With that in mind I have begun searching a lightly touched subject that only a few here have done. I myself have added some of this very content myself but it was all based off my own ideas and not reality, or mythology. What I am talking about are the Gods.

Did you know that the aborigines of Australia had over fourty different types of Gods, some of which were shared by New Zealand? Did you know that the Egyptians had twenty six main gods that are commonly known and referenced, but their entire list spans the entire alphabet of more than sixty different gods and their identities?

Probably not. What I am going to plan on doing is take these real world gods and convert them in to a hopefully useable form for gaming purposes. This does not follow along the lines of my Hewdamian Pantheon, which consists of a total of thirteen gods, a few of which I took from ancient mythology. This will go a step beyond that.

I plan on trying to add one new deity every week. I will try to begin with one culture and continue until finished, we will see. Once a week I will add a new god until I complete detail every one of them, either that or until I go mad from staring at to many deities. I am sure I may get burned out on this but following Moonhunters ten posts in ten days I will try to fashion this after that concept as well.

The cultural mythologies I will tackle are below, wish me luck. I am not sure what order I will do them in but I can’t wait to find out.

I think I wil ldo this as a codec and add the other cultural mythology as a linked submission instead of making it one long scroll. I think that will make it much easier to navigate and read and not seem so daunting.

I realize the entire scope of this project. I will not fault that it is large, ridiculously so, yet I still want to try it. I understand that all of this information is on the internet somewhere. Perhaps this causes someone to venture forth to do a little research of their own, if it does than great. I am not planning on copy and pasting anything. It is researched to a small degree and it is written in my own words. This is not an extensive write up on every god but a general background of them that can be dropped into nearly any fantasy setting.

I will alter this list as I continue further into the project. Again, this is a large task at hand and not one that will be easy to say the least. It is a codec of real world gods broken down without all the scientific or biblical text.

After some debating with myself more than anyone else i have decided to limit this to no more than ten entires per culture. As I continue on I will eliminate some cultures from this list. If anyone else would wish to add content that I do not or that I leave out they are more than willing.

Australian Mythology - IN PROGRESS
Aztec Mythology
Celtic Mythology
Chinese Mythology
Egyptian Mythology
Fantasy Mythology (Thanks to Scras for this idea.)
Greek and Roman Mythology
Haitian Mythology
Hittite Mythology
Mesopotamian Mythology - IN PROGRESS
Native American Mythology
Norse Mythology

I am noticing that a lot of ancient cultures have deities that inter mingle or are worshiped by more than one group and culture and tehrefore may reduce the number of different cultures I plan on working with.



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By: Mourngrymn
( Society/ Organization ) Religious - Regional

One thing that has been stressed over and over on this site is that reality can emulate fantasy. There are so many different real world events that can be transformed into gaming material that one should literally never run out of new content.

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By: Mourngrymn
( Society/ Organization ) Religious - Regional

One thing that has been stressed over and over on this site is that fantasy can emulate reality. There are so many different real world events that can be transformed into gaming material that one should literally never run out of new content.

[ Show / Hide Submission ]   [ Visit Submission ]



Comments ( 3 )
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Voted Murometz

2006-06-09 02:57 PM
Link: [2746#16329|text]
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Mourn, I dont know what to do here. So I'll say what I said in chat. I DO love mythology more than anyone will ever know, BUT I fail to see what your looking to accomplish with this. Will this actually be as massive as it appears? Arent there enough Mytho-Pedias on the net? Shouldnt we do something like this from at least a fantasy myth perspective? I think you will simply drive yourself needlessly crazy.

Its a colossal project, but I guess if your committed, more power to you! Bullfinch and Hamilton would be proud!
 
Mourngrymn

2006-06-09 03:32 PM
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After looking through it I am sure it wil lget narrowed down. Perhaps limit the number of entries to a certain number which is what I will probably do... I will probably also limit the number of type of cultures. As in our conversation, yes it is a seemingly endless and dauntless task that I will no doubt become insane to complete. We will see.
 Mourngrymn

2010-11-29 09:42 PM
Link: [2746#75973|text]
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I look back on this and wonder what the hell was I thinking?

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In the Middle Ages, and even up to the early twentieth century, most of Europe's executioners were related: the Sansons and Deiblers in France, the Pierrepoints in England, etc. The reason for this was that, it generally not being socially acceptable to, well, kill people, executioners and their children could, generally, only marry other executioners or their children. The parallels with massively inbred, Hapsburg-style dynasties are obvious- imagine a rather clever but politically inept satirist noting this, and being sentenced by the latter to a meeting with the former; even worse, imagine a dynasty of deranged and deformed executioners- think Texas Chaisaw Massacre with government funding.
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