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3.71

7 Votes

46xp

ID: 5597
Hits: 1594
Comments: 8
Ideas: 0
Rating: 3.7143
Condition: Normal
Submitted:
January 28, 2009, 10:46 pm
Updated:
January 28, 2009, 10:46 pm




Voted Hall of Honour:
Cheka Man
Pieh
HoH not available due to level or sub is not 10 days old
Close Encounters of the Planar Kind
By: Drackler

A large object appears in the sky, moves in a strange fashion and vanishes after abducting a lone PC. The PC is later returned unharmed, but has several traits changed on his character sheet, no memory of the event and continually has strange dreams about goblins in space wearing lab coats and holding glowing wands.
                -30 Disasters by Scrasamax

Plot Description
While wending their way toward their next daring escapade, the party hears a loud noise and look up to see a great shape flying through the sky. It is constructed much like a cyclopean cube, but it’s sides seem to bulge outward and thrust inward as though it were breathing.  While the others are busy watching the ‘strange meteor’, one of the PCs disappears.

There is no trace whatsoever of the missing party member. But six or seven hours after his mysterious disappearance, the adventurer is back. Although he has no recollection of what happened, there are some strange scars on his body.

Life seems to return to normal, until, that is, they sleep. The one who went missing will sleep calmly through most of the night, but at about midnight he will have a disturbing dream. In his dream the PC is strapped down to a table and goblins are standing around him wearing long white coats and murmuring. As he looks on, one of the goblins takes a strange instrument and presses it up against his neck. He feels a stinging pain, and then wakes up.

The same dream will return every night for a while before fading away into memory. The scars on the party members abdomen, back, and face will remain longer though.

Also, from when he disappeared on, the character will experience a couple of side affects. Firstly, every time he bends over too far (i.e. trying to touch his toes) the PC will experience great pain in his lower back. Secondly, he will forevermore possess an indescribable, irrational fear of all things goblin.

Secrets
None shall know what that flying object was, and that is probably for the best. However, it can be known that the character who disappeared was, in fact, abducted by the lab-coated goblins that inhabit the object. Once there, they strapped him down and did a series of physical and mental experiments on him. The scars on the abductee’s body are grim testaments to these experiments. The pain when the PC bends down comes from a metal instrument that the goblins accidentally left in his back (they are goblins after all). Once they were done, the goblins brainwashed the PC into forgetting everything and gaining his goblinophobia.

Expanding the scenario
Just because the flying object vanished from the sky does not mean that it will never return. I would not put it beyond a crafty GM to bring back the goblin conspiracy over and over again just to infuriate the players (although it would be a little mean).

Another way to expand the scenario would be to suggest to the players that maybe the goblins are up to something. Perhaps this is but the first of many such objects trolling the skies.



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Comments ( 8 )
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Pieh
2009-01-28 10:57 PM
0xp
This is fun. A simple encounter that could lead to a fear of open skies, cubes, and certainly goblins. If I was to use this (and I might) I would totally go for the full-out abduction experience... Strange pregnancy or seeming impotency, hallucinations, lumps under the skin, animals being afraid of the PC (could be fun with a druid), and all sorts of other ideas come to mind. I think there is a lot more that could be done with this sub, but I like it. Good work.
Voted Cheka Man
2009-01-29 10:50 AM
0xp
Not bad, your submissions are getting much better.
Voted Murometz
2009-01-29 02:13 PM
0xp
I'm with Pieh. Milk it for all its worth! :) pregnanices, probes, abductions, the works! Nice idea.
Voted manfred
2009-01-29 04:44 PM
0xp
Yep, it is a very fun and usable plot! You could even have a whole school of magic with that.
Voted Scrasamax
2009-02-04 01:24 PM
0xp
+1 for Goblinophobia
Voted slartibartfast
2009-03-19 07:11 PM
0xp
This fun idea has the potential for a cute sideline, but perhaps a story line as well; with an advanced world or dimension which has become completely enslaved by goblins. They are looking to enslave this one as well, and "probing" the denizens for their weaknesses (pardon the pun).
Voted Pieh
2010-09-22 12:34 AM
0xp
Voting again. Solid 4. This is such a fun idea to throw in the middle of an adventure. Goblinophobia is an amazing flaw for a player to have, but I would definitely give them some bonuses to go with the experience. Maybe something goblin related, like they can now use a magical item that once only functioned in the hands of a goblin. I'm loving these Daily Highlights!
Voted Nafar
2010-09-22 08:19 PM
0xp
voted, pretty cool

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