Items
Potion
Combat
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Comments: 6
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Rating: 4
Condition: Normal
ID: 6451

Submitted:

Updated:
September 8, 2011, 8:07 am


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Blydwyn potion

By:

Made out of the tail-hairs of a Girsh. Enhances perception.

Blydwyn potion

-----------------------------
-----------------------------
How it works:

The Blydwyn potion causes a reaction in the human body
that enhances senses such as sight and perception, tackling
the nervous system.  This is especially useful to archers or
to those who look to travel  at night or commit other questionable
night-time activities such as raiding. Some Alchemists are  capable
to even make  potions that affect reflexes and significantly boosts
sword-wielders abilities.

Several minutes after ingesting the vic-- person, may start
feeling an numbingand tingling within their fingertips.
Hypersensitivity to light is common.

Side-effects from overdose vary, from mild headaches and nausea to
extreme  migraine, or blacking out.

Addiction is possible.

Signs of addiction include withdrawal symptoms such as sweating
profusely, headaches, stomach cramps, and blurred vision. The
individual becomes lethargic, and may suffer permanent nerve damage.

-----------------------------
-----------------------------
Recipe outline

A measure = 500 Grams

2 Half-measures of

*The tail fibers of A Girsh. (rare) http://strolen.com/viewing/6452

1 Measure of:
                   
*Meadow weed
Common

Grows in loam-soiled areas such as the outskirts of
forests, or nearby brooks. A fibrous plant
with thin  yellow flowers that blooms during spring.

2 Half measures of:

*Calcassium Clay.
Common

Calcassium Clay does not work well for pottery. When it
becomes removed from its original clay-bed it tends to
crack and become brittle. Its mostly considered useless
by the general populace, save for decorating peoples feet
when passing through marshy areas. It has a distinct
sharp odor. Alchemical studies revealed the clay creates a
potent potion base when combined with meadow weed. It absorbs
other chemicals.

A quarter measure of:

*Deilarion blossom // or union-root
Rare

A plant that no longer grows in the
wild and can only be cultivated artificially. Once having
been nearly extinct due to a wilting disease that affected
only the union-root, a few samples were saved by one diligent Herbalist,
Osrion Deilarion. The plant was named after its savior which gives it
a slightly more flamboyant appeal.Onion-root simply doesn't sound grand.

The union root is a bulbous plant, with small, bristly leaves. Its
distinctly root-like in appearance. It has an extremely bitter taste
to it. Its original name comes from the fact that the plant has a
tendency to make eyes water once cut open. Coupled with its taste, it
has little appeal for eating. Once in a blue moon, the union root
might bloom and produces an assortment of miniature, greenish blossoms.
The petals are extremely delicate, and each unique in its form. Only later
did the union roots unique properties become more apparent
to Alchemists.

A quarter measure of:

*Salt Crystals

Salt Crystals

Pure salt.

one pint of:

*Elderberry wine

-----------------------------

Fermented onion root mixes with meadow-weed to create a
paste like base over an open flame. This has to be done in a
glass jar which will create a center point of heat over the
bottom. The paste has to be stirred continuously, until it
seems to have become congealed and thick.

The Clay and crystals (ground) are then added to the mixture,
which is removed from the heat and left to cool.

The Girsh tail hairs are saturated within elderberry wine for
two hours at the time of addition to the mixture .

Mix together all components and simmer over low heat for two
hours - until the hairs are dissolved. Take care not to overheat,
as it may emit a blackish, brackish cloud of noxious fumes at this
stage.

Remove from heat and leave to cool. The potion maintains an
unpleasant scent.



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Comments ( 6 )
Commenters gain extra XP from Author votes.

Voted PoisonAlchemist
September 8, 2011, 15:18
0xp

A very thorough potion, you should create a submission that is a list of your wonderfully detailed alchemical ingredients. A great war-time potion like morphine. 

Voted hylandpad
September 9, 2011, 20:18
0xp

VERY thorough and well done. This looks like something out of a stodgy old Wizard's musty tome of "De Arcanius Concoctius Orbium" or something of that like. I like your little annotations and footnotes, very authentic. Great Job!

Tundra
September 10, 2011, 5:36
0xp
Thank you so much! :D
Voted Murometz
February 24, 2012, 21:04
0xp

Marvelous! I can only second hylandpad's comment and PoisonAlchemist's request for more of your alchemy!

Voted Forganthus
June 13, 2012, 23:47
0xp
I liked the potion recipe more than anything else in the sub. It makes me want to cook something.
Voted valadaar
December 19, 2013, 12:51
0xp
An interesting way to present this. Nicely done!


Random Idea Seed View All Idea Seeds

Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp


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