-or- Register at the Citadel
Lifeforms
Fauna
Forest/ Jungle

3.6

5 Votes

16xp

ID: 50
Hits: 7008
Comments: 10
Ideas: 0
Rating: 3.6
Condition: Normal
Submitted:
August 31, 2002, 1:27 pm
Updated:
May 5, 2011, 1:06 am


HoH not available due to level or sub is not 10 days old
Bloody Vines
By: Strolen , manfred, MoonHunter

Scratches are a small price to pay for the comfort and protection of the perfect campsite. At least they were a small price until members of the party aren’t waking up.

Getting towards the end of the traveling day, the scout sees a perfect resting spot well protected from the elements. To get to it the group is forced to struggle through some vines with thorns not unlike those on a rose. It is inevitable that most or all the group will receive scratches but it is a small price to pay for the comfort and protection of the perfect campsite. Funny that the scratches have trouble scabbing over.

That night the effects of the scratches start to take their toll. The thorns hold a toxin that slowly works into the bloodstream causing a deep meditative sleep to take hold. The more scratches the more powerful it is but everybody with scratches would be affected to some extent. Even those on watch can’t fight the effects and soon they will be drowsing.

While the sleep that takes hold of them more then doubles their healing rate, it also causes them to be unaware of the creeping vines that start crawling towards them. The vines will wrap themselves around their victims and extract their blood for food.

The vines are intelligent and if somebody on watch is not asleep then the vines will creep along the ground and go after those affected. The vines can innately tell who is affected and their mental state (aware or not). The toxins will keep the victims healthy for a very long time so they can continue to provide food.

1)Smart players, if they escape, will realize how useful it could be if they can extract some of this toxin for future use. Whether to heal themselves or to knock somebody out. Does one try and transplant one to sell?
2)Perhaps the toxins have a fountain of youth effect as well. Wonder who else may be laying around out there. Do they wake them or rob them?

http://www.strolen.com



User Submitted Ideas (0)

Please register to add an idea. It only takes a moment.


Suggested Submissions
Followers of Sethalis By: Mourngrymn
Society/ Organizations » Religious » World Wide

Father of depths, of shadow, and destruction. I pray to thee to give me the strength needed to sweep through our enemies so that we may continue to bring about the end of the reign the weakling gods. In this I pray to serve.

- Follower of Sethalis praying for spells.

Comments ( 10 )
Commenters gain extra XP from Author votes.
Extra bonuses go to those that spend all votes in between refreshes.

manfred
2002-09-04 02:21 AM
0xp
Aye, no good, seen this one before...
Can't remember, but a Planescape setting plant or so. Requires the warmth of a body to grow, so keeps you asleep but fed and all. Positive: one so affected cannot be found by any magic, as he doesn't live, sort of. Was used for payment by people who get you out in hundred years or so.

But wait! This is the ideal time-travel device!
Strolen
2002-09-04 02:58 AM
0xp
There was something like this in Friedman's series "Black Sun Rising" as well but they worked different then this. I used my poor memory of that as a basis and *thought* I came up with something more original. Planescape, Friedman, that's ok ;) (Hey, not great, not horribly original, but an idea none-the-less.)
MoonHunter
2004-03-26 04:26 AM
1xp
Will anyone with plant lore or some such skill notice these things? If they exist anywhere else in the world, you think someone might of figured out they might be dangerous. I mean "Don't sleep near Blood Vines" would rank in there with "Don't touch the poison ivy" and "don't eat the mushrooms".
Voted MoonHunter
2005-11-05 05:16 PM
0xp
I could of sworn I voted on this one.
Voted Zylithan
2005-11-15 11:49 PM
0xp
I like it and I like the two notes at the end. Maybe its not completely original, but honestly almost all the posts here are taken from/strongly inspired by something else... it's how we come up with ideas.
Voted Drackler
2006-04-06 08:09 AM
0xp
I think that it is a great idea.
MoonHunter
2006-11-24 11:57 AM
0xp
Can someone fix the image on this submission?
valadaar
2011-05-04 10:21 AM
Only voted
Voted valadaar
2011-05-04 10:22 AM
Only voted
Voted Silveressa
2012-05-10 10:44 PM
0xp

Kinda interesting, but it would work best for deep jungles or in a space faring sci-fi games as an unknown alien flora given (like Moonhunter pointed out,) once the danger becomes known most characters with wilderness survival skill (or wilderness experience) will recognize the danger and avoid it.

It could also be a nasty alchemicaly cultivated defense for some nobles manor perimeter (especially if the toxin took effect in minutes rather then hours.)

Join Now!!

Please register to vote or leave a comment



Master of the Citadel


Random Idea Seed View All Idea Seeds

The heroes stop in a small town ready to restock their traveling supplies and feed for their animals. All of the villagers are starving, and there is no food to be had. If the PCs are quick witted, their noble steeds might be slaughtered for food.
By: Scrasamax | UpVote

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment if you use an idea!
PayPal
Powered by Lockmor 4.0 with Codeigniter | Copyright © 2012 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0201