Items
Jewelry
Magical
3.46
13 Votes

39xp


Hits: 5686
Comments: 9
Ideas: 0
Rating: 3.4615
Condition: Normal
ID: 587

Submitted:

Updated:
November 9, 2005, 12:48 am

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Binding Oath Ring

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Tired of people that just don’t keep their word? Well, with a Binding Oath Ring, that’ll be next to imposible.

The Binding Oath ring was created by the second Hermit-King of Erma. The Ring was created after Morway, the steward, atempted to userp the kingdom when the king was out, and civil war occured until the king returned. The king thought that the best way to keep the steward loyal.It was a silver ring set with a diamond. Three Elf generations later, before the ring was placed on the steward’s finger, it was snached by a trained magpie owned by Morway’s gandson Hierumor. Hierumor’s plan was to follow in his grandfathers footsteps. the problem was, the ring would prevent that, so he had to use the trained magpie that he used to steal jewlery to make a livin, as the decendants of Morway were unliked. even after the theft of the ring, the plan was dificult asthey needed to turn the steward evil. this was not possible, as the steward was very firm in his beleifs and loyalties. when the line of Morway was finnaly ended, the ring was left in the tomb of Morway, as all stewards are given proper tombs, even evil ones. it was found five-hundred years latter by the to-be steward. after that, it returned to the original custom of keeping loyalty by the steward. it is currently owned by Selvarn, in order to keep him faithfull to Ardos, The Hermit-King.

Magical Properties:

when an oath is sworn by the ring and set on the finger, it cannot be removed by any means until the oathee releses him, or the oath is furfilled. while in use, the wearer cannot break his oath. If he thinks about violating the oath, his thoughts are redirected. If the oath is about to be violated by accident, the wearer becomes aware of the oath. While the ring is used, the wearer has strong compulsions to follow the oath.



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Comments ( 9 )
Commenters gain extra XP from Author votes.

CaptainPenguin
January 3, 2005, 22:28
1xp
Wow!
Huge improvement, Newbie!
A ring that creates an unbreakable oath- it's a good item on its own, and it explains how the Beggar (or is it Hermit?) King of Erna keeps his throne despite plotting stewards. I like the backstory, though it could be more exciting; not a problem though.
Suggestions for a better name: Oathbinding Ring, Circle of Loyalty, Oathkeeper, Oath-Ring of Erna, Oath-Ring of Morway (maybe?)

4/5. Nice improvement!
Scrasamax
January 4, 2005, 16:17
1xp
Instead of a name that tells you exactly what the ring is, how about a more realistic name?

Steward's Ring
Ring of the Steward
Morway's Bane
Ring of Fealty

Great improvement.

3/5
Dragon Lord
January 27, 2005, 9:54
0xp
Very nice

I must admit I do like mind magics (personal opinion I'm afraid) - they're much more subtle than the tradition fireball and potentially a lot more powerful

3/5
Voted Mourngrymn
November 15, 2005, 17:32
0xp
I like it a lot. A ring designed to keep oath breakers or your retainers from breaking their oaths. Good for knights and stewards.

I would have given it a higher rating but the one paragraph was a little harsh to read and the few mispelled word. Otherwise a decent job.
Voted Cheka Man
April 23, 2006, 15:16
0xp
Every king should make his nobles wear these.
MoonHunter
April 23, 2006, 15:30
1xp
That would make the rings an afront to the noble's honor. It means the King does not Trust Them. It would lead to a little rebellion why the king had to yoke his nobles with the rings.

This also leads to other things. Nobles would work to find ways to remove the rings (counterspells). Fake rings might be substituted in the ceremonies.

Also if the King goes mad or bad or is possessed, all these nobles HAVE to follow his insane commands because they are bound to his word.

Not automatically a good thing.
Voted valadaar
April 23, 2014, 21:49
0xp
Great idea, execution needs a fair bit of work though.

Voted Father Stabbingston
May 8, 2014, 22:10
0xp
So by cant be removed by any means ... What if they lop off their finger ? or get someone else to lop off said finger ?

Will the ring compel them to not harm themselves and compel them to defend against said harm ?

I would cut a finger off to gain a kingdom.
Cheka Man
May 10, 2014, 18:55
0xp
I'd love to make modern politicians in democratic countries wear one of these, to keep them to their election promises.

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Random Idea Seed View All Idea Seeds

       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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