-or- Register at the Citadel
Items
Melee Weapons
Combat

3.64

7 Votes

25xp

ID: 502
Hits: 3746
Comments: 4
Ideas: 0
Rating: 3.6429
Condition: Normal
Submitted:
July 12, 2004, 7:44 pm
Updated:
June 1, 2007, 11:36 pm


HoH not available due to level or sub is not 10 days old
Alteisenhalm
By: Scrasamax

Sometimes a sword’s value is not determined by magical properties, of gilding and jewels. Sometimes it’s value comes from it’s deeds and it’s history

Alteisenhalm is nearly seven centuries old. In days long past it was forged for the greatest general of the old kingdom as a gift from the king. The blade was the best that could be made, forged from the strongest steel, and crafted by the most acclaimed bladesmith of the day. It is an unassuming weapon, polished steel with a lightly etched blade, no eldritch runes or elven glyphs mar its smooth surface.

The sword served the general well throughout his life, and into rebellion. The old king became decadent and corrupt, forgetting the wisdom and benevolence that gained him his lofty position. Stricken with grief, the old general drew up his loyal men, and attempted to overthrow the increasingly evil king.

The war raged for ten long, bitter years. The balance shifted precariously as the loyalists stood steadfast against the bloated power of the king. It was not to be. Despite their courage, and the valor, the King’s men pushed them back, and into defeat. The General, greatly wearied by the long conflict withdrew, only his most personal of retainers following him. The King sought to capture the general, but failed, loosing many men to the skill and the steel of the old General.

Eventually the old Kingdom collapsed, and from it’s ruin a new kingdom arose. Like the Phoenix of old, such is the way of things, to be reborn from the death of the old. Childless, the old General too faced that dark end, and entrusted his blade to a promising youth and student of the sword.

The tales attributed to the blade are legendary, considering that it is not magical in any fashion. Tales speak of the blade drinking the heart’s blood of a fell dragon, striking down the evil and the oppressive and defeating foes in the face of insurmountable odds.

Should it be found and brought to light, it would bring a fortune to the right buyer, a masterpiece of Old Kingdom workmanship, a legendary and unique blade. Holding such a blade, how many would be swayed to pawning it away for something as petty as gold?

Magical Properties:

The Blade has no magical enchantments. It should be very resistant to wear, and need only minimal attention, and little sharpening, attributed to it’s now lost proccess of being forged. An intangible, and non-magical factor to consider would that the item is strongly associated with valor, courage, and the victory of good over evil, even if it is the long run.



User Submitted Ideas (0)

Please register to add an idea. It only takes a moment.

Comments ( 4 )
Commenters gain extra XP from Author votes.
Extra bonuses go to those that spend all votes in between refreshes.

MoonHunter
2004-07-12 11:47 PM
0xp
If it is not enchanted, the blade is surely magical. It is the thing of myth and legends, not game mechanics.

We have had a large discussion about this topic recently.
http://www.strolen.com/forums/viewtopic.php?t=1460
Agar
2004-07-14 08:40 PM
0xp
I love this item. A sword, simply durable, but has history attached to it. Wonderful
Voted Cheka Man
2006-05-11 01:30 PM
0xp
A good historical weapon.
Voted valadaar
2006-12-05 10:23 AM
0xp
Nice!

Join Now!!

Please register to vote or leave a comment

Freetext



Master of the Citadel


Random Idea Seed View All Idea Seeds

Perhaps those that practice elemental magic begin to take on characteristics associated with their chosen element. For instance, an earth elementalist might be prone to agoraphobia, while air and possibly fire elementalists might have problems with claustrophobia. Water elementalists might always seek the path of least resistance. A fire elementalist might have a cat's opinion of water. This could also apply to physical differences. Fire elementalists might have a freakishly high metabolism and a permanently high body temperature. Water elementalists would probably never get dehydrated, but might slow down a lot when it's cold. Etc, etc.
By: Ria Hawk | UpVote

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment if you use an idea!
PayPal
Powered by Lockmor 4.0 with Codeigniter | Copyright © 2012 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0201