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ID: 5299

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September 21, 2008, 7:54 pm

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Generated Settlement

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Output testing of my Random Community Generator.

High Copperpark
Size: Crossroads (Population 74)
Location: Southern Lowlands, Sanguine Savanna
Surrounding Region: Marshlands and swamps broken by patches of forest
Racial Demographics:  Human (53 %),  Dwarf (23 %), Centaurs (14 %) & Waternix (11 %)
Type of Government: Geniocracy
   Ruler: Countessa Inverterplen of Shales (female human, 6th level Merchant)
Fealty of Government: Independent Settlement
City Defenses: Raised Earthworks
Defense Force: Garrison; 7 Professional Soldiers, 4 Militia, 8 Men of Magic, & 10 Priests.
Attitude toward Outsiders: VERY Friendly
Social System: Racially Coexistent Social Caste System
Loyalty: Loyal
Alignment: Villainous, primarily Diabolic.
Level of Wealth: Low Income, self sufficent but low education, laborers/farmers and/or simple craftsmen
Literacy Rate: 10 %
Presence of Law: None
Presence of Crime: Government Corruption
Presence of Guilds: None
Presence of Magic: Business as usual
Presence of Psionics: Uncommon
Presence of Religion: Wild & Bizarre
Pantheons & Deities: Apepi, Yin-Sloth, Ultucan dragon Worship, Anhur, Ahsan-da, Sera

Buildings:

  1. Empty Building
  2. Manse of Seigneur Agada the Incoherant. Upper Class Residence.
  3. Empty Building.  Used by the Church of the Bizarre Walls.
  4. Industrial Warehouse. Warehouse containing crates of stakes, barrels of ale, empty barrels , empty barrels , and empty barrels ..
  5. Villa of Seigneur Ippamasyara Carbyr. Upper Class Residence.
  6. Dorm. Lower Class Residence.




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