These rings were crafted long ago by the head of the Magesteel family. A noble family of known for great warriors and magesmiths. These rings are of great benefit for all classes, but especially Magic users. These rings have many appearences and thier command words vary just as much. This is due to the fact that they have been magically duplicated by many Mages over the centuries. These rings are greatly prized by dungeon delvers as their Magic user companions can regain thier spells much faster wielding it. However one must be most careful when using it, and know who they can trust(see powers)
Magical Properties:
These rings when placed on any finger instantly place the wearer into a form of magic stasis. When they awaken (by someone speaking the command word, even a Magic Mouth) be it 1 second or a dozen centuries; it will be as if the wearer had a full nights sleep (8 hours). However tis does not age the wearer faster if they wore the ring for less than that. The greatest danger of these rings is that some thing goes wrong and the command word is not said for years; for example the person putting on the ring doesn’t know it’s power or the person they task to wake them has the wrong command word.
Rings of Sound Sleeping
By:
Rings of great benefit, but also sizeable danger.
New Submissions



June 4, 2003, 14:46
June 4, 2003, 16:23
He leaves the King in a hidden chamber of the castle with a cryptic riddle to the word of awakening...
June 4, 2003, 21:32
June 6, 2003, 5:11
June 7, 2003, 19:42
"Wake up! There are maggots eating your nose!"
"AAAAAAAAAAAAAAAAAAAAAGH!!!"
June 11, 2003, 3:38
July 8, 2003, 1:30
This would overpower the spelcaster tremendously.
I will incorperate this into my campaing, but like I said, with extra rules. To replenish you would need at least a couple of hours of sleep and you would have to wear the ring for a prolonged time to have it be effective.
July 8, 2003, 14:28
August 20, 2003, 18:00
Limits on this would make for a real treat, but for sure you would have to make only one person in a part be able to use it. hence the can not remove .... that way your not passing it around your crew never sleeping...:)
June 14, 2006, 9:38
June 14, 2006, 12:17
August 20, 2010, 23:42
March 1, 2013, 8:41
Some versions of D&D would not be too badly unbalanced as some have both a sleep and a study period requirement (though I usually did not enforce *that* rule).
I would limit it to allow for 1 extra set of spells per day, with the risks that being put into an unwakable sleep provides. There could also be long term consequences for monkeying with one's sleep patterns, and part of the need for sleep could be to gather manna for the coming day.