Systems
Mystical
Defining
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3 Votes

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Comments: 7
Ideas: 0
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Condition: Normal
ID: 2155

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Updated:
April 11, 2006, 4:08 pm

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Michael Jotne Slayer

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Magic in Tyren

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The Magic of Tyren goes deeper than what one might expect…

Magic in Tyren comes from a single, universal source: Dol. Trigu (the Creator) created Dol to keep the world supplied with a constant supply of energy, so that it and the creations housed upon it could continue to thrive and grow. Thusly, Dol permeates everything within the world, down to the smallest space between atoms. This is great, if all you want to do is go about your daily life doing mundane things. But what if you want to use Dol for a bigger purpose, something extra ordinary? Enter magic.

In Tyren there are two types of magic, Ritual and Kren. Both have their own submission, and thus are linked here. However, there is one overarching thing that I could not formerly word, until Strolen so kindly did so for me.

And as far as a ‘list’ of magic {items}. I dislike the convention of lists and specific magics. The homebrew games I did run, magic was simply a source. They had their “favorite” things they could do with it but it was very freeform using the magic for the situation. It is more fun when you don’t have a list of spells or magic properties to work off of, you can get much more fun and creative with it all…as long as you have a solid idea on what the nature of your magic is.

This is very true. I have a good conception of what the nature of Tyren’s magic is, and that is what has been submitted in both Kren and Ritual Magic.



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Codex

Kren, the Name of a Card By: Chaosmark ( Systems ) Mystical - Defining

The Kren glowed with mystic power, and with a small flash of light, the physical form of the card disappeared, the energy within rushing outwards…

[ Show / Hide Submission ]   [ Visit Submission ]


Ritual Magic In Tyren By: Chaosmark ( Systems ) Mystical - Specific

Ritual Magic, a viable (albeit forgotten) alternative to Kren.

[ Show / Hide Submission ]   [ Visit Submission ]



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Comments ( 7 )
Commenters gain extra XP from Author votes.

MoonHunter
March 5, 2006, 11:50
0xp
Nice start. Good organization. Keep up the posting.

I would like a post that summarizes the elements of the mystic system and what they cover (and if they are just physical elemental, or if they have other symbolic aspects). I know it is in the overview... but I would like an "over view" post here instead of the forum.

So in short: I want an overview post. I want an element post. I want demon magic post (so I can see what the bad guys are doing and how). That ends my christmas list for now.
Chaosmark
March 5, 2006, 12:36
0xp
I guess it's a good thing I was planning on doing so anyways. Moving my entire world (what little there is) from the forum to here is my eventual goal.
Michael Jotne Slayer
March 8, 2006, 10:38
0xp
Splendid stuff Chaos. Worthy of an HoH to bring it forth a little.
Currently I'm having some trouble with voting it seems, will try to vote as soon as possible:)
Voted MoonHunter
March 25, 2006, 1:42
0xp
Let us try voting again.
Voted Murometz
July 21, 2006, 23:15
0xp
This deserves another look!
Voted axlerowes
January 6, 2013, 15:14
0xp
There seems to be a problem with the codex links.

Codex

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  • Associated ideas.
  • Tyren


Random Idea Seed View All Idea Seeds

the dead mechent of death

       By: celticring

To Dougles Nye money is power, a powerful wizard only newly into lich-hood

Originally the son of servants to a noble family, yet he found that life humiliating. "How could anyone stand to serve another?" he often wondered. His father, was a greedy man who offered an explanation one day “It’s all for the coin, every demanding, humiliating thing. It’s for the coin, boy."

So when Dougles began developing the potential for magic, he found a way out of a life of servitude. Learning magic though stolen books, he made his escape. Taking the all the possessions of the lord’s vaults with him. He set out to gain as much money as possible.

His gifts for magic allowed him many advantages other merchants could only dream of. Capitalized on the use of deviation magic, allowing him to always having what the city he is in needs most, whether that is wheat or weapons, poison or drug doesn’t matter to him.

Some would say he follows war, disease, famine, and political strife like a vulture looking for a nice carcass to claim. What they don’t know is he has a hand in the conflict he supposedly follows. Assassinating ruler to incite wars, casting spells that decimating crops, acting as an information broker to both sides in a conflict. Dougles is known as a man who can get what you need to some, to other a monster who capitalizes on the suffering of others.

The lich know as Dougles Nye, prefers the title ”The Merchant of Death” for that shows just how much power money has earned him.

Ideas  ( NPCs ) | January 7, 2010 | View | UpVote 5xp


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