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Society/ Organizations
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Rating: 3.25
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ID: 1329

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January 13, 2007, 11:04 am

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Order of the Oak

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This is the order of the Three Kingdoms, each kingdom volunteering men to serve in the Order. Each of the members must be an expert woodsman: able to survive in the Great Dark Oak Forest that borders all three Kingdoms.

This is the order of the Three Kingdoms, each kingdom volunteering men to serve in the Order. Each of the members must be an expert woodsman: able to survive in the Great Dark Oak Forest that borders all three Kingdoms.

The charter of the Order states that it shall protect the Great Dark Oak Forests from encroachment, stop all marching armies (any direction), and protect the people of the Three Kingdoms from Hellspawned creatures that come from the occasional Hellpit found there. To that end, the Order of the Oak patrols the Dark Oak Forest, the few Forest roads and paths, and the Forest borders. They train their members in the frightening and magical ways of Great Oak Forest, riding, combat with man and beast, and their mythical skill in running. They have created a network of way stations, cached camp sites, and warding stones, to aide them in this task.

There are currently a hundred and twenty dark green clad rangers protecting Humanity from the Forest and the Forest from Humanity.

The Symbol of the Order is three oak leaves in trifoli (every 120 degrees). Some members of the order will put a few silver/ gold/ red threads in one of the leaves, to show which country they are from.



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Comments ( 6 )
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Voted KendraHeart
November 4, 2005, 10:26
0xp
I like the group. This organization could have factions, some of the political, maybe a religious one as well. That would make it more interesting.

What about bonded animals? That is an idea that might work for this. It is a magical place that they are containing, why not use magic to do it?
MoonHunter
November 6, 2005, 0:46
0xp
I had not thought of that specifically for this organization. You could run this easily without it.

You could add it easily enough. Those who survive the training would have one last test, they would have to find their familiar in the forest. Find a game with bonding rules and you are all set.

As for the Magic, that could also be done. It would change the entire complexion of a campaign using this Order. Maybe a little touch of druid/ nature magic. I would think there might be some magic users in the Order already. Not everyone is a "Ranger"
MoonHunter
November 6, 2005, 0:47
0xp
How small can we go with this?
MoonHunter
December 12, 2005, 0:01
0xp
Brownin a random village related on the border of the Dark Oak Forest.
Voted Scrasamax
October 11, 2008, 12:28
0xp
Standard Green Ranger of the Oak, the only difference being that they are volunteers, and three kingdoms provide 40 men each. That's not much manpower, unless they are kinda like green berets or special forces.
Chaosmark
October 11, 2008, 15:17
0xp
Depending on exactly how large the forest is, 120 might be all that is needed. Remember, they have a near-mythic capability for running, which I'm assuming means they can patrol the forest much easier than a "normal" group.

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Order of the Moonbeard

       By: valadaar

Among the assortment of organized criminals who live in the great city, few command greater fear the Moonbeard Order.

They of course do not call themselves that, but have earned the moniker from their fashion of dying their large beards with lye to produce a distinctive crescent shape running from earlobe to earlobe. This is meant as a taunt for their enemies, for it clearly outlines their throats.

They also wear garb similar to the northern tribesman, carefully tooled leather and showing multiple, colourful glyphs.

They are feared due to the intense discipline that their group maintains, due to their origins as a warrior-sect.

They serve as paid thugs, enforcers and assassins within the city, with the client simply ordering a service from the organization, not hiring an individual. Apart from making the request and providing payment in full in advance, the order completes the assignment themselves.

Their order has many moles through the organizations of the city, and more than a couple of nobles. As such, no organized move has been made against them since their chief activity is directed against other members of the crime world. It is said that their services have been useful for those in power as well, further protecting them from persecution.

Their religion holds that their time in this world is vanishingly brief, and largely unimportant except as training for the Great Battle.

The order is very utilitarian with weapons choice - they simply use the tool needed for the occasion, though not without having trained extensively with it beforehand. Daggers, garrottes, swords, bows, battle axes, polearms, wagons, even siege engines have been used to carry out their contracts.

Encounter  ( City/ Ruin ) | January 24, 2014 | View | UpVote 5xp


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