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Occult Brotherhood

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Many dabble with the Occult at some stage. Those travelled and wise to the world know that there is a darker, unknown side to life. Necromancers toy on the fringes of the Occult energies to fuel their art, and those of zeal and religious fervor occasionally succumb to the darker side of their faith. Demons. Devils. Infernal realms. The Weird and unnatural. Elder beings you dare not awaken. All are the domain of the occult. Come; stop wading in the shallows and plunge into the depths! Fall to the darker art and discover what the Occult Brotherhood has to offer.

Guild Leader

Shadoweagle

Members

Pledges

Murometz

valadaar

caesar193

Quests:

The Occult Brotherhood, Quest 1: The Minion



Random Idea Seed View All Idea Seeds

       By: ephemeralstability

THE GNOMES OF UDNALOR: Part I

Upon entering the deep underrealm of Udnalor, one must first pass through the upper halls, which were the residences of the gnomes in days of past glories. Now they have abandoned the fading tapestries to the worms and moles, and an uncanny silence reigns, laid over the oaken tables like the thick layers of dust and humus.

There may be creatures which now inhabit these areas: nests livid with giant maggots, rats and other vermin.

The watchtowers and passageways which lead to the Overground are frequently trodden, however. After all it takes a great many small humanoids to hoist a single giant rabbit corpse back through the fathoms of earth.

The gnomes primarily hunt giant rabbits with bows and arrows tipped with the subterranean poisons concocted by their best alchemists.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp


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