Coldforged

By:

Mighty armies clash and sorcerous thunder roll over the landscape. In Silmar the Holy Order and their Hexenjaegers pursue the practioners of foul witchcraft. The Barbarian Nations descend from the mountains; a rapacious horde intent on rape, pillage and murder. These are lands where the people worship uncaring, cruel and flawed Gods; lands where Prophet-Kings and decadent Lords rule.

Enter Coldforged, a dark realm of sword and sorcery.

The Continent of Dhargenaas

Political Map



Random Idea Seed View All Idea Seeds

       By: Agar

A possible answer to what happens to spells when a mage dies. If the spell is strong enough, say and enchantment or other permenant effect, part of the mages spirit may become lodged in the magic. It may be a way for items to gain some kind of intelligence, but a mage who has knowledge of this fact would be very hesitant about enchanting anyone or thing. He might have other plans for his afterlife than counting the change in your bag of holding.

Preists, I think, would have this sort of thing covered.

Ideas  ( System ) | November 10, 2002 | View | UpVote 4xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0131