Mighty armies clash and sorcerous thunder roll over the landscape. In Silmar the Holy Order and their Hexenjaegers pursue the practioners of foul witchcraft. The Barbarian Nations descend from the mountains; a rapacious horde intent on rape, pillage and murder. These are lands where the people worship uncaring, cruel and flawed Gods; lands where Prophet-Kings and decadent Lords rule.
Enter Coldforged, a dark realm of sword and sorcery.
A dark necromancer has discovered a way of making the magical energy cost of resurrection less than the energy he can gain by draining their life force. Given a sufficient supply of mind-drained minions, ultimate power beckons.
Ideas ( System ) | February 2, 2004 |