This is the first overview of two or three campaigns I call, Lords of the Fallen. Within this first installment the players will take part in the forging of the first Kingdoms of Earthen. They will witness the beginnings of slavery; join the ranks of the world’s first armies; be jolted by the anger of the Almighty Lord.
This is the time when the first legends are born. A Character could, perhaps, even become one themselves. The classes of magicians and warriors are very basic and limited. Socities, being in their infancy, are being created, and influenced, by them (intentionally, or accidentally). Life is hard, but endurable.
From this I will expand these ideas into quests, and races that dwell within this campaign. I will try to leave these overviews and quests as generic as possible, but with historical suggestions.
A goblet created with the pommel of the sword of storms.
We are not mere assassins, we are Gods will.
Angry, insane, or just plain beastial; Barak is beyond healing.
Paranoid of the future; longing for the past, Niandra needs a new master.
A mad necromancer is bent on enslaving the world.
After 100 years of imprisonment he will be free. Free to stalk the enemy, and to satisfy a consuming impulse to kill dark elves.
Good luck to drink out of wolve's paw prints or some other animal. Gives special powers.
Ideas ( System ) | December 31, 2001 |