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  • » Jin Kalib's Boots of Shadow Walking By: shivamuffin
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       10 Years, 2 Months, 2 Weeks, 4 Days, 13 Hours, 15 Minutes ago
  • » Bed of Wellness By: shivamuffin
       10 Years, 2 Months, 2 Weeks, 4 Days, 13 Hours, 18 Minutes ago
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       10 Years, 2 Months, 2 Weeks, 4 Days, 14 Hours, 29 Minutes ago
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  • » Jin Kalib's Boots of Shadow Walking By: shivamuffin
       12 Years, 9 Months, 1 Week, 4 Days, 10 Hours, 17 Minutes ago
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       12 Years, 10 Months, 2 Weeks, 4 Days, 17 Hours, 10 Minutes ago
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Jin Kalib's Boots of Shadow Walking By: shivamuffin
   12 Years, 9 Months, 1 Week, 4 Days, 10 Hours, 17 Minutes ago

Great getaway boots

Firearms & Artillery By: shivamuffin
   12 Years, 10 Months, 1 Day, 1 Hour, 4 Minutes ago

Firearms & Artillery rules to simplify the addition of such weapons into a campaign setting.

Company 12 By: shivamuffin
   12 Years, 10 Months, 2 Weeks, 4 Days, 17 Hours, 3 Minutes ago

A war story about an old vetrans past, could lead to a mystery type adventure.

Bra of Holding By: shivamuffin
   12 Years, 10 Months, 2 Weeks, 4 Days, 17 Hours, 10 Minutes ago

bra, holding, concealment, sexy

Bed of Wellness By: shivamuffin
   12 Years, 10 Months, 2 Weeks, 4 Days, 17 Hours, 12 Minutes ago

Bed, health, live, get well.



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       By: ephemeralstability

The Forest of Throck:

Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 2xp


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