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By: Wulfhere

A common mistake when writing adventures set in deserts is to assume that the climate is too ferociously hot to wear armor. Historically, most battles in deserts involved troops dressed in protective armor. Although they would have been miserable during the hottest part of the day or the hottest part of the year, desert weather isn't intolerably hot 24/7. View
By: Wulfhere

The massive blade known as Consequences carries several potent enchantments of battle, but also has a frustrating quirk: Its wielder finds himself unable to put it down until he enters the presence of a magistrate or other authority. Even then, it instantly returns to his hands if he has committed murder and fails to confess. Unless he somehow resists the blade's magic, the weilder's hands then run with fresh blood; the judgmental blade fights his every motion until he confesses his crimes. View
By: Wulfhere

People argue about the true form of the beasts known as "Bloodtouches", since they seem to take dozens of forms. Unfortunately, their bite's effect isn't in doubt. Anyone bitten by the bright crimson beasts rapidly loses all hair; their skin color shifts to bloody red. Many people fear those under this curse; villages of blood-skinned outcasts huddle in the wilds. View
By: Wulfhere

A terrible affliction spreads through the land: A disease, highly contagious, which makes its victims mildly ill, but then permanently paralyzes the vocal cords. Dozens of reputed cures and protections are sold in the marketplaces, which gradually grow quieter and quieter... View
By: Wulfhere

Not every prophecy needs to be meaningful to effect a game. In the Lord Dunsany play, The Golden Doom, a child's scrawl has an entire kingdom struggling to puzzle out what sinister prophecy it portends. View

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Most Recent Submissions

The Spinneret Stylus By: Wulfhere
   2 Years, 8 Months, 1 Week, 1 Day, 20 Hours, 37 Minutes ago

The magical tool of a forgotten sect, the spinneret stylus' power may bring as many troubles than it solves.

The Shimmering Veil By: Wulfhere
   2 Years, 8 Months, 1 Week, 5 Days, 16 Hours, 11 Minutes ago

Moon Water Jewel was a woman of breathtaking beauty, so no ordinary gift would do.

Malver's Way By: Wulfhere
   5 Years, 7 Months, 3 Weeks, 22 Hours, 36 Minutes ago

"How far?  Ye’ll know ye’ve found Malver’s Way when ye sees the Arch."

Spawn of the God-Egg By: Wulfhere
   6 Years, 10 Months, 4 Days, 13 Hours, 59 Minutes ago

The Earth shifts, revealing a horror beyond time and reason…

Tempest Blades By: Wulfhere
   6 Years, 10 Months, 6 Days, 14 Hours, 55 Minutes ago

In the heart of the storm dwell the aerial creatures known as tempest blades.

Cap'n Geezo's Secret By: Wulfhere
   6 Years, 10 Months, 1 Week, 5 Days, 23 Minutes ago

Despite his lackluster personal hygiene, Captain Geezo has a certain magnetism…

Place of the Embalmers By: Wulfhere
   6 Years, 10 Months, 1 Week, 6 Days, 11 Hours, 25 Minutes ago

Before the honored dead are placed in their sarcophagi of alabaster, they come to the Villa of the Embalmers.

The Tarakhen Sea By: Wulfhere
   6 Years, 10 Months, 4 Weeks, 1 Day, 13 Hours, 20 Minutes ago

According to the legend, Dread Velsparge, Daemon Prince of the Myriad Hands, plunged into the Tarakhen Sea in a blaze of scarlet flame, throwing the whole world into ruin.

Absent Companions By: Wulfhere
   6 Years, 11 Months, 4 Days, 8 Hours, 20 Minutes ago

Sometimes, the places remember.  Where Destiny’s threads intertwine, echoes of the past live again.

Beyond the Sea of Serpents By: Wulfhere
   6 Years, 11 Months, 1 Week, 2 Days, 7 Hours, 43 Minutes ago

In a land known only as legend, in a tower that could only be myth, beings of immortal evil wait for freedom.  The Ones who Hunger for Pain are coming to give it to them.

Cuspi the Ironmonger By: Wulfhere
   6 Years, 11 Months, 4 Weeks, 2 Days, 6 Hours, 2 Minutes ago

Why did you buy all those Iron Spikes?

Unguent of Desire By: Wulfhere
   6 Years, 11 Months, 4 Weeks, 2 Days, 6 Hours, 42 Minutes ago

The alchemists of the Hegemon did well, developing an almost undetectable Love Potion.

The Lightning-Struck Tower By: Wulfhere
   7 Years, 2 Weeks, 3 Days, 10 Hours, 30 Minutes ago

"The Tower of Ill Omen!" the old gypsy gasped as she glimpsed the shattered structure at the mountain’s peak.

The Horned Lord By: Wulfhere
   7 Years, 1 Month, 5 Days, 14 Hours, 24 Minutes ago

Even the sinister Aelfen lords of the Unseleigh Court knew to fear the eldritch vengeance of the Horned Lord.

Mortemayne By: Wulfhere
   7 Years, 1 Month, 1 Week, 20 Hours, 33 Minutes ago

The Castellan of the Court of Dark Memory loyally serves the Twystened Sidhe, wielding unholy power in his ruthless determination to end an evil curse.

The Court of Dark Memory By: Wulfhere
   7 Years, 1 Month, 1 Week, 2 Days, 11 Hours, 48 Minutes ago

Near the center of the forest are the hidden halls that house the Court of Dark Memory, one of the last bastions of the Unseleigh Courts.

Sandals of the Eagle Legion By: Wulfhere
   7 Years, 1 Month, 1 Week, 4 Days, 15 Hours, 11 Minutes ago

The peerless heroes of the Eagle Legion died with their sandals on…

Allifendae Trees By: Wulfhere
   7 Years, 1 Month, 1 Week, 5 Days, 10 Hours, 52 Minutes ago

The magical glow of the rare Allifendae Tree enthralls some and terrifies others…

The Rituals of Purification By: Wulfhere
   7 Years, 1 Month, 1 Week, 6 Days, 8 Hours, 11 Minutes ago

Legacy of the sorcerous Shetam Kham, these complex rites allow even the most evil of accursed items to be reclaimed.

The Brotherhood of the Holy Panoply By: Wulfhere
   7 Years, 2 Months, 3 Days, 22 Hours, 42 Minutes ago

The mightiest champion of the Great Empire had a vision, a vision that his heirs still follow…



Random Idea Seed View All Idea Seeds

       By: Ancient Gamer

The air had grown chill the minute they descended into the strange valley, which was unmarked on any of their maps. It was so strange here, devoid of animal life and completely silent. The horses were nervous the entire journey through the vale. As they set about to collect firewood for the campfire they could hear their own voices as dim echoes through the eerie silence.

The food didn't taste anything that evening and their sleep was cold and troubled by nightmares. While they are clearing camp the next morning, one of them stumbles over a piece of stone jutting out of the ground nearby the horses. On closer inspection there seems to be runes engraved into the polished surface. The symbols true meaning is no more known among mere mortals and if they decide to dig deeper, they will discover that it is an ancient altar buried within the soil.

Any historically oriented party member will recognize the largest symbol to be the insignia of the powerful warlock who ruled this realm several centuries ago. At their departure from the area, something will seem amiss with one of the party members and all will remember the stories of the warlock's thousand curses.

Encounter  ( Other ) | December 8, 2004 | View | UpVote 0xp


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