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By: Wogden

The accepted mode of getting otherwise unobtainable information is to go visit the cranky old hermit living in the mountains. It's just the sensible thing to do. So, naturally, everyone takes their monthly excursion to the hermit's hovel to consult him on everything, from lock-jaw to lovesickness, necromancers to nasal viruses. Now, if everyone's always visiting the poor old hermit, there's going to be an enormous queue... "Wellcome to the Hermitt's Hovele, Please Take Ye a Number and Have Ye a Seate" reads the sign outside the packed dwelling. Imagine the poor hermit, having retreated into the mountains to escape this precise situation... View

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  • » Mother Swamp By: Wogden
       12 Years, 9 Months, 2 Days, 23 Hours, 18 Minutes ago





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Necrosia Animensis By: Wogden
   12 Years, 4 Months, 1 Week, 22 Hours, 37 Minutes ago

“Since the vile Plante’s Deceased Hoste is not technically a Part of its Anatomy, any attemptes to Kill the Monster using regular methods is likely to prove Futile, especially that of Beheading the Creature. It seems to regarde its Head as a most Unnecessary part of its Composition, and thus as it moves its Head exhibits a frightening lacke of Expression, and lolls in a way most Unpleasant to observe.”

The Hundred Journeys of Lai-Xeng By: Wogden
   12 Years, 4 Months, 1 Week, 4 Days, 4 Hours, 13 Minutes ago

Lai-Xeng was a traveling scholar and wise man. There are a hundred tales attributed to him, each one containing a kernal of wisdom.

The Duchampe Society of Respectable Gentlemen By: Wogden
   12 Years, 5 Months, 1 Week, 1 Day, 21 Hours, 38 Minutes ago

Operating out of Armudstadt, the notorious city of corruption and deceit and centre of the Kingdom of Dernwich, the Duchampe Society takes its name from its founding father, one Vergrin Duchampe, who lived around the 18th century. Duchampe, an Elvish merchantman - or rather, a leader and “godfather” of a great deal of lower Elvish merchantmen, was notorious for his skill at wagers.

Infiduserum By: Wogden
   12 Years, 6 Months, 1 Week, 6 Days, 1 Hour, 18 Minutes ago

Some people are terrible liars. No matter the size of the falsehood, their manner and tone will infallibly expose them as the fraud they are. Malthis of Woodsman’s Dell was one of these people - until his brilliant mind concieved a solution…

Combusting Shrews By: Wogden
   12 Years, 7 Months, 3 Weeks, 19 Hours, 50 Minutes ago

Long sieges can be a trial for both sides. For the beseiged especially, finite ammunition supplies always pose a problem - except when the ammunition can reproduce…

Tae Nijong, the Grasping Claw By: Wogden
   12 Years, 8 Months, 4 Weeks, 19 Hours ago

Grappling hooks have a tendency to miss their targets, or to simply give way. Now both of these problems are solved at once, with a hook that can think for itself!

The Tale of Taewoo Kin By: Wogden
   12 Years, 8 Months, 4 Weeks, 19 Hours, 5 Minutes ago

Lying prostrate on the floor, his documents and scrolls strewn beneath him, was Taewoo Kin - clearly dead, with gruesome marks around his neck that suggested strangulation by something of disturbingly inhuman origin…

Coffer Blades By: Wogden
   12 Years, 8 Months, 4 Weeks, 2 Days, 8 Hours, 20 Minutes ago

Deep within the bowels of the perilous labyrinth, the fearless heroes come upon a grand, ornate chest. Eager for more plunder to line their pockets with, they heave up the lid - to find nothing. A red herring? Maybe not.

Khub Gurmong, the Big Shiny Club By: Wogden
   12 Years, 9 Months, 4 Hours, 33 Minutes ago

It’s no secret that Ogres fight dirty. The slobbering hulks will wield anything they can find in their bloodthirsty rage - which often results in very odd weapons indeed!

Me'fiante Delagouttie're By: Wogden
   12 Years, 9 Months, 2 Days, 3 Hours, 59 Minutes ago

Life as a street urchin is a pathetic existence indeed - and Me’fiante has it worse than most. In a back-alley underworld filled with trickery and subversion, the ability to sense lies is often more of a curse than a blessing.

Mother Swamp By: Wogden
   12 Years, 9 Months, 2 Days, 23 Hours, 18 Minutes ago

Deep in the heart of the primal Slumbering Woods lies a magic-laden swamp, forgotten in the centuries since the first primitive land creatures crawled from its teeming depths.

Phineas Rowcome By: Wogden
   12 Years, 9 Months, 3 Days, 4 Hours, 45 Minutes ago

When one has missed the chance for adventure, one finds it very difficult to get along with one’s heroic peers. Phineas Rowcome, the renowned Halfling scholar, nurses a deep jealousy for those whose lives are filled with excitement…

Random Idea Seed View All Idea Seeds

The Silent Mage

       By: Wulfhere

A powerful wizard that the PCs encounter is completely silent. He does not speak and cannot be heard as he moves. Even his spells are silent, but his magic is just as potent.

He has a tendency to summon invisible chairs, place foes in invisible boxes of force, and other "mime tricks".

Ideas  ( NPCs ) | March 8, 2007 | View | UpVote 4xp

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