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By: Ted

Strolen's Citadel is an actual place of learning in the world- what is it like? View

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  • » Devil's Spit By: Ted
       1 Year, 5 Months, 1 Week, 5 Days, 8 Hours, 51 Minutes ago
  • » Camel's Hump By: Ted
       1 Year, 8 Months, 1 Week, 3 Days, 9 Hours, 41 Minutes ago
  • » Corran's Scribe By: Ted
       2 Years, 5 Months, 2 Weeks, 21 Hours, 43 Minutes ago
  • » Ennui By: Ted
       2 Years, 6 Months, 3 Weeks, 2 Days, 16 Hours, 26 Minutes ago
  • » Kingmaker By: Ted
       2 Years, 7 Months, 1 Week, 3 Days, 17 Hours, 16 Minutes ago
  • » Wrathbringer By: Ted
       2 Years, 7 Months, 2 Weeks, 3 Days, 21 Hours, 50 Minutes ago
  • » Falcon Coins By: Ted
       2 Years, 10 Months, 4 Weeks, 8 Hours, 14 Minutes ago
  • » The Mask that Grins and Lies By: Ted
       3 Years, 2 Months, 1 Week, 5 Days, 10 Hours, 22 Minutes ago

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  • » The Blood Beast By: Ted
       3 Years, 3 Months, 3 Weeks, 6 Days, 4 Hours, 49 Minutes ago
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       3 Years, 10 Months, 1 Week, 3 Days, 20 Hours, 48 Minutes ago

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  • » Incarnate Ascension By: Ted
       3 Years, 2 Months, 2 Weeks, 3 Days, 21 Hours, 15 Minutes ago

Most Recent Submissions

Agency 17: Illegal Search and Seizure By: Ted
   8 Months, 3 Days, 19 Hours, 59 Minutes ago

The Agents are being sent to Mexico to stop a large shipment of drugs from breaching the US border.

Agency 17: It's a Diplomatic Thing By: Ted
   9 Months, 2 Days, 19 Hours, 9 Minutes ago

A combination planning/game summary submission with some details about what I'm planning for the next one as well.

Operation Slander By: Ted
   9 Months, 3 Weeks, 4 Days, 5 Hours, 11 Minutes ago

A journalist is preparing a story on Agency 17. Predictably, the Agency would like it if the story died...

Operation Black Rain By: Ted
   9 Months, 4 Weeks, 1 Day, 6 Hours, 42 Minutes ago

The players are sent on their first mission for Agency 17: Stealing Sarin from a right-wing militia group in rural Texas

Randy's Janitorial Services By: Ted
   11 Months, 1 Week, 1 Day, 14 Hours, 35 Minutes ago

Messes cleaned, maintenance conducted, problems fixed.

The Kingmakers: Final Update/Autopsy By: Ted
   11 Months, 1 Week, 5 Days, 15 Hours, 58 Minutes ago

A final update on what happened to Kingmakers.

The Kingmakers: The Locust By: Ted
   1 Year, 1 Month, 6 Days, 1 Hour, 53 Minutes ago

What kind of man orders the death of the King?

The Kingmakers: Machias NPCs #1 By: Ted
   1 Year, 3 Months, 4 Weeks, 1 Day, 17 Hours, 12 Minutes ago

Important NPCs within Machias.

The Kingmakers: Sessions 26, 27 and 28 By: Ted
   1 Year, 4 Months, 1 Week, 3 Days, 20 Hours, 41 Minutes ago

Extremely terse summary- I've had my hands full as of late, and I apologize for the lack of explanation.

The Kingmakers, Session 23, 24 and 25 By: Ted
   1 Year, 4 Months, 3 Weeks, 5 Days, 13 Hours, 23 Minutes ago

Combat heavy sessions make for short summaries

The Wraith: Duke Levi Bosner By: Ted
   1 Year, 5 Months, 6 Days, 8 Hours, 25 Minutes ago

A charming but withdrawn noble who goes out and kills people in the name of The Locust at night.

The Kingmakers, Session 22 By: Ted
   1 Year, 5 Months, 1 Week, 2 Days, 21 Hours, 32 Minutes ago

Sadly, the first night my Antagonistic Player is around to play, inter-player drama throws things off causing a slog of a session where almost nothing got accomplished.

Devil's Spit By: Ted
   1 Year, 5 Months, 1 Week, 5 Days, 8 Hours, 51 Minutes ago

A thankfully rare mineral that burn's one skin as if the Devil himself had spit on you

The Kingmakers, Session 21 By: Ted
   1 Year, 5 Months, 1 Week, 5 Days, 19 Hours, 31 Minutes ago

Woo boy. Where to even begin?

The Kingmakers, Sessions 18, 19 and 20 By: Ted
   1 Year, 5 Months, 2 Weeks, 5 Days, 21 Hours, 47 Minutes ago

Multi-session summary a-go-go.

The Kingmakers, Session 17 By: Ted
   1 Year, 5 Months, 3 Weeks, 6 Days, 18 Hours, 10 Minutes ago

Morano returns...

The Kingmakers, Session 15 By: Ted
   1 Year, 6 Months, 1 Week, 10 Hours, 33 Minutes ago

A perfect example of my players thinking of something being better than my current plan happened tonight.

The Kingmakers, Session 14 By: Ted
   1 Year, 6 Months, 1 Week, 3 Days, 11 Hours, 52 Minutes ago

The Group Arrives in Cranson. Intrigue follows.

Agrivaine Dorset By: Ted
   1 Year, 6 Months, 1 Week, 5 Days, 12 Hours, 29 Minutes ago

Cranson's Captain of the Guard (Character Sheet)

The Kingmakers: Holiday Season Planning By: Ted
   1 Year, 6 Months, 2 Weeks, 6 Days, 8 Hours, 55 Minutes ago
With about three weeks off from the campaign, I have some time to think about the best laid plans.




Random Idea Seed View All Idea Seeds

Great Magic and Ruination

       By: rickster

With a huge number of sacrificial victims, another realm long ago secretly bound a Prince of the land spirits, Iorstonn by name, thus ensuring the fertility, and improving the magical defences, of their realm. But binding that Prince to one spot has disrupted the weather and magical patterns (ley lines?) over half the continent. Things have become bad enough that a coalition has been formed to rectify the situation, once divinations have established the cause.

Your party is one of the teams assembled to do the rectification: find the binding object and steal it ("so that we can destroy it here in our realm, of course"...*) or destroy it over there. Presumably the Prince will be grateful to his rescuers and angry at the binders, but with a greater spirit like Iorstonn one can never be sure: such beings are "tricksy".

* Of course, the rulers of our realm might want to control Iorstonn for their own ends...

Ideas  ( Plots ) | February 26, 2014 | View | UpVote 3xp


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