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  • » Ghoul By: Sydney Cain
       7 Months, 1 Week, 5 Days, 19 Hours, 53 Minutes ago
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       7 Months, 1 Week, 5 Days, 19 Hours, 56 Minutes ago
  • » Hammet's Guitar By: Sydney Cain
       7 Months, 1 Week, 5 Days, 20 Hours, 3 Minutes ago
  • » Splinter By: Sydney Cain
       1 Year, 6 Months, 1 Week, 4 Days, 20 Hours, 24 Minutes ago

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  • » Chain Spear By: Sydney Cain
       10 Years, 3 Months, 3 Days, 9 Hours, 17 Minutes ago

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       9 Years, 3 Months, 1 Week, 5 Days, 18 Hours, 41 Minutes ago
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       9 Years, 3 Months, 2 Weeks, 1 Day, 4 Hours, 49 Minutes ago
  • » Hammet's Guitar By: Sydney Cain
       10 Years, 3 Months, 1 Week, 6 Days, 1 Hour, 39 Minutes ago
  • » Ghoul By: Sydney Cain
       10 Years, 3 Months, 3 Weeks, 3 Days, 10 Hours, 16 Minutes ago

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  • » Chain Spear By: Sydney Cain
       10 Years, 3 Months, 3 Days, 9 Hours, 17 Minutes ago
  • » Hammet's Guitar By: Sydney Cain
       10 Years, 3 Months, 2 Weeks, 5 Hours, 27 Minutes ago
  • » Splinter By: Sydney Cain
       10 Years, 3 Months, 2 Weeks, 23 Hours, 31 Minutes ago

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  • » Ghoul By: Sydney Cain
       10 Years, 3 Months, 3 Weeks, 3 Days, 11 Hours, 39 Minutes ago

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Chain Spear By: Sydney Cain
   10 Years, 3 Months, 3 Days, 9 Hours, 17 Minutes ago

A unique spear that was lost in production.

Hammet's Guitar By: Sydney Cain
   10 Years, 3 Months, 2 Weeks, 5 Hours, 27 Minutes ago

An instrument that that transmits feelings.

Splinter By: Sydney Cain
   10 Years, 3 Months, 2 Weeks, 23 Hours, 31 Minutes ago

Sharp as a sword, light as a dagger, and easily concealable.

Ghoul By: Sydney Cain
   10 Years, 3 Months, 3 Weeks, 3 Days, 11 Hours, 39 Minutes ago

Bound to serve, unable to leave, many go insane with the duty of a ghoul.



Random Idea Seed View All Idea Seeds

       By: MoonHunter

Magic should have side effects, both expected and unexpected - fortuitous and deplorable. Expected side effects add anticipation, while unexpected ones increase the drama of the scene. The result can be comedic or dire, it dpends on which circumstances work best for your game.

Ideas  ( System ) | February 8, 2005 | View | UpVote 2xp


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