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       12 Years, 4 Months, 4 Weeks, 9 Hours, 27 Minutes ago
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Chain Spear By: Sydney Cain
   12 Years, 4 Months, 4 Weeks, 9 Hours, 27 Minutes ago

A unique spear that was lost in production.

Hammet's Guitar By: Sydney Cain
   12 Years, 5 Months, 1 Week, 1 Day, 19 Hours, 36 Minutes ago

An instrument that that transmits feelings.

Splinter By: Sydney Cain
   12 Years, 5 Months, 1 Week, 2 Days, 13 Hours, 41 Minutes ago

Sharp as a sword, light as a dagger, and easily concealable.

Ghoul By: Sydney Cain
   12 Years, 5 Months, 2 Weeks, 5 Days, 1 Hour, 49 Minutes ago

Bound to serve, unable to leave, many go insane with the duty of a ghoul.



Random Idea Seed View All Idea Seeds

       By: Agar

Weapons or equipment that is heavily relied on can be "named". Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be "named".

Ideas  ( System ) | November 5, 2002 | View | UpVote 2xp


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