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  • » The Abandoned Temple By: Stomphoof
       9 Years, 3 Months, 2 Weeks, 2 Days, 6 Hours, 39 Minutes ago

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The Abandoned Temple By: Stomphoof
   9 Years, 3 Months, 2 Weeks, 2 Days, 6 Hours, 39 Minutes ago

"Hey there, you look like a sturdy fellow!  Interested in a treasure map?  Only a few gold coins and this map to an ancient ruins secret room can be yours!"

A Basic Dungeon Crawl that starts with a map.

Bargorl, The Ringmaster By: Stomphoof
   9 Years, 3 Months, 2 Weeks, 2 Days, 9 Hours, 5 Minutes ago

"Ladies and Gentleman, Children of all ages!  Welcome to my Carnival!  You will see sights to behold, and things beyond belief!  Some may frighten you, and some may shock you, but its all in good fun!  Please, stay a while…and watch."

The Hidden Island of Dar'Orgath By: Stomphoof
   9 Years, 3 Months, 2 Weeks, 6 Days, 5 Hours, 56 Minutes ago

A moving island, and home to both the honorable Lizardfolk and the evil Cult of Dar’Orgath.

The Pirate Ship Deathwail By: Stomphoof
   9 Years, 4 Months, 1 Day, 23 Hours, 32 Minutes ago

Once a mighty pirate ship, Deathwail was captained by the dreaded pirate known as simply as Redeye.  A man prone to unspeakable acts of Violence, Redeye and his ship Deathwail were finally destroyed in a horrible battle.  However, Redeye was not to be counted out.  Prior to the battle, he had plundered an ancient tomb, and had found a relic which he had kept.  This item was cursed, and when he and his crew died, it brought them back in a horrible mockery of life.  Enslaved by this relic, the pirates scour the waters, looking for souls that can be fed to the evil relic

The Creation of Erilensi By: Stomphoof
   9 Years, 4 Months, 2 Days, 20 Minutes ago

A Brief History of my custom campaign setting, Erilensi.  Details the creation of the world, birth of the Gods, and the birth of the Races.  Will be worked on further.

Cultist Cell By: Stomphoof
   9 Years, 4 Months, 4 Days, 18 Hours, 36 Minutes ago

A cell of cultists hidden in a city.  These people seek to bring a dark god of antiquity back into the world.  Can you stop them?  WILL you stop them?



Random Idea Seed View All Idea Seeds

       By: manfred

As the PCs travel the road, right after a bend they hear a sharp whistle and call: "Heeey, not so lazy, move your asses!" It is a large man that calls, and there are unwilling workers that listen. A small company, 10-15 men work on the road, push boulders aside, dig up roots from under the road, etc. The large man that shouted turns to you, smiles fast and mutters something under his breath, sounds like cursing some lazy worker. "Where does the road bring you from, travellers?" And does a little small-talk.

And what is really happening? A group of bandits is 'adapting' the road for shady purposes. The road will not be wider, but tighter, with enough cover around (and a few traps perhaps), and will become an ideal spot for ambushing travellers or entire caravans. The bandit leader wants them all to appear harmless. The 'lazy worker' he cursed was actually a guard that should give warning before any travellers come around (fallen asleep). Not surprisingly, the boss may decide for an ambush even now.

Encounter  ( Locations ) | April 28, 2004 | View | UpVote 1xp


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