Recent

Recent Comments On

Hall of Honour Recipients

Golden Vote Recipients

Recently Updated

Recent Idea Submissions

By: Murometz

The Pcs discover an ancient, dusty oil lamp, somewhere in the bowels of a dungeon. Naturally they "rub it", and out pops a wizened, old djinn. So far so good. Then it speaks... "Ah at last, at last I am free! Now grant me my wish!" When the PCs explain that they are the ones that should be granted a wish, the malignant djinn explains to them that his particular oil-lamp has a curse placed upon it. Whomsoever releases the entity inside shall be geased to grant the djinn's wish to the best of their ability. Groans ensue from the party. The djinn rubs his wrinkled hands, grins, and proceeds to name his wish. What could it be? View
By: Murometz

The Yugzhee, or "hedgehog-people", guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, "wall", upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice. The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall "with them" via magic. Lower level characters will have to get creative. View
By: Murometz

Coinlake sits perched between two sheer cliffs in the Stigrani range, and is difficult to find, much less approach. Four miles long and two across, the water is a vibrant cyan blue. The lake's shoreline is an unassuming beach of gray pebbles, and its mean depth is seventy feet. The rare times when the sun makes its way between the cliffs and shines over the the still water, one could see clearly the lake's rock-strewn bottom. Strangely, no fish or aquatic life can be found here. At night, a peculiar phenomena occurs. When the night sky is clear, the moon and stars are reflected in the lake's surface, but if one were to look at the surface from a high vantage point, the reflection does not match the firmament above! Instead the water's surface reflects the night sky of some other distant world and seventeen shining golden moons besides, each ones shimmering upon the water like so many gold coins! Legends whisper that Coinlake is not a lake at all, but a gate or nexus, to some distant alien world. The mystery has long remained unsolved, and only recently has the Arch-Duke commissioned an expedition to uncover the secret of Coinlake once and for all. Among the team members are several scholars of the Nascent Academy, an astrologer from the Occultists Guild, and of course the PCs, acting as body guards. View
By: Murometz

Saril had a dream. To open a library in the windswept wastes of Naarish, so that the people of the many villages and towns spread over the hundreds of leagues of desert could discover the joys of his books. For a whole year he kept his library open, but alas, almost no one came. That is when Saril came up with his new idea. If people didn't travel to read his books, he would travel to them! Saril closed his library, hired a team of twelve camels, loaded up the beasts with all of his books and proceeded to invent the first nomadic library. Now children and adults alike, looked forward to hearing the bells of Saril's camels as he entered their villages, as he tirelessly traversed the deserts in a long circuitous route, visiting every village and town he came across, in turn. It came to pas that Saril's traveling library came to some fame, and that is how the folk of Naarish became literate. A word of warning though. Naarish has only six thousand volumes. He deals with those that lose or steal his tomes quite "harshly", by bypassing the town or village which was responsible for losing one of his books for that calendar year. View
By: Murometz

Oazduke's Vengeful Head. The head haunts all headsman and executioners. A floating, bloody head, long separated from its body, is a particular legend among a very particular group of people, executioners, specifically those that chop heads from a block for a living. It was that infamous highway robber, Oazduke the Vengeful, who when finally captured and put to the axe, screamed his foul hex, seconds before his head flew off. "You will know it is me when I'm through A curse on your ilk and on you! May my severed head haunt you eternal Frightening you headsmen infernal!" Years later, not one but two(!) weary, puffy-eyed, spooked, headsmen, haunted day and night by Oazduke's insufferable severed head, approach the party cleric in order to hire him to exorcise the ghost head once and for all. View

Recent by Type

Articles

Dungeons

Items

Lifeforms

Locations

NPCs

Plots

  • » 51 Minor Mysteries By: Murometz
       3 Years, 6 Months, 3 Weeks, 6 Days, 23 Hours, 9 Minutes ago
  • » Moonology Manuscript By: Murometz
       3 Years, 7 Months, 1 Week, 2 Days, 20 Hours, 49 Minutes ago
  • » The Line of Thune By: Murometz
       6 Years, 9 Months, 1 Week, 3 Days, 20 Hours, 5 Minutes ago
  • » Great Spear Festival By: Murometz
       7 Years, 4 Months, 1 Week, 4 Days, 17 Hours, 16 Minutes ago
  • » Intrigue in the Hebra IX Cluster By: Murometz
       9 Years, 3 Months, 3 Weeks, 5 Days, 13 Hours, 26 Minutes ago
  • » Space Operas By: Murometz
       9 Years, 3 Months, 3 Weeks, 5 Days, 13 Hours, 33 Minutes ago
  • » Death(s) in the Family By: Murometz
       9 Years, 3 Months, 3 Weeks, 6 Days, 5 Hours, 28 Minutes ago
  • » The Last Tomorrow By: Murometz
       9 Years, 4 Months, 1 Day, 18 Hours, 9 Minutes ago

Societies

  • » Ogre Sports By: Murometz
       3 Months, 2 Weeks, 2 Days, 18 Hours, 28 Minutes ago
  • » Noses of Nyastich By: Murometz
       8 Years, 6 Months, 1 Week, 6 Days, 9 Hours, 6 Minutes ago
  • » Daughters of the Slug By: Murometz
       8 Years, 8 Months, 8 Hours, 53 Minutes ago
  • » Deaf Knights By: Murometz
       9 Years, 3 Months, 2 Weeks, 4 Days, 6 Hours, 46 Minutes ago
  • » Pooskers By: Murometz
       9 Years, 9 Months, 1 Week, 4 Days, 22 Hours, 44 Minutes ago
  • » The Tenebrists By: Murometz
       9 Years, 9 Months, 2 Weeks, 2 Days, 7 Hours, 43 Minutes ago
  • » Cloister of the Empty Table By: Murometz
       10 Years, 4 Weeks, 1 Day, 15 Hours, 44 Minutes ago

System

  • » 30 Divine Concepts By: Murometz
       7 Years, 4 Months, 2 Weeks, 5 Days, 20 Hours, 31 Minutes ago

Most Recent Submissions

Ogre Sports By: Murometz
   3 Months, 2 Weeks, 2 Days, 18 Hours, 28 Minutes ago

"Save the Bait", and other horrors.

Whore-Spiders By: Murometz
   4 Months, 2 Weeks, 5 Days, 8 Hours, 27 Minutes ago

A vulgar name for a very minor creature, granted, yet the whore-spider doesn't seem to mind its appellation.

The Leg of St. Goag By: Murometz
   4 Months, 3 Weeks, 7 Hours, 39 Minutes ago

The limb that got away and became the symbol of a revolution.

Pleem By: Murometz
   4 Months, 3 Weeks, 4 Days, 19 Hours, 17 Minutes ago

Long cats.

Sorcerer's Skin (Pants) By: Murometz
   4 Months, 3 Weeks, 6 Days, 20 Hours, 2 Minutes ago

Two rival wizards. You can guess what happens. Yes, one flays the other naturally, but is interrupted half-way through the skinning ritual...

Din-Bak and Barbo's Bestiary By: Murometz
   10 Months, 1 Week, 6 Days, 8 Hours, 42 Minutes ago

Outtakes from the duo's many travels beyond the Polished Sea, cataloging some of the stranger creatures they encountered.

A man becomes a bow, a bow a man. By: Murometz
   1 Year, 5 Days, 11 Hours, 28 Minutes ago

The bow is a highly intelligent weapon, with memories and plans. The wielder of the bow is a brainless zombie, who is still perfectly capable of wielding the weapon. Together, they're an NPC.

Feather-Dusters of Dra'Solme Tsolyul By: Murometz
   1 Year, 1 Week, 2 Days, 16 Hours, 16 Minutes ago

Unusual weapons.

Time Spent With Trolls By: Murometz
   1 Year, 5 Months, 4 Weeks, 1 Day, 12 Hours, 56 Minutes ago

Some field notes on Trolls, courtesy of T.H.I.S.

Gravediggers' Legacy By: Murometz
   2 Years, 1 Month, 3 Weeks, 4 Days, 35 Minutes ago

A short tale about a shovel, a spade, and two trowels

A Dozen Unusual Flowers By: Murometz
   2 Years, 1 Month, 3 Weeks, 4 Days, 9 Hours, 40 Minutes ago

From the same school of thought as, "Hey GM, which book did I just randomly pull from the shelf of the wizards' library?" No plot hooks here, just flavor additions.

Kin-slayer Knives of bol-Pakash By: Murometz
   3 Years, 6 Months, 1 Week, 6 Days, 3 Hours, 48 Minutes ago

Six gruesome blades forged from dwarven blood in the pits of ancient bol-Pakash. Six knives the dwarves wish never existed.

51 Minor Mysteries By: Murometz
   3 Years, 6 Months, 3 Weeks, 6 Days, 23 Hours, 9 Minutes ago

 side-quest-ish and open-ended to be sure.

Lost Pavisade of Qysa's Tomb By: Murometz
   3 Years, 6 Months, 4 Weeks, 1 Day, 59 Minutes ago

Pavise: a full-body concave shield used to by medieval archers as defensive walls while reloading.

Pavisade: archaic term. a row of shields hung on the side of a ship to protect it at war and discourage boarding by enemies



Dwarven Pets By: Murometz
   3 Years, 6 Months, 4 Weeks, 1 Day, 4 Hours, 41 Minutes ago

Pets mind you. Not exotic monster companions. No saddled dire-boars to be found here. No purple worm caravans.

Dwarven proverbs, sayings, quotes, anecdotes and euphemisms By: Murometz
   3 Years, 7 Months, 5 Days, 17 Hours, 27 Minutes ago

Looking for Dwarven proverbs, sayings, euphemisms, quotes, and anecdotes? We are too!  Please help the fledgling Dwarven Guild in its infancy stages! Looking to make a list of 101+ with the help of our beardless brethren!

Riddlerock By: Murometz
   3 Years, 7 Months, 1 Week, 1 Day, 23 Hours, 45 Minutes ago

Madmen, Riddles, and Worms

Moonology Manuscript By: Murometz
   3 Years, 7 Months, 1 Week, 2 Days, 20 Hours, 49 Minutes ago

A recently re-discovered odd treatise

Earth and Iron, a Love Story By: Murometz
   3 Years, 10 Months, 1 Week, 18 Hours, 9 Minutes ago

Somewhere in the endless deserts of Iuhai, Daazan the Iron Gate and Utheleii the lovelorn Earth Elemental wait for time to end.

St. Cled's Path By: Murometz
   4 Years, 2 Months, 5 Days, 18 Hours, 16 Minutes ago

The Road to the Hundred Angels



Random Idea Seed View All Idea Seeds

       By: ephemeralstability

THE GNOMES OF UDNALOR: Part I

Upon entering the deep underrealm of Udnalor, one must first pass through the upper halls, which were the residences of the gnomes in days of past glories. Now they have abandoned the fading tapestries to the worms and moles, and an uncanny silence reigns, laid over the oaken tables like the thick layers of dust and humus.

There may be creatures which now inhabit these areas: nests livid with giant maggots, rats and other vermin.

The watchtowers and passageways which lead to the Overground are frequently trodden, however. After all it takes a great many small humanoids to hoist a single giant rabbit corpse back through the fathoms of earth.

The gnomes primarily hunt giant rabbits with bows and arrows tipped with the subterranean poisons concocted by their best alchemists.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0725