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  • » Sicillia the Griffin Tamer By: Loki_Swiftstrike
       2 Years, 2 Weeks, 6 Days, 54 Minutes ago
  • » The Everlasting Cantine By: Loki_Swiftstrike
       2 Years, 10 Months, 3 Days, 23 Hours, 20 Minutes ago
  • » Corticus the Strong By: Loki_Swiftstrike
       3 Years, 9 Months, 4 Weeks, 1 Day, 10 Hours, 43 Minutes ago
  • » The Deck of the White Sorcerer By: Loki_Swiftstrike
       8 Years, 10 Months, 2 Weeks, 4 Days, 9 Hours, 41 Minutes ago
  • » Moses Duff By: Loki_Swiftstrike
       10 Years, 10 Months, 2 Days, 21 Hours, 35 Minutes ago
  • » Iziah Ph'rrall By: Loki_Swiftstrike
       10 Years, 10 Months, 4 Days, 8 Hours, 53 Minutes ago

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  • » Sicillia the Griffin Tamer By: Loki_Swiftstrike
       7 Years, 9 Months, 5 Days, 18 Hours, 44 Minutes ago
  • » The Everlasting Cantine By: Loki_Swiftstrike
       8 Years, 7 Months, 2 Weeks, 2 Days, 9 Hours, 7 Minutes ago
  • » The Deck of the White Sorcerer By: Loki_Swiftstrike
       8 Years, 8 Months, 6 Days, 20 Hours, 15 Minutes ago
  • » Moses Duff By: Loki_Swiftstrike
       10 Years, 3 Months, 2 Weeks, 2 Days, 5 Hours, 29 Minutes ago
  • » Iziah Ph'rrall By: Loki_Swiftstrike
       10 Years, 3 Months, 2 Weeks, 2 Days, 5 Hours, 30 Minutes ago
  • » Corticus the Strong By: Loki_Swiftstrike
       10 Years, 3 Months, 2 Weeks, 2 Days, 5 Hours, 36 Minutes ago

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  • » Sicillia the Griffin Tamer By: Loki_Swiftstrike
       10 Years, 10 Months, 23 Hours, 52 Minutes ago
  • » Corticus the Strong By: Loki_Swiftstrike
       10 Years, 10 Months, 1 Day, 22 Hours, 53 Minutes ago
  • » Iziah Ph'rrall By: Loki_Swiftstrike
       10 Years, 10 Months, 6 Days, 4 Hours, 23 Minutes ago
  • » Moses Duff By: Loki_Swiftstrike
       10 Years, 10 Months, 1 Week, 2 Days, 8 Hours, 59 Minutes ago

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The Deck of the White Sorcerer By: Loki_Swiftstrike
   10 Years, 3 Months, 2 Weeks, 2 Days, 5 Hours, 41 Minutes ago

This is a combat system for those with magic deck of cards. It allows PCs to utilize their card playing skills to resolve RPG combat.

If your character has access to such a deck, you will use these rules.

Sicillia the Griffin Tamer By: Loki_Swiftstrike
   10 Years, 10 Months, 23 Hours, 52 Minutes ago

Very few carry the griffin tamer bloodline, and those that do, are given a remarkable gift…

Corticus the Strong By: Loki_Swiftstrike
   10 Years, 10 Months, 1 Day, 22 Hours, 53 Minutes ago

Ppoor little Corticus, born much smaller then the other fauns. Someone needs to help him out, someone needs to build him up…

Iziah Ph'rrall By: Loki_Swiftstrike
   10 Years, 10 Months, 6 Days, 4 Hours, 23 Minutes ago

Most people wake up in the morning hoping something interesting will happen today, Iziah just hopes to wake up in the morning…

The Everlasting Cantine By: Loki_Swiftstrike
   10 Years, 10 Months, 1 Week, 2 Days, 2 Hours, 37 Minutes ago

A small round cantine, that is strapped around its wearer with a leather strip. It has the ability to never run dry. It will be able to contain any type of liquid such as acid or lava. It will also never run out.

Moses Duff By: Loki_Swiftstrike
   10 Years, 10 Months, 1 Week, 2 Days, 8 Hours, 59 Minutes ago

A bounty hunter who seems to reach full potential in battle while under the influence of alcohol. He is constantly traveling from pub to pub looking for work. He has stupidly accepted jobs assigned to kill werewolves, vampires, orcs, and the most fierce of beasts.



Random Idea Seed View All Idea Seeds

The Maze

       By: sirgarberto

As far as everyone knows, the Maze has always been there; the strange pair of gates set in the side of a mountain a common feature in every painting of the area, no matter how ancient. One white, one red, nobody knows what they're made of but they resist any attempt to damage them; they’re always slightly cool to the touch no matter the weather, they have a very reflective surface, and if you look at them in a bright light, sometimes it looks as if they glow on their own.

The important thing is what’s on the other side of them, of course. The Maze itself is a strange place where the normal rules are suspended, and its own set takes their place. It’s a place filled with puzzles and riddles, monsters and traps; it’s always consistent with itself in any single run but is never the same two times around, and sometimes you could swear it has a sadistic streak, delighting in tricking the unwary adventurer.

It is a dangerous place, as so many people will rush to tell you; most people who go in never come out, and even those who do usually end up scarred for life. They also bring out with them enormous piles of riches, which is why people keep going in anyway.

Ideas  ( Dungeons ) | January 16, 2016 | View | UpVote 4xp


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