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  • » The Sorcerer's Art By: Lockheed
       5 Years, 3 Months, 3 Weeks, 4 Days, 19 Hours, 19 Minutes ago

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  • » The Sorcerer's Art By: Lockheed
       5 Years, 3 Months, 3 Weeks, 4 Days, 19 Hours, 19 Minutes ago

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The Kebah-Di'i, students of the White Sand God By: Lockheed
   4 Years, 11 Months, 3 Weeks, 2 Days, 24 Minutes ago

Displaced natives, the alien Kebah-Di'i have taken to the new ways of their adoptive society with surprising gusto.

The Sorcerer's Art By: Lockheed
   5 Years, 3 Months, 3 Weeks, 4 Days, 19 Hours, 19 Minutes ago

Magik is slippery and dangerous to work with, and failure can have disastrous results.  Yet the Sorcerer's continue to ply their art without the benfit of the engines and machines now widely recognized as essential to the making of magik.



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       By: Agar

A possible answer to what happens to spells when a mage dies. If the spell is strong enough, say and enchantment or other permenant effect, part of the mages spirit may become lodged in the magic. It may be a way for items to gain some kind of intelligence, but a mage who has knowledge of this fact would be very hesitant about enchanting anyone or thing. He might have other plans for his afterlife than counting the change in your bag of holding.

Preists, I think, would have this sort of thing covered.

Ideas  ( System ) | November 10, 2002 | View | UpVote 3xp


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