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How To Create Deep & Compelling Magic Item Backgrounds In Just 60 Seconds By: JohnnFour
   3 Years, 8 Months, 3 Weeks, 2 Days, 21 Hours, 5 Minutes ago

Give your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius.

How To Create Great Magic Items In Just Three Minutes By: JohnnFour
   3 Years, 9 Months, 4 Days, 11 Hours, 23 Minutes ago

Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.

Library of the Ancients By: JohnnFour
   7 Years, 10 Months, 4 Weeks, 1 Day, 6 Hours, 3 Minutes ago

Here is an example 5 Room Dungeon to inspire your contest entries. In your campaign, you’ll need to flesh out some of the details, but this skeleton format is perfect for GMs to pick up and customize for their own memorable sessions.

5 Room Dungeon By: JohnnFour
   7 Years, 10 Months, 4 Weeks, 1 Day, 6 Hours, 11 Minutes ago

Tips on how to create five room dungeons that can be used for any location, are short, are quick to plan, easy to polish and plan, flexible in size and easy to integrate into your campaign.



Random Idea Seed View All Idea Seeds

       By: Michael Jotne Slayer

Under the sewers of a large town ancient burial chambers are discovered. If the PCs investigate they fill find that a pale white flowers grows amongst the graves, in the dark.
How do they survive without light? What is their origin? Why in a burial chamber and not just in any old cave?
Can they be sold or do they have any special quality at all? It is up to the PCs to discover.

Ideas  ( Articles ) | June 27, 2006 | View | UpVote 1xp


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